Player Matchup

Morgan Le Fay
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
Level 160
God Stats
17W - 25L
1,366 SR
Queue Stats
96W - 111L
1,368 Elo+
Solo
Medusa
Medusa
GOAT Chapoo
Medusa
Level 126
God Stats
4W - 3L
1,438 SR
Queue Stats
95W - 86L
1,407 Elo+
Party 1
Nike
Nike
TooKarm1c
Nike
Level 86
God Stats
8W - 4L
1,664 SR
Queue Stats
169W - 178L
1,376 Elo+
Party 1
Team Averages
Level 124
1,489 SR
1,384 Elo+

VS

Team Averages
Level 83
1,457 SR
1,390 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Section HaZe
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
veedub4life27
Vulcan
Level 78
God Stats
0W - 2L
1,370 SR
Queue Stats
5W - 10L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
13
1 / 1 / 6
9,286
663
6,173
5,516
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
13
3 / 1 / 3
9,052
647
7,284
8,458
3,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
13
4 / 1 / 1
9,003
643
6,908
9,147
6,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 0 / 0
9,285
663
6,264
9,919
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Section HaZe
Artemis
11
0 / 4 / 3
8,023
573
5,997
9,126
3,236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 2
7,488
535
5,999
5,408
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
3
3
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
0
0
3
W
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
1
1
6
4
W
Medusa
3
1
3
4.5
L
Artemis
Section HaZe
Artemis
0
4
3
0.38
W
Nike
4
1
1
4.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
18,260
23,121
Taken
24,453
12,251
Mitigated
14,499
5,438
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,264
241
0
4,060
9,919
9,335
0
3,004
6,915
19,005
0
W
Morgan Le Fay
AFreakinLobster
Morgan Le Fay
6,173
169
0
1,148
5,516
2,678
296
2,728
2,788
39,241
0
W
Medusa
7,284
2,822
0
1,992
8,458
3,232
1,184
4,540
3,918
0
38,742
L
Artemis
Section HaZe
Artemis
5,997
1,155
0
1,873
9,126
3,236
510
2,930
6,196
0
24,491
W
Nike
6,908
223
0
2,298
9,147
6,341
21
4,995
4,152
5,711
19,112
L
5,999
3,329
0
355
5,408
1,928
0
1,417
3,991
26,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
24,796
173
Minions Killed
119
0
Camps Cleared
0
660,751
Distance Traveled
769,485
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,285
663
20
1
0
296,609
4
W
Morgan Le Fay
9,286
663
56
4
0
171,379
0
W
Medusa
9,052
647
79
6
0
256,416
3
L
Artemis
8,023
573
62
4
0
228,543
3
W
Nike
9,003
643
38
3
0
232,956
2
L
Vulcan
7,488
535
37
3
0
244,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role