Player Matchup

Scylla
Scylla
ErMichz
Scylla
Level 65
God Stats
32W - 29L
1,410 SR
Queue Stats
243W - 282L
1,387 Elo+
Solo
Thanatos
Thanatos
Sarumaniac
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 113L
1,391 Elo+
Party 1
Ares
Ares
Shaman45
Ares
Level 157
God Stats
8W - 8L
1,521 SR
Queue Stats
55W - 70L
1,403 Elo+
Solo
Bacchus
Bacchus
TheKhorne
Bacchus
Level 48
God Stats
10W - 21L
1,578 SR
Queue Stats
159W - 269L
1,346 Elo+
Party 1
Izanami
Izanami
wardus
Izanami
Level 29
God Stats
5W - 12L
1,279 SR
Queue Stats
109W - 160L
1,324 Elo+
Party 1
Team Averages
Level 64
1,457 SR
1,370 Elo+

VS

Team Averages
Level 96
1,483 SR
1,403 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Huesos1234567888
Thanatos
Level 66
God Stats
19W - 21L
1,562 SR
Queue Stats
243W - 217L
1,425 Elo+
Solo
Ra
Ra
Neobuchadnezzar
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,152 Elo+
Solo
Apollo
Apollo
ariseaburre
Apollo
Level 57
God Stats
5W - 7L
1,351 SR
Queue Stats
96W - 127L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ErMichz
Scylla
9
0 / 4 / 0
5,141
467
1,997
6,696
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Sarumaniac
Thanatos
7
0 / 5 / 0
4,728
430
2,734
7,433
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
8
1 / 2 / 4
5,188
472
3,284
8,060
5,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
TheKhorne
Bacchus
7
0 / 3 / 0
4,688
426
2,101
7,190
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
wardus
Izanami
9
5 / 4 / 1
6,005
546
6,156
7,942
2,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 0 / 6
7,261
660
7,567
5,337
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
 
Agni
12
4 / 0 / 2
7,081
644
7,343
5,126
1,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
7 / 0 / 4
7,070
643
4,747
7,340
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 3
6,047
550
2,156
4,394
1,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
10
1 / 3 / 5
5,707
519
3,372
6,123
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
6
7
W
Agni
 
Agni
4
0
2
5
L
Scylla
ErMichz
Scylla
0
4
0
0
W
7
0
4
9
W
2
3
3
1.17
L
Thanatos
Sarumaniac
Thanatos
0
5
0
0
L
Ares
1
2
4
1.5
L
Bacchus
TheKhorne
Bacchus
0
3
0
0
W
Apollo
1
3
5
1.17
L
Izanami
wardus
Izanami
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
25,185
37,321
Taken
28,320
16,026
Mitigated
8,821
7,996
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,567
1,995
0
1,965
5,337
1,823
1,732
1,383
3,954
45,761
0
W
Agni
 
Agni
7,343
555
0
3,157
5,126
1,986
766
1,818
3,308
37,338
0
L
Scylla
ErMichz
Scylla
1,997
192
0
1,690
6,696
1,836
0
3,987
2,709
27,657
0
W
4,747
1,693
0
8,085
7,340
2,477
0
1,032
6,308
0
30,816
W
2,156
399
845
1,752
4,394
1,103
762
1,557
2,837
22,631
0
L
Thanatos
Sarumaniac
Thanatos
2,734
1,131
0
1,950
7,433
2,221
0
2,657
4,776
0
23,136
L
Ares
3,284
41
0
1,250
8,060
5,228
0
4,352
3,708
12,563
0
L
Bacchus
TheKhorne
Bacchus
2,101
126
0
620
7,190
4,418
288
3,967
3,223
13,544
0
W
Apollo
3,372
1,335
0
635
6,123
1,432
1,034
1,702
4,421
0
24,209
L
Izanami
wardus
Izanami
6,156
3,496
0
2,486
7,942
2,323
696
2,103
5,839
0
30,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
33,166
201
Minions Killed
303
0
Camps Cleared
0
966,955
Distance Traveled
1,058,010
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,261
660
77
7
0
224,514
4
W
Agni
7,081
644
75
7
0
213,822
2
L
Scylla
5,141
467
56
5
0
190,974
4
W
Thanatos
7,070
643
59
5
0
218,360
5
W
Ra
6,047
550
51
5
0
195,652
1
L
Thanatos
4,728
430
47
4
0
196,093
0
L
Ares
5,188
472
15
1
0
197,221
3
L
Bacchus
4,688
426
24
2
0
189,330
0
W
Apollo
5,707
519
41
4
0
205,662
1
L
Izanami
6,005
546
59
5
0
193,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role