Player Matchup

Awilix
Awilix
FuryGamer10
Awilix
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 129L
1,527 Elo+
Solo
Sol
Sol
SETBOOK
Sol
Level 159
God Stats
35W - 26L
1,577 SR
Queue Stats
611W - 567L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unkn0wnAlpha
Morgan Le Fay
Level 109
God Stats
3W - 6L
1,560 SR
Queue Stats
43W - 60L
1,428 Elo+
Solo
Bacchus
Bacchus
XxINeed-An-Adult
Bacchus
Level 141
God Stats
3W - 7L
1,454 SR
Queue Stats
373W - 369L
1,470 Elo+
Solo
Bellona
Bellona
boxincheta97
Bellona
Level 67
God Stats
52W - 44L
1,651 SR
Queue Stats
424W - 366L
1,587 Elo+
Solo
Team Averages
Level 109
1,548 SR
1,506 Elo+

VS

Team Averages
Level 91
1,497 SR
1,465 Elo+
Izanami
Izanami
AguasFrescas69
Izanami
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
281W - 268L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
FreshWater69
Gilgamesh
Level 83
God Stats
7W - 2L
1,663 SR
Queue Stats
167W - 180L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
JosueTG
Sylvanus
Level 97
God Stats
8W - 9L
1,384 SR
Queue Stats
462W - 424L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MortisRose13
Morgan Le Fay
Level 128
God Stats
116W - 99L
1,506 SR
Queue Stats
502W - 547L
1,421 Elo+
Solo
Ne Zha
Ne Zha
TheyAfraid
Ne Zha
Level 65
God Stats
4W - 2L
1,433 SR
Queue Stats
66W - 63L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 5 / 3
8,455
445
4,103
13,357
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
15
2 / 5 / 0
9,386
494
12,317
13,640
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Morgan Le Fay
Unkn0wnAlpha
Morgan Le Fay
9
2 / 3 / 0
7,332
386
2,567
5,379
1,195
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 2
7,375
388
2,992
7,998
4,087
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
boxincheta97
Bellona
18
3 / 3 / 0
11,130
586
16,123
18,590
20,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
11,195
589
8,893
12,372
4,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
FreshWater69
Gilgamesh
17
0 / 2 / 4
10,359
545
9,506
18,273
12,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
JosueTG
Sylvanus
15
5 / 1 / 9
10,109
532
5,987
15,228
16,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Morgan Le Fay
MortisRose13
Morgan Le Fay
17
4 / 2 / 8
10,706
563
8,590
9,150
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TheyAfraid
Ne Zha
18
7 / 2 / 4
11,414
601
9,116
19,694
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
20
20
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Gilgamesh
FreshWater69
Gilgamesh
0
2
4
1
L
Awilix
1
5
3
0.5
W
Sylvanus
JosueTG
Sylvanus
5
1
9
9.5
W
Morgan Le Fay
MortisRose13
Morgan Le Fay
4
2
8
4
L
Sol
2
5
0
0.4
W
Ne Zha
TheyAfraid
Ne Zha
7
2
4
4.5
L
Morgan Le Fay
Unkn0wnAlpha
Morgan Le Fay
2
3
0
0.67
L
0
4
2
0.25
L
Bellona
boxincheta97
Bellona
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,102
Damage
42,092
58,964
Taken
74,717
34,782
Mitigated
44,873
15,202
Healing
32,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,893
5,442
0
3,303
12,372
4,836
1,824
4,733
7,639
0
96,021
W
Gilgamesh
FreshWater69
Gilgamesh
9,506
3,640
0
8,132
18,273
12,081
1,044
2,477
15,796
0
55,511
L
Awilix
4,103
1,316
0
4,016
13,357
3,969
0
2,985
10,372
0
43,275
W
Sylvanus
JosueTG
Sylvanus
5,987
1,609
2,259
4,803
15,228
16,183
143
6,584
8,644
31,438
0
W
Morgan Le Fay
MortisRose13
Morgan Le Fay
8,590
705
0
1,919
9,150
3,926
2,026
3,741
5,409
68,133
0
L
Sol
12,317
3,253
0
3,974
13,640
4,862
894
6,118
7,522
62,954
4,608
W
Ne Zha
TheyAfraid
Ne Zha
9,116
3,575
0
12,067
19,694
7,847
1,279
5,305
14,389
0
92,374
L
Morgan Le Fay
Unkn0wnAlpha
Morgan Le Fay
2,567
176
0
280
5,379
1,195
50
1,478
3,901
23,484
0
L
2,992
119
0
0
7,998
4,087
58
3,582
4,416
15,672
0
L
Bellona
boxincheta97
Bellona
16,123
4,083
0
6,932
18,590
20,669
638
414
18,176
9,943
72,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,678
Gold Earned
53,783
448
Minions Killed
557
0
Camps Cleared
0
1,418,766
Distance Traveled
1,840,801
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,195
589
124
7
0
388,413
2
W
Gilgamesh
10,359
545
125
7
0
381,530
3
L
Awilix
8,455
445
84
4
0
291,370
1
W
Sylvanus
10,109
532
52
3
0
349,762
0
W
Morgan Le Fay
10,706
563
116
6
0
343,713
4
L
Sol
9,386
494
118
6
0
322,118
3
W
Ne Zha
11,414
601
140
7
0
377,383
4
L
Morgan Le Fay
7,332
386
58
3
0
156,447
2
L
Bacchus
7,375
388
23
1
0
293,763
1
L
Bellona
11,130
586
165
9
0
355,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role