Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
InstaQ
Izanami
Level 64
God Stats
3W - 2L
1,498 SR
Queue Stats
185W - 196L
1,476 Elo+
Solo
Agni
Agni
NaYrB_II
Agni
Level 66
God Stats
3W - 5L
1,715 SR
Queue Stats
319W - 292L
1,452 Elo+
Solo
Horus
Horus
Schlumpfine1979
Horus
Level 159
God Stats
11W - 2L
1,790 SR
Queue Stats
808W - 799L
1,394 Elo+
Solo
Nox
Nox
SimCinaty34
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,353 Elo+
Solo
Team Averages
Level 88
1,601 SR
1,435 Elo+

VS

Team Averages
Level 58
1,488 SR
1,390 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
VasiliyBBH
Thor
Level 58
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
qkata
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Solo
Nu Wa
Nu Wa
УткаПоПекински
Nu Wa
Level 26
God Stats
0W - 2L
1,550 SR
Queue Stats
19W - 47L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
空kong
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 2 / 13
11,711
781
15,312
8,531
3,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
InstaQ
Izanami
20
14 / 4 / 6
13,879
925
24,989
17,205
6,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
16
5 / 8 / 11
10,772
718
13,272
14,206
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 7 / 20
10,256
684
6,341
27,417
22,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 6 / 16
11,750
783
9,324
13,945
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 3 / 11
12,323
822
15,984
14,831
7,273
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 11 / 11
8,920
595
6,117
14,098
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
qkata
Cupid
16
4 / 9 / 16
11,056
737
13,732
18,846
8,033
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 3 / 14
11,940
796
20,232
12,623
6,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
空kong
Baron Samedi
20
7 / 2 / 17
13,226
882
16,239
19,554
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
96
28
Kills
27
27
Deaths
28
66
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
13
5.75
L
Neith
 
Neith
7
3
11
4.17
W
Izanami
InstaQ
Izanami
14
4
6
4.25
W
Agni
5
8
11
1.31
W
0
7
20
1.43
W
4
6
16
2
L
1
11
11
0.59
L
Cupid
qkata
Cupid
4
9
16
1.33
L
Baron Samedi
空kong
Baron Samedi
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
72,304
81,304
Taken
79,952
44,566
Mitigated
45,882
33,794
Healing
32,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,312
207
1,473
1,547
8,531
3,969
1,080
3,826
4,567
49,343
0
L
Neith
 
Neith
15,984
5,100
945
5,653
14,831
7,273
665
4,673
10,158
0
41,652
W
Izanami
InstaQ
Izanami
24,989
12,206
1,237
5,781
17,205
6,828
2,460
7,828
9,190
0
55,540
W
Agni
13,272
360
827
2,228
14,206
4,821
710
6,496
7,602
34,389
0
W
6,341
3,294
8,040
10,699
27,417
22,595
343
12,278
14,635
0
13,908
W
9,324
955
123
1,839
13,945
6,353
959
4,976
8,839
30,337
0
L
6,117
196
287
885
14,098
5,281
413
8,273
5,825
0
9,941
L
Cupid
qkata
Cupid
13,732
7,271
2,542
4,024
18,846
8,033
578
10,036
8,810
0
18,512
L
20,232
8,882
807
2,581
12,623
6,003
858
8,288
4,335
36,352
0
L
Baron Samedi
空kong
Baron Samedi
16,239
956
5,572
9,465
19,554
19,292
690
6,638
12,916
32,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,368
Gold Earned
57,465
220
Minions Killed
146
0
Camps Cleared
0
1,298,349
Distance Traveled
1,316,314
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,711
781
72
5
0
258,554
0
L
Neith
12,323
822
52
3
0
254,950
0
W
Izanami
13,879
925
66
4
0
262,259
1
W
Agni
10,772
718
33
2
0
238,297
0
W
Horus
10,256
684
8
1
0
283,224
4
W
Nox
11,750
783
41
3
0
256,015
4
L
Thor
8,920
595
6
0
0
251,430
4
L
Cupid
11,056
737
15
1
0
268,512
4
L
Nu Wa
11,940
796
44
3
0
277,187
3
L
Baron Samedi
13,226
882
29
2
0
264,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role