Player Matchup

Danzaburou
Danzaburou
MatanMan
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Tamalite7
Zeus
Level 27
God Stats
15W - 18L
1,484 SR
Queue Stats
26W - 35L
1,297 Elo+
Party 1
Cerberus
Cerberus
Turchan
Cerberus
Level 27
God Stats
2W - 4L
1,505 SR
Queue Stats
48W - 55L
1,310 Elo+
Party 1
Bastet
Bastet
Zennet132001
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,298 Elo+
Solo
Mulan
Mulan
taysin2q
Mulan
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
63W - 64L
1,383 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,358 Elo+

VS

Team Averages
Level 16
1,502 SR
1,261 Elo+
Da Ji
Da Ji
EGAnimus
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Solo
Xing Tian
Xing Tian
HellCorns
Xing Tian
Level 14
God Stats
1W - 2L
1,627 SR
Queue Stats
141W - 142L
1,125 Elo+
Solo
Hel
Hel
Szockeer
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,308 Elo+
Solo
Izanami
Izanami
Wokedipokedi
Izanami
Level 9
God Stats
5W - 2L
1,565 SR
Queue Stats
7W - 10L
1,295 Elo+
Solo
Hades
Hades
zefixg
Hades
Level 16
God Stats
8W - 8L
1,320 SR
Queue Stats
112W - 103L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MatanMan
Danzaburou
7
0 / 6 / 1
4,660
424
1,710
6,355
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zeus
8
0 / 4 / 0
5,022
457
2,942
5,139
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Turchan
Cerberus
7
0 / 4 / 0
4,588
417
2,114
10,406
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
10
5 / 1 / 0
6,757
614
4,044
7,405
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
taysin2q
Mulan
10
1 / 4 / 1
5,664
515
4,026
8,078
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
EGAnimus
Da Ji
11
2 / 2 / 4
6,432
585
2,368
6,808
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Xing Tian
HellCorns
Xing Tian
10
2 / 0 / 10
6,424
584
2,280
5,714
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 1
6,455
587
5,271
5,571
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Wokedipokedi
Izanami
11
9 / 1 / 4
6,716
611
7,663
6,361
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
zefixg
Hades
11
3 / 1 / 2
6,358
578
6,158
6,655
2,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
19
19
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Da Ji
EGAnimus
Da Ji
2
2
4
2
W
Xing Tian
HellCorns
Xing Tian
2
0
10
7
L
Danzaburou
MatanMan
Danzaburou
0
6
1
0.08
W
3
2
1
1.75
L
Zeus
0
4
0
0
L
Cerberus
Turchan
Cerberus
0
4
0
0
W
Izanami
Wokedipokedi
Izanami
9
1
4
11
L
Bastet
5
1
0
5
L
Mulan
taysin2q
Mulan
1
4
1
0.38
W
Hades
zefixg
Hades
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,836
Damage
23,740
37,383
Taken
31,109
15,116
Mitigated
13,392
7,420
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
EGAnimus
Da Ji
2,368
482
0
2,538
6,808
2,408
211
350
6,417
0
32,377
W
Xing Tian
HellCorns
Xing Tian
2,280
213
0
851
5,714
5,028
48
1,604
3,844
9,378
0
L
Danzaburou
MatanMan
Danzaburou
1,710
584
0
154
6,355
2,514
36
1,691
4,664
0
10,014
W
5,271
1,488
582
1,459
5,571
1,537
667
1,386
4,185
32,204
0
L
Zeus
2,942
531
0
510
5,139
1,093
420
852
4,287
20,411
0
L
Cerberus
Turchan
Cerberus
2,114
432
0
1,640
10,406
5,190
220
4,393
6,013
12,244
0
W
Izanami
Wokedipokedi
Izanami
7,663
5,559
0
2,092
6,361
2,095
266
1,412
4,779
0
34,267
L
Bastet
4,044
1,989
0
2,415
7,405
2,164
0
2,356
5,049
0
27,335
L
Mulan
taysin2q
Mulan
4,026
148
0
2,701
8,078
4,155
0
4,417
3,661
0
20,932
W
Hades
zefixg
Hades
6,158
1,228
46
3,330
6,655
2,324
1,497
0
6,183
24,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,691
Gold Earned
32,385
180
Minions Killed
267
0
Camps Cleared
0
951,476
Distance Traveled
953,351
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,432
585
69
6
0
177,392
1
W
Xing Tian
6,424
584
19
2
0
213,337
0
L
Danzaburou
4,660
424
19
2
0
171,099
2
W
Hel
6,455
587
68
6
0
191,594
2
L
Zeus
5,022
457
41
4
0
188,855
0
L
Cerberus
4,588
417
22
2
0
167,494
0
W
Izanami
6,716
611
62
6
0
183,061
0
L
Bastet
6,757
614
56
5
0
211,586
0
L
Mulan
5,664
515
42
4
0
212,442
0
W
Hades
6,358
578
49
4
0
187,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role