Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlindTiatn
Chaac
Level 106
God Stats
11W - 9L
1,595 SR
Queue Stats
355W - 368L
1,547 Elo+
Party 2
Chernobog
Chernobog
MRIDRI THE KING
Chernobog
Level 136
God Stats
2W - 0L
1,769 SR
Queue Stats
116W - 117L
1,493 Elo+
Party 2
Nemesis
Nemesis
Tsuras
Nemesis
Level 141
God Stats
4W - 3L
1,751 SR
Queue Stats
293W - 270L
1,611 Elo+
Solo
Anubis
Anubis
snowboardROCKS
Anubis
Level 67
God Stats
5W - 7L
1,364 SR
Queue Stats
205W - 186L
1,554 Elo+
Solo
Team Averages
Level 121
1,596 SR
1,541 Elo+

VS

Team Averages
Level 82
1,446 SR
1,579 Elo+
Bacchus
Bacchus
Sedek1912
Bacchus
Level 34
God Stats
15W - 14L
1,437 SR
Queue Stats
69W - 88L
1,307 Elo+
Solo
Set
Set
SoulTrain
Set
Level 129
God Stats
0W - 3L
1,335 SR
Queue Stats
236W - 222L
1,632 Elo+
Solo
Susano
Susano
ZiTrOzZX
Susano
Level 57
God Stats
0W - 5L
1,285 SR
Queue Stats
266W - 250L
1,694 Elo+
Party 1
Ullr
Ullr
starhors23
Ullr
Level 86
God Stats
6W - 7L
1,549 SR
Queue Stats
304W - 252L
1,693 Elo+
Party 1
The Morrigan
The Morrigan
天上天下唯我独尊
The Morrigan
Level 104
God Stats
14W - 12L
1,623 SR
Queue Stats
66W - 51L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 0 / 0
7,162
597
5,964
5,446
5,027
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
10
2 / 1 / 2
6,677
556
4,915
8,213
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
MRIDRI THE KING
Chernobog
11
0 / 2 / 2
6,626
552
1,708
4,370
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Tsuras
Nemesis
13
6 / 0 / 2
7,994
666
4,666
7,119
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
2 / 2 / 4
7,298
608
3,484
5,339
2,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sedek1912
Bacchus
9
2 / 2 / 3
5,732
478
1,593
8,380
3,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 0
6,326
527
3,057
8,821
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
ZiTrOzZX
Susano
9
0 / 2 / 2
5,505
459
1,815
6,122
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 2
6,212
518
4,777
4,300
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 6 / 0
6,082
507
2,853
6,595
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
5
5
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Chaac
2
1
2
3
W
Chernobog
MRIDRI THE KING
Chernobog
0
2
2
0.5
L
Bacchus
Sedek1912
Bacchus
2
2
3
1.75
L
0
0
0
0
W
Nemesis
Tsuras
Nemesis
6
0
2
7
L
Susano
ZiTrOzZX
Susano
0
2
2
0.5
W
2
2
4
2
L
3
0
2
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
14,095
30,487
Taken
34,218
17,670
Mitigated
12,281
13,542
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,964
753
0
4,108
5,446
5,027
0
0
4,913
46,001
0
W
Chaac
4,915
1,125
0
3,467
8,213
5,872
0
1,496
6,653
0
20,070
W
Chernobog
MRIDRI THE KING
Chernobog
1,708
957
0
410
4,370
1,166
0
188
4,182
0
46,136
L
Bacchus
Sedek1912
Bacchus
1,593
127
0
3,167
8,380
3,405
0
1,610
6,770
10,201
0
L
3,057
1,049
0
4,442
8,821
4,143
0
5,766
3,055
0
37,509
W
Nemesis
Tsuras
Nemesis
4,666
1,726
0
2,967
7,119
3,060
0
844
6,275
0
54,433
L
Susano
ZiTrOzZX
Susano
1,815
724
0
1,255
6,122
2,145
0
238
5,884
0
32,817
W
3,484
523
0
2,590
5,339
2,545
587
745
4,594
43,443
0
L
4,777
2,243
0
2,403
4,300
923
0
705
3,595
0
34,533
L
2,853
277
0
280
6,595
1,665
0
1,129
5,391
41,933
1,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
29,857
392
Minions Killed
324
0
Camps Cleared
0
1,129,273
Distance Traveled
1,063,841
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,162
597
93
8
0
206,569
4
W
Chaac
6,677
556
33
3
0
243,269
1
W
Chernobog
6,626
552
86
7
0
212,488
2
L
Bacchus
5,732
478
13
1
0
196,536
2
L
Set
6,326
527
93
8
0
208,617
3
W
Nemesis
7,994
666
86
7
0
273,698
4
L
Susano
5,505
459
67
6
0
248,566
0
W
Anubis
7,298
608
94
8
0
193,249
4
L
Ullr
6,212
518
67
6
0
204,490
2
L
The Morrigan
6,082
507
84
7
0
205,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role