Player Matchup

Bellona
Bellona
CurrentNewt2347
Bellona
Level 16
God Stats
1W - 4L
1,424 SR
Queue Stats
72W - 90L
1,335 Elo+
Party 1
Thor
Thor
IMemeButAtACost
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,682 Elo+
Solo
Ymir
Ymir
IlSevenIl
Ymir
Level 16
God Stats
24W - 15L
1,689 SR
Queue Stats
61W - 51L
1,513 Elo+
Solo
Skadi
Skadi
Wierdchameleon9
Skadi
Level 26
God Stats
19W - 25L
1,442 SR
Queue Stats
70W - 78L
1,318 Elo+
Party 1
Thoth
Thoth
axelochoa2005
Thoth
Level 17
God Stats
1W - 2L
1,359 SR
Queue Stats
8W - 9L
1,385 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,447 Elo+

VS

Team Averages
Level 35
1,471 SR
1,374 Elo+
Hera
Hera
M1sSMiiTHttv
Hera
Level 3
God Stats
23W - 16L
1,332 SR
Queue Stats
117W - 136L
1,195 Elo+
Party 2
Medusa
Medusa
Noah Count
Medusa
Level 125
God Stats
11W - 5L
1,626 SR
Queue Stats
211W - 226L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Pablo_big_mane
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 134L
1,365 Elo+
Solo
Horus
Horus
PsmokeCharming
Horus
Level 25
God Stats
46W - 62L
1,426 SR
Queue Stats
61W - 86L
1,366 Elo+
Solo
Ne Zha
Ne Zha
lem0nb0iii
Ne Zha
Level 6
God Stats
4W - 3L
1,471 SR
Queue Stats
7W - 6L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 16 / 14
11,842
846
7,687
33,104
17,075
20
13 / 5 / 6
16,344
1,167
23,773
17,166
7,936
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
20
7 / 4 / 13
14,056
1,004
17,660
28,645
33,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
2 / 6 / 18
13,186
942
22,325
22,694
8,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
1 / 4 / 8
12,412
887
5,195
12,342
3,443
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 11
12,701
907
9,421
8,725
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Noah Count
Medusa
20
15 / 5 / 16
15,589
1,114
39,742
21,066
10,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
12 / 0 / 12
14,153
1,011
28,461
7,768
3,650
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 6 / 19
13,204
943
15,387
24,056
19,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
lem0nb0iii
Ne Zha
20
4 / 8 / 17
13,158
940
11,295
20,326
10,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
110
23
Kills
35
35
Deaths
23
59
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
16
14
0.44
L
13
5
6
3.2
L
Ymir
7
4
13
3.38
W
3
4
11
2.13
W
Medusa
Noah Count
Medusa
15
5
16
4.6
W
Kukulkan
12
0
12
18
W
1
6
19
1.75
L
2
6
18
1.83
L
1
4
8
1.25
W
Ne Zha
lem0nb0iii
Ne Zha
4
8
17
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,640
Damage
104,306
113,951
Taken
81,941
70,384
Mitigated
47,930
5,942
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,687
814
0
0
33,104
17,075
0
11,718
21,386
0
13,773
L
23,773
11,732
0
840
17,166
7,936
0
6,168
10,998
0
54,090
L
Ymir
17,660
1,042
0
0
28,645
33,928
0
13,103
15,542
37,020
0
W
9,421
3,330
72
222
8,725
3,988
0
1,969
6,756
25,693
0
W
Medusa
Noah Count
Medusa
39,742
15,858
227
6,817
21,066
10,513
0
5,241
15,825
0
78,615
W
Kukulkan
28,461
2,842
299
1,133
7,768
3,650
0
3,426
4,342
37,461
0
W
15,387
3,208
667
2,860
24,056
19,685
0
6,642
17,414
13,884
27,305
L
22,325
7,894
343
4,178
22,694
8,002
0
6,035
16,659
0
48,355
L
5,195
936
0
581
12,342
3,443
0
5,797
6,545
37,349
0
W
Ne Zha
lem0nb0iii
Ne Zha
11,295
1,588
0
1,066
20,326
10,094
0
5,577
14,749
0
26,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,840
Gold Earned
68,805
235
Minions Killed
237
10
Camps Cleared
5
1,262,385
Distance Traveled
1,186,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,842
846
16
1
0
250,864
0
L
Thor
16,344
1,167
58
4
7
263,926
0
L
Ymir
14,056
1,004
32
2
0
274,991
0
W
Hera
12,701
907
43
3
0
225,554
0
W
Medusa
15,589
1,114
85
6
4
229,499
0
W
Kukulkan
14,153
1,011
27
2
1
228,679
0
W
Horus
13,204
943
44
3
0
262,990
0
L
Skadi
13,186
942
50
4
1
259,675
1
L
Thoth
12,412
887
79
6
2
212,929
0
W
Ne Zha
13,158
940
38
3
0
240,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role