Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
F11nl3y
Chiron
Level 87
God Stats
8W - 11L
1,501 SR
Queue Stats
390W - 345L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
GrubyMefisto
Sylvanus
Level 129
God Stats
32W - 30L
1,585 SR
Queue Stats
131W - 130L
1,522 Elo+
Solo
Mulan
Mulan
Lareikai
Mulan
Level 100
God Stats
11W - 5L
1,588 SR
Queue Stats
369W - 342L
1,508 Elo+
Party 1
Team Averages
Level 123
1,535 SR
1,515 Elo+

VS

Team Averages
Level 109
1,588 SR
1,484 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Franck2206
Hades
Level 66
God Stats
2W - 1L
1,734 SR
Queue Stats
113W - 129L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
HunterPablo
Sylvanus
Level 128
God Stats
17W - 11L
1,670 SR
Queue Stats
184W - 165L
1,516 Elo+
Solo
Kali
Kali
Mikawosi
Kali
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 184L
1,540 Elo+
Party 2
Izanami
Izanami
Shahin245
Izanami
Level 57
God Stats
28W - 22L
1,535 SR
Queue Stats
254W - 294L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 0
5,189
577
4,309
7,400
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
 
Da Ji
7
0 / 2 / 1
4,620
513
2,446
5,518
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
F11nl3y
Chiron
9
1 / 0 / 1
5,114
568
5,163
2,402
632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
GrubyMefisto
Sylvanus
10
3 / 3 / 0
6,124
680
6,062
8,101
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Lareikai
Mulan
8
1 / 0 / 1
4,937
549
1,094
5,493
1,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 0 / 1
5,170
574
4,191
2,689
702
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
9
0 / 3 / 4
5,621
625
3,823
8,323
3,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
HunterPablo
Sylvanus
8
0 / 0 / 0
4,314
479
2,182
6,590
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
11
5 / 0 / 1
6,225
692
5,906
6,926
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Shahin245
Izanami
9
0 / 2 / 0
4,801
533
859
4,274
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
6
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Da Ji
 
Da Ji
0
2
1
0.25
W
Thoth
 
Thoth
1
0
1
1.5
L
Chiron
F11nl3y
Chiron
1
0
1
1.5
W
Hades
0
3
4
0.67
L
Sylvanus
GrubyMefisto
Sylvanus
3
3
0
1
W
Sylvanus
HunterPablo
Sylvanus
0
0
0
0
L
Mulan
Lareikai
Mulan
1
0
1
1.5
W
Kali
5
0
1
5.5
W
Izanami
Shahin245
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
16,961
28,914
Taken
28,802
14,500
Mitigated
13,450
12,514
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,309
542
0
3,213
7,400
4,690
0
3,816
3,584
30,435
0
L
Da Ji
 
Da Ji
2,446
807
0
1,917
5,518
1,465
0
533
4,985
0
20,376
W
Thoth
 
Thoth
4,191
112
0
1,242
2,689
702
0
1,682
843
31,501
0
L
Chiron
F11nl3y
Chiron
5,163
2,916
504
1,882
2,402
632
78
623
1,779
0
33,053
W
Hades
3,823
559
0
3,251
8,323
3,709
49
4,800
3,523
25,949
0
L
Sylvanus
GrubyMefisto
Sylvanus
6,062
2,219
180
3,302
8,101
5,884
224
3,467
4,634
26,717
7,636
W
Sylvanus
HunterPablo
Sylvanus
2,182
978
1,033
2,540
6,590
4,789
0
1,189
5,279
11,177
5,037
L
Mulan
Lareikai
Mulan
1,094
161
0
1,516
5,493
1,829
0
1,353
4,140
0
15,932
W
Kali
5,906
2,930
0
2,445
6,926
3,250
0
1,731
5,087
0
29,259
W
Izanami
Shahin245
Izanami
859
403
0
828
4,274
1,000
165
82
4,192
0
31,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,984
Gold Earned
26,131
297
Minions Killed
293
0
Camps Cleared
0
804,557
Distance Traveled
928,790
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,189
577
75
8
0
174,383
2
L
Da Ji
4,620
513
50
6
0
147,840
2
W
Thoth
5,170
574
60
7
0
190,002
2
L
Chiron
5,114
568
72
8
0
154,824
3
W
Hades
5,621
625
75
8
0
168,626
1
L
Sylvanus
6,124
680
66
7
0
146,524
2
W
Sylvanus
4,314
479
27
3
0
184,569
5
L
Mulan
4,937
549
34
4
0
180,986
3
W
Kali
6,225
692
58
6
0
211,696
2
W
Izanami
4,801
533
73
8
0
173,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role