Player Matchup

Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
COMAPOOL
Gilgamesh
Level 98
God Stats
2W - 1L
1,453 SR
Queue Stats
55W - 55L
1,382 Elo+
Party 1
Fenrir
Fenrir
GrizzlyPlayZ
Fenrir
Level 26
God Stats
1W - 0L
1,278 SR
Queue Stats
21W - 25L
1,285 Elo+
Party 1
Athena
Athena
HARD2KILLJ
Athena
Level 155
God Stats
8W - 6L
1,553 SR
Queue Stats
726W - 757L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
UrameshYusuke
Baba Yaga
Level 74
God Stats
22W - 12L
1,500 SR
Queue Stats
466W - 499L
1,469 Elo+
Solo
Team Averages
Level 99
1,457 SR
1,420 Elo+

VS

Team Averages
Level 106
1,549 SR
1,321 Elo+
Apollo
Apollo
GG K1D KUBO GG
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
963 Elo+
Solo
Chiron
Chiron
SlickFawn892142
Chiron
Level 128
God Stats
9W - 9L
1,438 SR
Queue Stats
606W - 600L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Sukey Dog
Nu Wa
Level 120
God Stats
3W - 4L
1,809 SR
Queue Stats
324W - 307L
1,446 Elo+
Solo
Achilles
Achilles
The BigJAS1990
Achilles
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 234L
1,369 Elo+
Solo
Neith
Neith
lawlpandabear
Neith
Level 146
God Stats
5W - 8L
1,498 SR
Queue Stats
331W - 357L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
10 / 3 / 23
14,422
901
26,618
12,254
6,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
COMAPOOL
Gilgamesh
20
10 / 6 / 18
13,325
833
19,524
25,718
29,662
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
7 / 8 / 9
12,272
767
7,753
16,859
7,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
HARD2KILLJ
Athena
18
3 / 5 / 20
12,234
765
11,601
24,506
27,397
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
UrameshYusuke
Baba Yaga
20
7 / 2 / 21
13,729
858
19,551
15,321
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 11
10,353
647
7,349
16,341
11,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 8 / 13
12,020
751
23,105
20,464
8,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Sukey Dog
Nu Wa
18
3 / 5 / 13
11,412
713
24,771
14,415
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
7 / 9 / 8
11,512
720
12,995
26,408
26,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 11
12,127
758
10,728
17,500
6,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
80
37
Kills
24
24
Deaths
37
91
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
3
23
7.17
W
Gilgamesh
COMAPOOL
Gilgamesh
10
6
18
3.17
L
2
8
11
0.94
W
Fenrir
7
8
9
1.44
W
Athena
HARD2KILLJ
Athena
3
5
20
2.6
L
6
8
13
1.56
L
Nu Wa
Sukey Dog
Nu Wa
3
5
13
1.9
L
Achilles
7
9
8
1.22
W
Baba Yaga
UrameshYusuke
Baba Yaga
7
2
21
8.75
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,047
Damage
78,948
94,658
Taken
95,128
79,457
Mitigated
58,717
33,293
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,618
1,305
4,133
5,115
12,254
6,293
2,515
4,117
7,761
69,589
0
W
Gilgamesh
COMAPOOL
Gilgamesh
19,524
3,170
1,271
2,769
25,718
29,662
563
5,683
19,495
2,853
36,431
L
7,349
2,223
510
1,569
16,341
11,352
0
10,294
5,657
0
15,643
W
Fenrir
7,753
2,383
1,752
2,605
16,859
7,869
180
3,025
13,328
0
14,382
W
Athena
HARD2KILLJ
Athena
11,601
2,004
1,801
4,822
24,506
27,397
56
6,604
17,332
22,141
0
L
23,105
7,341
3,817
6,778
20,464
8,380
0
11,752
8,384
0
46,062
L
Nu Wa
Sukey Dog
Nu Wa
24,771
4,756
487
3,998
14,415
5,658
324
10,980
3,331
39,255
0
L
Achilles
12,995
4,875
1,029
4,345
26,408
26,506
528
14,151
11,815
630
18,239
W
Baba Yaga
UrameshYusuke
Baba Yaga
19,551
1,533
1,291
7,734
15,321
8,236
1,269
3,406
11,491
48,517
0
L
10,728
2,730
1,197
4,882
17,500
6,821
1,050
10,483
6,757
0
34,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,982
Gold Earned
57,424
206
Minions Killed
160
0
Camps Cleared
0
1,625,651
Distance Traveled
1,341,067
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,422
901
99
6
0
314,339
5
W
Gilgamesh
13,325
833
34
2
0
304,792
0
L
Apollo
10,353
647
15
1
0
295,494
6
W
Fenrir
12,272
767
8
1
0
299,776
2
W
Athena
12,234
765
11
1
0
351,562
0
L
Chiron
12,020
751
45
3
0
230,977
0
L
Nu Wa
11,412
713
53
3
0
275,591
5
L
Achilles
11,512
720
9
1
0
264,670
0
W
Baba Yaga
13,729
858
54
3
0
355,182
0
L
Neith
12,127
758
38
2
0
274,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role