Player Matchup

Sylvanus
Sylvanus
BunnyLionheart69
Sylvanus
Level 26
God Stats
1W - 2L
1,439 SR
Queue Stats
195W - 174L
1,561 Elo+
Party 2
Neith
Neith
DarkBunny696_
Neith
Level 26
God Stats
21W - 37L
1,467 SR
Queue Stats
172W - 163L
1,571 Elo+
Party 2
Ra
Ra
ToxicPlayerPro
Ra
Level 15
God Stats
2W - 7L
1,220 SR
Queue Stats
112W - 120L
1,478 Elo+
Solo
The Morrigan
The Morrigan
UserAnky8
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 21L
1,706 Elo+
Solo
Bellona
Bellona
salty-Ymir
Bellona
Level 15
God Stats
3W - 3L
1,865 SR
Queue Stats
36W - 20L
1,608 Elo+
Solo
Team Averages
Level 21
1,498 SR
1,585 Elo+

VS

Team Averages
Level 43
1,493 SR
1,557 Elo+
Merlin
Merlin
BergZiege110
Merlin
Level 22
God Stats
12W - 5L
1,686 SR
Queue Stats
156W - 120L
1,532 Elo+
Solo
Achilles
Achilles
DemS-93-Family
Achilles
Level 160
God Stats
6W - 4L
1,513 SR
Queue Stats
836W - 693L
1,629 Elo+
Party 1
Nike
Nike
Elhrochofix
Nike
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,483 Elo+
Solo
Artemis
Artemis
MrWilkinson1
Artemis
Level 20
God Stats
5W - 6L
1,268 SR
Queue Stats
53W - 40L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
anos-voldigoad57
Kuzenbo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 20L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,650
443
5,087
9,567
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
7,550
503
2,728
6,497
1,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
5,664
378
1,810
3,659
1,111
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
UserAnky8
The Morrigan
15
2 / 4 / 2
8,453
564
6,427
8,503
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
salty-Ymir
Bellona
16
7 / 2 / 1
9,655
644
8,906
12,480
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 1 / 2
8,257
550
3,346
4,904
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
6 / 2 / 3
8,806
587
7,300
10,431
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 3
7,039
469
5,396
11,236
3,297
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
MrWilkinson1
Artemis
13
2 / 2 / 1
7,911
527
7,678
9,038
2,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 5
7,048
470
4,163
7,659
6,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
11
Kills
12
12
Deaths
11
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
2
3
L
0
1
2
1
L
2
2
1
1.25
W
Achilles
6
2
3
3.75
W
1
6
3
0.42
W
Artemis
MrWilkinson1
Artemis
2
2
1
1.25
L
0
3
0
0
L
The Morrigan
UserAnky8
The Morrigan
2
4
2
0.75
W
1
0
5
3.5
L
Bellona
salty-Ymir
Bellona
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
27,883
40,706
Taken
43,268
22,053
Mitigated
18,745
14,481
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,346
138
0
580
4,904
1,663
423
2,347
2,557
56,818
0
L
5,087
1,527
213
3,646
9,567
7,868
0
2,281
7,286
20,854
0
L
2,728
519
0
2,707
6,497
1,903
0
792
5,705
0
43,085
W
Achilles
7,300
2,412
0
2,859
10,431
4,947
536
2,117
8,314
0
51,922
W
5,396
797
0
1,660
11,236
3,297
168
338
10,898
0
35,120
W
Artemis
MrWilkinson1
Artemis
7,678
3,824
0
2,093
9,038
2,800
566
4,019
5,019
0
55,492
L
1,810
71
86
448
3,659
1,111
0
1,679
1,980
20,024
0
L
The Morrigan
UserAnky8
The Morrigan
6,427
2,103
0
1,501
8,503
2,420
215
1,582
6,921
62,710
2,878
W
4,163
1,916
0
995
7,659
6,038
186
2,841
4,818
17,178
0
L
Bellona
salty-Ymir
Bellona
8,906
4,191
0
5,880
12,480
8,751
934
1,343
11,137
0
64,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
39,061
418
Minions Killed
405
0
Camps Cleared
0
1,265,999
Distance Traveled
1,418,899
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,257
550
127
8
0
280,307
7
L
Sylvanus
6,650
443
46
3
0
275,602
3
L
Neith
7,550
503
85
6
0
257,119
0
W
Achilles
8,806
587
89
6
0
309,742
3
W
Nike
7,039
469
72
5
0
255,949
0
W
Artemis
7,911
527
99
7
0
256,911
4
L
Ra
5,664
378
36
2
0
143,973
2
L
The Morrigan
8,453
564
121
8
0
271,155
0
W
Kuzenbo
7,048
470
18
1
0
315,990
5
L
Bellona
9,655
644
130
9
0
318,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role