Player Matchup

Sun Wukong
Sun Wukong
AoNoSuki
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,345 Elo+
Solo
King Arthur
King Arthur
Teejuan
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 19L
1,402 Elo+
Party 1
Cernunnos
Cernunnos
ababeti
Cernunnos
Level 16
God Stats
1W - 3L
1,300 SR
Queue Stats
25W - 26L
1,473 Elo+
Solo
Hachiman
Hachiman
andrevanter12
Hachiman
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 108L
1,445 Elo+
Solo
Merlin
Merlin
zCayman
Merlin
Level 19
God Stats
44W - 34L
1,464 SR
Queue Stats
121W - 72L
1,649 Elo+
Party 1
Team Averages
Level 16
1,453 SR
1,463 Elo+

VS

Team Averages
Level 17
1,379 SR
1,453 Elo+
Neith
Neith
Andreea005
Neith
Level 5
God Stats
4W - 6L
1,071 SR
Queue Stats
5W - 8L
1,208 Elo+
Solo
Vamana
Vamana
Neizvesnii14
Vamana
Level 24
God Stats
2W - 7L
1,088 SR
Queue Stats
124W - 144L
1,428 Elo+
Solo
Nu Wa
Nu Wa
SabriLY
Nu Wa
Level 18
God Stats
32W - 22L
1,568 SR
Queue Stats
60W - 52L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
SpirerSoul
Sun Wukong
Level 24
God Stats
20W - 16L
1,447 SR
Queue Stats
77W - 66L
1,445 Elo+
Party 2
Scylla
Scylla
eCardLive
Scylla
Level 13
God Stats
58W - 26L
1,720 SR
Queue Stats
230W - 148L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AoNoSuki
Sun Wukong
20
5 / 9 / 12
14,502
1,116
14,391
26,335
27,182
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Teejuan
King Arthur
20
6 / 12 / 11
13,707
1,054
20,672
28,123
41,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
ababeti
Cernunnos
19
4 / 12 / 7
12,630
972
14,303
26,035
9,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
andrevanter12
Hachiman
18
0 / 9 / 8
10,988
845
5,799
19,083
6,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
zCayman
Merlin
19
5 / 9 / 12
13,300
1,023
25,534
23,575
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 8 / 18
13,015
1,001
14,489
19,590
7,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
20
14 / 6 / 24
16,412
1,262
16,935
24,105
22,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
SabriLY
Nu Wa
20
8 / 6 / 24
14,931
1,149
33,606
17,465
6,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
SpirerSoul
Sun Wukong
20
3 / 0 / 14
13,127
1,010
7,346
9,702
10,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
eCardLive
Scylla
20
22 / 0 / 16
17,134
1,318
42,395
16,078
8,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
147
20
Kills
51
51
Deaths
20
50
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Neith
4
8
18
1.63
L
Sun Wukong
AoNoSuki
Sun Wukong
5
9
12
1.22
W
Vamana
14
6
24
4.33
W
Nu Wa
SabriLY
Nu Wa
8
6
24
3.33
W
Sun Wukong
SpirerSoul
Sun Wukong
3
0
14
10
L
King Arthur
Teejuan
King Arthur
6
12
11
0.96
L
Cernunnos
ababeti
Cernunnos
4
12
7
0.63
L
Hachiman
andrevanter12
Hachiman
0
9
8
0.44
W
Scylla
eCardLive
Scylla
22
0
16
30
L
Merlin
zCayman
Merlin
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,699
Damage
114,771
123,151
Taken
86,940
91,939
Mitigated
54,965
9,324
Healing
21,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,489
5,086
0
1,762
19,590
7,430
0
7,965
11,292
0
23,407
L
Sun Wukong
AoNoSuki
Sun Wukong
14,391
2,220
0
1,653
26,335
27,182
0
16,840
9,032
0
51,836
W
Vamana
16,935
7,485
0
6,272
24,105
22,017
0
5,331
17,306
0
33,239
W
Nu Wa
SabriLY
Nu Wa
33,606
6,710
190
2,404
17,465
6,779
0
5,801
11,424
70,344
0
W
Sun Wukong
SpirerSoul
Sun Wukong
7,346
855
0
511
9,702
10,104
0
2,160
7,389
161
13,164
L
King Arthur
Teejuan
King Arthur
20,672
2,327
0
1,355
28,123
41,634
0
14,184
12,867
0
38,961
L
Cernunnos
ababeti
Cernunnos
14,303
5,279
0
1,765
26,035
9,522
0
17,426
7,827
0
42,072
L
Hachiman
andrevanter12
Hachiman
5,799
3,345
0
889
19,083
6,068
0
11,657
6,899
0
22,284
W
Scylla
eCardLive
Scylla
42,395
8,294
542
9,766
16,078
8,635
0
4,277
11,367
69,220
0
L
Merlin
zCayman
Merlin
25,534
1,801
364
3,298
23,575
7,533
0
14,625
8,495
61,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,127
Gold Earned
74,619
263
Minions Killed
213
4
Camps Cleared
13
1,128,345
Distance Traveled
1,212,994
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,015
1,001
16
1
2
218,410
1
L
Sun Wukong
14,502
1,116
83
6
2
263,876
2
W
Vamana
16,412
1,262
23
2
6
309,352
1
W
Nu Wa
14,931
1,149
86
7
5
246,093
1
W
Sun Wukong
13,127
1,010
18
1
0
162,416
0
L
King Arthur
13,707
1,054
33
3
1
249,377
0
L
Cernunnos
12,630
972
51
4
0
233,528
1
L
Hachiman
10,988
845
24
2
1
167,555
0
W
Scylla
17,134
1,318
70
5
0
276,723
2
L
Merlin
13,300
1,023
72
6
0
214,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role