Player Matchup

Sylvanus
Sylvanus
GoldShokZ2828
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,247 Elo+
Party 2
Danzaburou
Danzaburou
Maldawn
Danzaburou
Level 37
God Stats
36W - 32L
1,572 SR
Queue Stats
78W - 74L
1,549 Elo+
Party 1
Fenrir
Fenrir
Nuzel78
Fenrir
Level 6
God Stats
0W - 3L
1,091 SR
Queue Stats
2W - 6L
1,082 Elo+
Solo
Hel
Hel
Twitch_Tayanc
Hel
Level 14
God Stats
2W - 2L
1,599 SR
Queue Stats
8W - 15L
1,255 Elo+
Party 2
Anhur
Anhur
VolchyaKrov
Anhur
Level 8
God Stats
3W - 6L
1,606 SR
Queue Stats
6W - 11L
1,405 Elo+
Party 1
Team Averages
Level 16
1,474 SR
1,308 Elo+

VS

Team Averages
Level 16
1,579 SR
1,388 Elo+
Guan Yu
Guan Yu
KuzyaXa
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kali
Kali
Rat_Rat_2-0
Kali
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 240L
1,351 Elo+
Solo
Scylla
Scylla
TrapCardFelix
Scylla
Level 13
God Stats
7W - 3L
1,546 SR
Queue Stats
12W - 11L
1,378 Elo+
Solo
Cabrakan
Cabrakan
n0vA_lonfer
Cabrakan
Level 29
God Stats
8W - 2L
1,848 SR
Queue Stats
96W - 105L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
painkilla85
Ah Muzen Cab
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GoldShokZ2828
Sylvanus
15
6 / 12 / 1
9,907
521
12,641
24,885
9,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
Maldawn
Danzaburou
15
7 / 7 / 2
9,985
526
12,607
18,865
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Nuzel78
Fenrir
13
2 / 7 / 2
8,158
429
5,513
14,443
4,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 6 / 1
6,489
342
2,190
6,105
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 7 / 2
7,943
418
5,285
14,911
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KuzyaXa
Guan Yu
14
2 / 7 / 8
9,366
493
5,130
15,268
14,836
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
12 / 3 / 7
12,113
638
13,630
16,687
9,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
11 / 6 / 6
11,029
580
20,377
10,667
3,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
n0vA_lonfer
Cabrakan
15
10 / 1 / 5
11,148
587
16,986
14,317
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
painkilla85
Ah Muzen Cab
14
2 / 3 / 5
9,317
490
4,946
9,012
2,972
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
18
Kills
37
39
Deaths
20
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GoldShokZ2828
Sylvanus
6
12
1
0.54
W
Guan Yu
KuzyaXa
Guan Yu
2
7
8
0.86
L
Danzaburou
Maldawn
Danzaburou
7
7
2
1.14
L
Fenrir
Nuzel78
Fenrir
2
7
2
0.43
W
12
3
7
5.17
W
11
6
6
2.33
L
1
6
1
0.25
L
2
7
2
0.43
W
Cabrakan
n0vA_lonfer
Cabrakan
10
1
5
12.5
W
Ah Muzen Cab
painkilla85
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
61,069
79,209
Taken
65,951
28,134
Mitigated
39,552
17,961
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GoldShokZ2828
Sylvanus
12,641
5,516
1,185
4,132
24,885
9,637
330
14,126
10,629
39,748
0
W
Guan Yu
KuzyaXa
Guan Yu
5,130
853
1,917
2,586
15,268
14,836
1,132
1,395
13,873
0
28,007
L
Danzaburou
Maldawn
Danzaburou
12,607
4,903
0
6,576
18,865
6,724
773
5,389
13,338
0
60,456
L
Fenrir
Nuzel78
Fenrir
5,513
1,978
0
1,557
14,443
4,629
468
2,385
12,016
0
24,864
W
13,630
7,866
0
6,587
16,687
9,498
4,929
2,135
14,552
0
72,659
W
20,377
2,888
162
1,134
10,667
3,704
4,492
4,561
6,106
55,690
0
L
2,190
303
607
844
6,105
1,892
150
4,272
1,693
10,977
0
L
5,285
3,207
0
3,060
14,911
5,252
252
10,403
4,170
0
34,511
W
Cabrakan
n0vA_lonfer
Cabrakan
16,986
2,747
0
6,503
14,317
8,542
0
4,538
9,779
51,859
0
W
Ah Muzen Cab
painkilla85
Ah Muzen Cab
4,946
3,102
0
2,186
9,012
2,972
2,647
2,202
6,810
0
39,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,482
Gold Earned
52,973
285
Minions Killed
437
0
Camps Cleared
0
1,294,856
Distance Traveled
1,664,665
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,907
521
69
4
0
267,359
0
W
Guan Yu
9,366
493
48
3
0
329,033
1
L
Danzaburou
9,985
526
113
6
0
312,290
2
L
Fenrir
8,158
429
36
2
0
296,098
0
W
Kali
12,113
638
129
7
0
373,677
0
W
Scylla
11,029
580
97
5
0
298,736
2
L
Hel
6,489
342
13
1
0
161,772
0
L
Anhur
7,943
418
54
3
0
257,337
4
W
Cabrakan
11,148
587
88
5
0
395,146
0
W
Ah Muzen Cab
9,317
490
75
4
0
268,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role