Player Matchup

Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Kohlii
Anhur
Gold IV
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 70L
1,501 MMR
Solo
Odin
Odin
Gold IV
Munenrider
Odin
Gold IV
Level 142
God Stats
11W - 11L
1,417 SR
Queue Stats
706W - 699L
1,514 MMR
Solo
Camazotz
Camazotz
Gold II
gabi100
Camazotz
Gold II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,511 MMR
Solo
Raijin
Raijin
Gold II
mlody000
Raijin
Gold II
Level 148
God Stats
5W - 2L
1,586 SR
Queue Stats
47W - 39L
1,519 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,500 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,529 SR
1,532 MMR
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
GenosseDKing
Mulan
Gold IV
Level 125
God Stats
1W - 2L
1,495 SR
Queue Stats
115W - 114L
1,512 MMR
Solo
Fenrir
Fenrir
Gold II
JCare
Fenrir
Gold II
Level 148
God Stats
3W - 5L
1,526 SR
Queue Stats
170W - 173L
1,600 MMR
Solo
Izanami
Izanami
Gold IV
Pastorkill
Izanami
Gold IV
Level 160
God Stats
3W - 2L
1,653 SR
Queue Stats
55W - 61L
1,518 MMR
Solo
Janus
Janus
Gold II
XSamizz
Janus
Gold II
Level 132
God Stats
4W - 14L
1,469 SR
Queue Stats
175W - 166L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
6 / 3 / 11
12,672
576
9,966
12,733
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Kohlii
Anhur
18
4 / 3 / 5
13,005
591
11,537
14,657
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 13
12,330
560
13,243
21,850
17,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
gabi100
Camazotz
17
5 / 3 / 11
12,477
567
13,977
23,377
13,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
mlody000
Raijin
20
13 / 0 / 9
14,922
678
25,874
17,956
9,854
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshAthenaTsukuyomiTiamatSet

VS

Bans
Morgan Le FayGebCu ChulainnTyrOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 5 / 5
9,298
423
9,456
20,964
23,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 2
9,365
426
9,024
17,939
10,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
JCare
Fenrir
14
1 / 8 / 4
9,136
415
7,694
22,509
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Pastorkill
Izanami
14
2 / 10 / 1
8,958
407
8,524
19,104
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
XSamizz
Janus
17
4 / 5 / 1
10,853
493
11,164
13,165
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
34
Kills
10
10
Deaths
34
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
3
11
3.83
L
Sobek
 
Sobek
1
5
5
0.7
L
2
6
2
0.5
L
Fenrir
JCare
Fenrir
1
8
4
0.38
W
Anhur
Kohlii
Anhur
4
3
5
2.17
W
6
1
13
12.5
L
Izanami
Pastorkill
Izanami
2
10
1
0.25
L
Janus
XSamizz
Janus
4
5
1
0.9
W
Camazotz
gabi100
Camazotz
5
3
11
3.5
W
Raijin
mlody000
Raijin
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,597
Damage
45,862
90,573
Taken
93,681
57,331
Mitigated
50,183
46,190
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,966
2,249
8,182
7,566
12,733
11,152
1,441
3,248
9,413
68,446
0
L
Sobek
 
Sobek
9,456
604
0
4,151
20,964
23,000
0
6,982
13,518
31,017
0
L
9,024
1,131
0
4,569
17,939
10,396
183
8,032
9,772
0
49,851
L
Fenrir
JCare
Fenrir
7,694
2,213
0
3,503
22,509
7,194
0
7,964
14,545
0
54,080
W
Anhur
Kohlii
Anhur
11,537
4,960
0
3,259
14,657
4,623
7,482
3,302
11,335
0
77,682
W
13,243
2,987
0
6,371
21,850
17,957
1,539
5,003
16,524
0
52,708
L
Izanami
Pastorkill
Izanami
8,524
5,496
0
2,582
19,104
5,353
1,092
7,516
11,588
0
62,933
L
Janus
XSamizz
Janus
11,164
486
129
1,778
13,165
4,240
0
5,346
7,819
83,094
0
W
Camazotz
gabi100
Camazotz
13,977
4,369
0
12,435
23,377
13,745
1,320
4,455
18,622
0
90,665
W
Raijin
mlody000
Raijin
25,874
3,831
857
7,520
17,956
9,854
1,718
5,034
11,324
129,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,406
Gold Earned
47,610
629
Minions Killed
494
0
Camps Cleared
0
2,130,763
Distance Traveled
1,880,237
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,672
576
123
6
0
382,549
5
L
Sobek
9,298
423
18
1
0
432,285
6
L
Mulan
9,365
426
100
5
0
287,586
0
L
Fenrir
9,136
415
96
4
0
401,332
10
W
Anhur
13,005
591
143
7
0
397,516
3
W
Odin
12,330
560
65
3
0
490,259
4
L
Izanami
8,958
407
119
5
0
341,231
0
L
Janus
10,853
493
161
7
0
417,803
5
W
Camazotz
12,477
567
102
5
0
438,545
6
W
Raijin
14,922
678
196
9
0
421,894
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role