Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cuseche
Nemesis
Level 8
God Stats
9W - 14L
1,429 SR
Queue Stats
68W - 75L
1,502 Elo+
Solo
Ra
Ra
Jokkisen
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Anubis
Anubis
reaLbreatH
Anubis
Level 13
God Stats
38W - 26L
1,589 SR
Queue Stats
102W - 91L
1,526 Elo+
Solo
Fenrir
Fenrir
rocky71cule
Fenrir
Level 10
God Stats
2W - 4L
1,510 SR
Queue Stats
16W - 20L
1,602 Elo+
Solo
Team Averages
Level 10
1,506 SR
1,553 Elo+

VS

Team Averages
Level 19
1,461 SR
1,536 Elo+
Heimdallr
Heimdallr
Hardcorshik
Heimdallr
Level 29
God Stats
2W - 3L
1,304 SR
Queue Stats
271W - 290L
1,493 Elo+
Solo
Arachne
Arachne
Mdwakh
Arachne
Level 6
God Stats
3W - 3L
1,503 SR
Queue Stats
3W - 6L
1,317 Elo+
Solo
Geb
Geb
Sangokeo
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SexyTrecky
Ah Muzen Cab
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 45L
1,771 Elo+
Solo
Janus
Janus
fate4ever
Janus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 50L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 4 / 5
11,439
520
14,117
25,070
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Cuseche
Nemesis
11
0 / 13 / 4
7,614
346
3,761
15,948
6,348
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

3
0 / 13 / 0
5,901
268
580
8,163
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
reaLbreatH
Anubis
14
5 / 10 / 5
9,624
437
13,870
17,709
6,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
7 / 2 / 0
14,159
644
8,502
14,756
14,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hardcorshik
Heimdallr
19
2 / 5 / 5
12,755
580
12,177
13,887
5,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Mdwakh
Arachne
18
1 / 2 / 1
12,095
550
1,954
15,015
5,763
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 5 / 4
11,312
514
3,807
16,194
13,062
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ah Muzen Cab
SexyTrecky
Ah Muzen Cab
20
27 / 3 / 2
15,894
722
31,252
25,031
10,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
fate4ever
Janus
20
10 / 3 / 3
14,896
677
16,693
13,941
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
16
Kills
42
42
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
5
1.63
L
Nemesis
Cuseche
Nemesis
0
13
4
0.15
W
Heimdallr
Hardcorshik
Heimdallr
2
5
5
0.9
L
0
13
0
0
W
Arachne
Mdwakh
Arachne
1
2
1
0.75
W
2
5
4
0.8
W
Ah Muzen Cab
SexyTrecky
Ah Muzen Cab
27
3
2
9.33
W
Janus
fate4ever
Janus
10
3
3
3.83
L
Anubis
reaLbreatH
Anubis
5
10
5
0.75
L
Fenrir
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,830
Damage
65,883
81,646
Taken
84,068
37,225
Mitigated
39,575
22,620
Healing
28,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,117
5,549
0
11,950
25,070
8,943
910
8,304
16,766
0
97,691
L
Nemesis
Cuseche
Nemesis
3,761
1,619
0
1,970
15,948
6,348
330
4,560
11,388
0
9,796
W
Heimdallr
Hardcorshik
Heimdallr
12,177
6,086
0
2,472
13,887
5,140
2,140
2,862
11,025
0
107,121
L
580
297
0
0
8,163
383
0
0
8,163
1,771
0
W
Arachne
Mdwakh
Arachne
1,954
1,611
0
7,031
15,015
5,763
2,538
1,497
13,518
0
97,529
W
3,807
502
0
426
16,194
13,062
860
6,357
9,837
19,467
0
W
Ah Muzen Cab
SexyTrecky
Ah Muzen Cab
31,252
19,606
0
13,932
25,031
10,801
2,069
5,098
19,867
0
160,167
W
Janus
fate4ever
Janus
16,693
967
0
4,907
13,941
4,809
1,558
2,786
11,155
104,632
0
L
Anubis
reaLbreatH
Anubis
13,870
589
0
4,568
17,709
6,910
0
5,954
11,755
45,502
0
L
Fenrir
8,502
1,954
0
4,132
14,756
14,641
0
1,682
13,074
0
95,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
66,952
448
Minions Killed
719
0
Camps Cleared
0
1,587,951
Distance Traveled
2,054,894
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,439
520
166
8
0
384,048
0
L
Nemesis
7,614
346
21
1
0
351,942
0
W
Heimdallr
12,755
580
150
7
0
373,283
3
L
Ra
5,901
268
1
0
0
64,605
0
W
Arachne
12,095
550
146
7
0
441,916
1
W
Geb
11,312
514
23
1
0
382,664
1
W
Ah Muzen Cab
15,894
722
204
9
0
420,684
1
W
Janus
14,896
677
196
9
0
436,347
7
L
Anubis
9,624
437
62
3
0
344,921
2
L
Fenrir
14,159
644
198
9
0
442,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role