Player Matchup

Danzaburou
Danzaburou
SkrimpNation
Danzaburou
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 78L
1,350 Elo+
Solo
Chang'e
Chang'e
UnbrokenGlass
Chang'e
Level 86
God Stats
3W - 3L
1,675 SR
Queue Stats
219W - 137L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
undeadpatriot_18
Gilgamesh
Level 91
God Stats
20W - 17L
1,450 SR
Queue Stats
178W - 135L
1,585 Elo+
Party 2
Team Averages
Level 66
1,470 SR
1,523 Elo+

VS

Team Averages
Level 74
1,513 SR
1,568 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ChulusShmeat
Loki
Level 25
God Stats
3W - 0L
1,727 SR
Queue Stats
109W - 16L
1,904 Elo+
Party 1
Scylla
Scylla
killin_spree678
Scylla
Level 69
God Stats
3W - 6L
1,310 SR
Queue Stats
250W - 320L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SkrimpNation
Danzaburou
9
0 / 7 / 2
6,072
607
2,862
9,481
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
10
1 / 5 / 1
6,622
662
5,569
8,669
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
10
1 / 3 / 1
6,960
696
4,519
12,063
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
5 / 0 / 10
8,785
879
11,274
9,677
6,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 2 / 8
8,509
851
9,770
6,593
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 9
7,928
793
3,839
4,225
1,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
10
10
W
6
2
8
5
L
Danzaburou
SkrimpNation
Danzaburou
0
7
2
0.14
L
Chang'e
1
5
1
0.3
W
4
0
9
8.5
L
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,950
Damage
24,883
30,213
Taken
20,495
15,021
Mitigated
9,672
7,825
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,274
6,167
0
1,912
9,677
6,384
774
1,805
7,628
0
22,972
W
9,770
1,683
0
250
6,593
2,130
584
2,076
4,329
0
40,705
L
Danzaburou
SkrimpNation
Danzaburou
2,862
316
461
1,373
9,481
3,083
64
467
8,932
0
17,922
L
Chang'e
5,569
254
1,408
2,496
8,669
2,436
231
1,059
7,490
16,629
0
W
3,839
194
0
1,313
4,225
1,158
1,120
1,134
2,969
21,505
0
L
Gilgamesh
4,519
591
0
2,087
12,063
9,502
68
1,841
9,952
0
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,654
Gold Earned
25,222
98
Minions Killed
120
0
Camps Cleared
0
511,965
Distance Traveled
593,355
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,785
879
25
3
0
197,328
2
W
Loki
8,509
851
41
4
0
196,861
2
L
Danzaburou
6,072
607
37
4
0
138,808
3
L
Chang'e
6,622
662
37
4
0
180,503
1
W
Scylla
7,928
793
54
5
0
199,166
1
L
Gilgamesh
6,960
696
24
2
0
192,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role