Player Matchup

Guan Yu
Guan Yu
Censored16
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,483 Elo+
Solo
Serqet
Serqet
Leftovers3938
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 129L
1,257 Elo+
Solo
Janus
Janus
TautMarrow530
Janus
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 51L
1,361 Elo+
Solo
Hera
Hera
maxedoutace
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,592 Elo+
Solo
Ares
Ares
老人头12
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,115 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,362 Elo+

VS

Team Averages
Level 5
1,543 SR
1,464 Elo+
Baron Samedi
Baron Samedi
Bupkis1995
Baron Samedi
Level 4
God Stats
2W - 1L
1,696 SR
Queue Stats
7W - 6L
1,691 Elo+
Party 1
Terra
Terra
MellowFellow4566
Terra
Level 7
God Stats
8W - 4L
1,521 SR
Queue Stats
49W - 53L
1,400 Elo+
Party 1
Bellona
Bellona
Stressy001
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Neith
Neith
Tamuru
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,232 Elo+
Solo
Nemesis
Nemesis
poiuytr12
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Censored16
Guan Yu
10
8 / 1 / 7
7,223
556
6,061
6,554
4,704
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 3 / 7
6,524
502
2,760
8,949
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 3
7,386
568
7,498
7,067
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
10 / 3 / 8
8,326
640
13,843
5,086
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 11
6,216
478
2,138
9,784
6,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bupkis1995
Baron Samedi
8
4 / 5 / 2
6,039
465
6,481
6,952
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 5
5,728
441
4,266
8,908
4,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Stressy001
Bellona
6
0 / 9 / 1
4,595
353
673
8,710
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Tamuru
Neith
12
6 / 4 / 0
7,554
581
6,444
8,950
2,633
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
poiuytr12
Nemesis
8
0 / 7 / 6
5,724
440
4,449
9,757
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
28
Kills
11
13
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bupkis1995
Baron Samedi
4
5
2
1
W
Guan Yu
Censored16
Guan Yu
8
1
7
11.5
W
3
3
7
2.17
L
1
4
5
0.88
L
Bellona
Stressy001
Bellona
0
9
1
0.06
L
Neith
Tamuru
Neith
6
4
0
1.5
W
6
2
3
3.75
W
10
3
8
4.67
L
Nemesis
poiuytr12
Nemesis
0
7
6
0.43
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
22,313
37,440
Taken
43,277
17,249
Mitigated
16,810
5,785
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bupkis1995
Baron Samedi
6,481
762
680
1,753
6,952
2,390
78
4,459
2,493
23,703
0
W
Guan Yu
Censored16
Guan Yu
6,061
753
617
998
6,554
4,704
204
1,619
4,858
0
17,765
W
2,760
563
0
3,670
8,949
2,490
710
584
8,335
0
20,152
L
4,266
760
296
1,632
8,908
4,842
0
5,466
3,166
11,937
0
L
Bellona
Stressy001
Bellona
673
554
0
394
8,710
3,701
0
3,926
4,584
0
5,416
L
Neith
Tamuru
Neith
6,444
2,226
0
2,881
8,950
2,633
764
4,596
4,052
0
39,481
W
7,498
507
0
500
7,067
1,771
1,354
0
7,067
36,827
0
W
13,843
3,962
0
0
5,086
1,948
280
3,272
1,622
45,450
0
L
Nemesis
poiuytr12
Nemesis
4,449
2,032
0
1,900
9,757
3,244
0
4,462
4,800
0
19,708
W
2,138
694
0
0
9,784
6,336
77
4,584
4,811
6,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
29,640
245
Minions Killed
170
0
Camps Cleared
0
1,188,634
Distance Traveled
1,175,880
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,039
465
33
3
0
210,837
1
W
Guan Yu
7,223
556
33
3
0
237,136
1
W
Serqet
6,524
502
48
4
0
262,322
1
L
Terra
5,728
441
15
1
0
251,732
0
L
Bellona
4,595
353
8
1
0
246,305
1
L
Neith
7,554
581
75
6
0
214,671
0
W
Janus
7,386
568
72
6
0
222,270
2
W
Hera
8,326
640
85
7
0
222,546
0
L
Nemesis
5,724
440
39
3
0
252,335
0
W
Ares
6,216
478
7
1
0
244,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role