Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BaruнаПuнrвuнa
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,483 Elo+
Solo
Jormungandr
Jormungandr
BeserkGod
Jormungandr
Level 158
God Stats
6W - 5L
1,678 SR
Queue Stats
381W - 399L
1,533 Elo+
Solo
Terra
Terra
Hamdenskaeve2
Terra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,541 Elo+
Solo
Skadi
Skadi
Juukkaa
Skadi
Level 153
God Stats
2W - 0L
1,851 SR
Queue Stats
469W - 477L
1,519 Elo+
Solo
Team Averages
Level 128
1,606 SR
1,515 Elo+

VS

Team Averages
Level 94
1,573 SR
1,509 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NickOfFlesh
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,544 Elo+
Solo
Hera
Hera
chizzz
Hera
Level 117
God Stats
4W - 2L
1,623 SR
Queue Stats
146W - 156L
1,535 Elo+
Solo
Pele
Pele
我哭着笑着
Pele
Level 18
God Stats
0W - 1L
1,741 SR
Queue Stats
7W - 8L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
1 / 0 / 16
9,689
745
19,614
14,099
7,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 17
9,586
737
11,880
10,671
5,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BeserkGod
Jormungandr
16
2 / 3 / 16
9,714
747
15,659
24,183
25,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 1 / 17
10,523
809
9,741
20,598
20,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Juukkaa
Skadi
18
12 / 1 / 6
11,028
848
19,535
15,836
8,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 5 / 2
8,582
660
11,243
18,004
8,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
14
0 / 4 / 5
8,342
642
10,666
23,382
24,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
NickOfFlesh
Cernunnos
15
0 / 4 / 5
7,797
600
13,392
17,960
10,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
chizzz
Hera
17
1 / 2 / 4
8,633
664
21,268
9,894
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 3
7,968
613
9,803
17,462
12,459
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
21
Kills
5
6
Deaths
22
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
16
9
L
Hel
 
Hel
3
5
2
0.8
L
Bacchus
 
Bacchus
0
4
5
0.63
W
2
1
17
10.5
W
Jormungandr
BeserkGod
Jormungandr
2
3
16
3.33
W
4
1
17
12.5
W
Skadi
Juukkaa
Skadi
12
1
6
15
L
Cernunnos
NickOfFlesh
Cernunnos
0
4
5
0.63
L
Hera
chizzz
Hera
1
2
4
1.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,429
Damage
66,372
85,387
Taken
86,702
67,179
Mitigated
59,672
42,151
Healing
31,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,614
6,667
1,694
1,867
14,099
7,284
509
7,988
6,111
52,998
0
L
Hel
 
Hel
11,243
215
11,276
7,112
18,004
8,474
0
12,231
5,422
16,626
0
L
Bacchus
 
Bacchus
10,666
681
1,424
6,432
23,382
24,340
162
11,978
10,930
18,407
0
W
11,880
157
3,073
1,568
10,671
5,853
218
4,911
5,760
21,907
0
W
Jormungandr
BeserkGod
Jormungandr
15,659
1,417
4,071
6,418
24,183
25,531
658
10,144
14,039
32,652
0
W
9,741
723
12,681
6,832
20,598
20,424
554
11,213
9,385
16,422
0
W
Skadi
Juukkaa
Skadi
19,535
8,329
2,378
1,569
15,836
8,087
2,642
8,921
6,915
0
38,872
L
Cernunnos
NickOfFlesh
Cernunnos
13,392
4,281
0
423
17,960
10,034
0
13,845
3,660
0
24,144
L
Hera
chizzz
Hera
21,268
3,792
2,038
983
9,894
4,365
180
6,862
2,812
49,156
0
L
9,803
425
0
1,863
17,462
12,459
125
10,114
6,984
0
21,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
41,322
143
Minions Killed
130
0
Camps Cleared
0
1,350,706
Distance Traveled
1,212,621
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,689
745
48
4
0
313,421
1
L
Hel
8,582
660
21
2
0
252,089
0
L
Bacchus
8,342
642
18
1
0
234,940
1
W
Nox
9,586
737
22
2
0
267,706
5
W
Jormungandr
9,714
747
29
2
0
253,745
5
W
Terra
10,523
809
9
1
0
285,256
2
W
Skadi
11,028
848
35
3
0
230,578
5
L
Cernunnos
7,797
600
25
2
0
203,532
0
L
Hera
8,633
664
38
3
0
281,163
5
L
Pele
7,968
613
28
2
0
240,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role