Player Matchup

King Arthur
King Arthur
Foreyn
King Arthur
Level 25
God Stats
7W - 9L
1,624 SR
Queue Stats
37W - 33L
1,536 Elo+
Solo
Chang'e
Chang'e
LMK1205
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,456 Elo+
Solo
Bacchus
Bacchus
Sampson88
Bacchus
Level 25
God Stats
21W - 13L
1,633 SR
Queue Stats
78W - 84L
1,413 Elo+
Party 2
Vulcan
Vulcan
UnknownInfinit
Vulcan
Level 26
God Stats
12W - 8L
1,514 SR
Queue Stats
258W - 285L
1,438 Elo+
Solo
Heimdallr
Heimdallr
demormith
Heimdallr
Level 28
God Stats
15W - 12L
1,490 SR
Queue Stats
79W - 84L
1,411 Elo+
Party 2
Team Averages
Level 24
1,552 SR
1,451 Elo+

VS

Team Averages
Level 29
1,476 SR
1,495 Elo+
Odin
Odin
BarriKades
Odin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 55L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
EEDEEPIE
Kuzenbo
Level 11
God Stats
10W - 7L
1,555 SR
Queue Stats
79W - 43L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
LargeMammories
Kukulkan
Level 17
God Stats
4W - 1L
1,571 SR
Queue Stats
94W - 67L
1,503 Elo+
Party 1
Zeus
Zeus
Rkep
Zeus
Level 18
God Stats
27W - 29L
1,475 SR
Queue Stats
67W - 67L
1,403 Elo+
Solo
Discordia
Discordia
instinkt900
Discordia
Level 86
God Stats
15W - 9L
1,279 SR
Queue Stats
139W - 109L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Foreyn
King Arthur
20
4 / 5 / 7
14,115
941
14,632
31,675
26,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
LMK1205
Chang'e
20
1 / 9 / 11
13,305
887
15,777
36,273
10,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sampson88
Bacchus
20
2 / 6 / 11
13,545
903
11,622
38,592
52,421
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 8 / 5
13,517
901
25,074
25,094
7,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
demormith
Heimdallr
20
5 / 10 / 4
13,490
899
14,715
27,316
9,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 24
14,152
943
9,796
21,948
26,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
EEDEEPIE
Kuzenbo
20
2 / 3 / 23
14,020
935
13,838
18,201
27,283
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
18 / 2 / 14
17,893
1,193
49,177
15,588
6,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
Rkep
Zeus
20
9 / 1 / 19
15,116
1,008
46,809
16,312
6,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
instinkt900
Discordia
20
5 / 4 / 23
14,544
970
32,185
13,916
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
141
15
Kills
38
38
Deaths
15
38
Assists
103
Player
Kills
Deaths
Assists
KDA
W
4
5
24
3.2
W
Kuzenbo
EEDEEPIE
Kuzenbo
2
3
23
4.5
L
King Arthur
Foreyn
King Arthur
4
5
7
1.5
L
Chang'e
LMK1205
Chang'e
1
9
11
0.72
W
Kukulkan
18
2
14
12.5
W
Zeus
Rkep
Zeus
9
1
19
18.5
L
Bacchus
Sampson88
Bacchus
2
6
11
1.25
L
3
8
5
0.69
L
Heimdallr
demormith
Heimdallr
5
10
4
0.7
W
Discordia
instinkt900
Discordia
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,820
Damage
151,805
158,950
Taken
85,965
105,723
Mitigated
71,890
22,298
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,796
2,498
0
0
21,948
26,390
0
13,497
8,451
0
16,938
W
Kuzenbo
EEDEEPIE
Kuzenbo
13,838
4,899
0
0
18,201
27,283
0
10,468
7,032
35,159
0
L
King Arthur
Foreyn
King Arthur
14,632
1,861
0
5,610
31,675
26,480
0
27,961
3,714
878
36,280
L
Chang'e
LMK1205
Chang'e
15,777
1,395
6,807
7,527
36,273
10,091
0
32,971
3,302
46,835
0
W
Kukulkan
49,177
4,287
0
2,280
15,588
6,878
0
8,786
6,802
93,557
0
W
Zeus
Rkep
Zeus
46,809
3,490
0
935
16,312
6,211
0
11,215
5,097
75,980
0
L
Bacchus
Sampson88
Bacchus
11,622
1,190
0
348
38,592
52,421
0
35,567
3,025
21,311
0
L
25,074
8,511
160
1,846
25,094
7,479
0
21,657
3,437
60,813
0
L
Heimdallr
demormith
Heimdallr
14,715
7,392
0
0
27,316
9,252
0
23,853
3,463
0
46,990
W
Discordia
instinkt900
Discordia
32,185
933
0
445
13,916
5,128
0
9,337
4,579
58,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,972
Gold Earned
75,725
289
Minions Killed
292
3
Camps Cleared
9
1,507,933
Distance Traveled
1,549,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,152
943
17
1
1
311,208
0
W
Kuzenbo
14,020
935
39
3
1
321,194
3
L
King Arthur
14,115
941
40
3
0
299,242
0
L
Chang'e
13,305
887
99
7
1
292,448
2
W
Kukulkan
17,893
1,193
115
8
3
309,290
0
W
Zeus
15,116
1,008
63
4
3
293,039
1
L
Bacchus
13,545
903
19
1
1
347,704
1
L
Vulcan
13,517
901
76
5
1
299,733
0
L
Heimdallr
13,490
899
55
4
0
268,806
0
W
Discordia
14,544
970
58
4
1
315,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role