Player Matchup

Izanami
Izanami
 
Izanami
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FlopsyBunny2
Nox
Level 27
God Stats
7W - 10L
1,472 SR
Queue Stats
99W - 134L
1,319 Elo+
Solo
Bellona
Bellona
NickIsBeastyFTW
Bellona
Level 58
God Stats
47W - 40L
1,553 SR
Queue Stats
227W - 269L
1,388 Elo+
Solo
Team Averages
Level 54
1,509 SR
1,402 Elo+

VS

Team Averages
Level 81
1,597 SR
1,456 Elo+
Medusa
Medusa
Johnnywater
Medusa
Level 128
God Stats
10W - 7L
1,658 SR
Queue Stats
68W - 52L
1,517 Elo+
Party 1
Geb
Geb
eeks dee
Geb
Level 57
God Stats
12W - 10L
1,526 SR
Queue Stats
87W - 104L
1,381 Elo+
Solo
Nox
Nox
llx SlAY3R xll
Nox
Level 58
God Stats
9W - 9L
1,606 SR
Queue Stats
27W - 18L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 7 / 5
7,633
763
8,654
8,388
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 4 / 2
7,437
744
5,749
7,138
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 3 / 4
8,084
808
4,284
8,466
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 2 / 6
8,834
883
8,649
7,439
2,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 5 / 9
7,624
762
4,113
13,455
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 3 / 8
8,505
851
6,746
5,785
2,584
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
14
14
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
7
5
0.64
L
3
4
2
1
W
Medusa
7
2
6
5
L
4
3
4
2
W
1
5
9
1.1
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
19,508
23,992
Taken
26,679
11,214
Mitigated
18,649
1,950
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,654
5,319
0
508
8,388
2,825
132
3,095
5,293
0
27,386
L
5,749
179
0
392
7,138
2,921
0
3,423
3,715
19,797
0
W
Medusa
8,649
4,652
0
1,520
7,439
2,927
2,423
1,629
5,810
0
34,621
L
4,284
981
0
1,050
8,466
5,468
0
4,341
4,125
0
17,426
W
4,113
456
0
1,206
13,455
13,138
248
2,217
11,238
10,665
0
W
6,746
425
0
0
5,785
2,584
300
1,903
3,882
22,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,154
Gold Earned
24,963
110
Minions Killed
108
0
Camps Cleared
0
527,376
Distance Traveled
558,974
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,633
763
46
5
0
151,002
3
L
Nox
7,437
744
43
4
0
181,021
0
W
Medusa
8,834
883
43
4
0
183,545
1
L
Bellona
8,084
808
21
2
0
195,353
1
W
Geb
7,624
762
5
1
0
200,082
1
W
Nox
8,505
851
60
6
0
175,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role