Player Matchup

Poseidon
Poseidon
CopperCobra12
Poseidon
Level 29
God Stats
5W - 9L
1,477 SR
Queue Stats
85W - 125L
1,480 Elo+
Solo
Chang'e
Chang'e
KampfFlamingo1
Chang'e
Level 9
God Stats
12W - 7L
1,621 SR
Queue Stats
15W - 14L
1,436 Elo+
Solo
Arachne
Arachne
TopackaTrip
Arachne
Level 27
God Stats
17W - 5L
1,688 SR
Queue Stats
112W - 153L
1,347 Elo+
Solo
Danzaburou
Danzaburou
a4rk_ksa
Danzaburou
Level 22
God Stats
2W - 3L
1,472 SR
Queue Stats
27W - 39L
1,331 Elo+
Solo
Chaac
Chaac
すずゆー
Chaac
Level 9
God Stats
2W - 1L
1,370 SR
Queue Stats
3W - 5L
1,329 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,385 Elo+

VS

Team Averages
Level 15
1,441 SR
1,333 Elo+
Gilgamesh
Gilgamesh
DeViLsJaDe
Gilgamesh
Level 29
God Stats
8W - 7L
1,565 SR
Queue Stats
54W - 64L
1,552 Elo+
Solo
Neith
Neith
GMC_OnlyCake
Neith
Level 8
God Stats
3W - 2L
1,574 SR
Queue Stats
221W - 244L
1,185 Elo+
Party 1
Ymir
Ymir
Ki7yoso
Ymir
Level 9
God Stats
3W - 3L
1,608 SR
Queue Stats
175W - 198L
1,378 Elo+
Party 1
Ra
Ra
Shruj14
Ra
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
5W - 12L
1,183 Elo+
Solo
Fenrir
Fenrir
jakegrinch423
Fenrir
Level 23
God Stats
0W - 3L
1,223 SR
Queue Stats
34W - 34L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CopperCobra12
Poseidon
17
6 / 4 / 9
11,792
562
11,590
10,271
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
10 / 4 / 5
12,520
596
12,955
15,101
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
TopackaTrip
Arachne
18
6 / 4 / 9
11,711
558
7,106
18,834
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
a4rk_ksa
Danzaburou
17
6 / 9 / 8
11,828
563
15,846
21,707
7,288
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 2 / 5
13,508
643
11,399
20,255
21,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeViLsJaDe
Gilgamesh
20
12 / 7 / 3
13,364
636
21,732
21,847
19,614
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 5 / 0
8,047
383
5,968
8,398
2,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
Ki7yoso
Ymir
11
0 / 5 / 2
7,335
349
2,222
14,918
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 16 / 6
10,611
505
9,587
16,253
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 5
10,137
483
14,587
21,182
9,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
37
Kills
23
23
Deaths
38
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CopperCobra12
Poseidon
6
4
9
2.63
L
Gilgamesh
DeViLsJaDe
Gilgamesh
12
7
3
1.93
L
3
5
0
0.6
W
10
4
5
3.13
L
Ymir
Ki7yoso
Ymir
0
5
2
0.2
L
3
16
6
0.38
W
Arachne
TopackaTrip
Arachne
6
4
9
2.63
W
Danzaburou
a4rk_ksa
Danzaburou
6
9
8
1.11
L
5
5
5
1.5
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,896
Damage
54,096
86,168
Taken
82,598
44,309
Mitigated
43,890
30,412
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CopperCobra12
Poseidon
11,590
1,546
443
1,411
10,271
3,304
1,428
636
9,593
62,258
0
L
Gilgamesh
DeViLsJaDe
Gilgamesh
21,732
8,081
0
6,694
21,847
19,614
1,014
4,896
16,951
0
91,141
L
5,968
2,842
339
512
8,398
2,278
240
4,530
3,868
0
27,273
W
12,955
2,036
1,482
7,053
15,101
5,404
4,799
2,627
12,462
67,552
0
L
Ymir
Ki7yoso
Ymir
2,222
519
0
791
14,918
7,227
181
10,015
4,903
27,694
0
L
9,587
1,503
282
942
16,253
5,456
245
1,470
14,783
52,114
0
W
Arachne
TopackaTrip
Arachne
7,106
5,719
0
4,187
18,834
6,529
0
2,506
16,234
0
87,244
W
Danzaburou
a4rk_ksa
Danzaburou
15,846
11,172
0
6,989
21,707
7,288
2,046
2,636
18,789
0
58,077
L
14,587
6,977
0
7,165
21,182
9,315
0
3,634
17,548
0
59,082
W
11,399
1,019
0
8,847
20,255
21,784
1,053
2,726
17,281
0
80,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,359
Gold Earned
49,494
567
Minions Killed
419
0
Camps Cleared
0
1,897,895
Distance Traveled
1,610,812
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,792
562
104
5
0
363,581
4
L
Gilgamesh
13,364
636
152
7
0
384,559
1
L
Neith
8,047
383
51
2
0
245,781
0
W
Chang'e
12,520
596
121
6
0
395,359
1
L
Ymir
7,335
349
39
2
0
294,381
0
L
Ra
10,611
505
98
5
0
311,594
3
W
Arachne
11,711
558
117
6
0
420,924
5
W
Danzaburou
11,828
563
77
4
0
324,945
1
L
Fenrir
10,137
483
79
4
0
374,497
0
W
Chaac
13,508
643
148
7
0
393,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role