Player Matchup

Gilgamesh
Gilgamesh
Gold III
Sucmadicq
Gilgamesh
Gold III
Level 47
God Stats
5W - 2L
1,661 SR
Queue Stats
92W - 95L
1,334 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
meansy
Jing Wei
Silver IV
Level 104
God Stats
1W - 1L
1,170 SR
Queue Stats
138W - 224L
880 MMR
Solo
Scylla
Scylla
Gold IV
sucmabals
Scylla
Gold IV
Level 49
God Stats
8W - 7L
1,669 SR
Queue Stats
65W - 73L
1,234 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 67
1,500 SR
1,150 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,516 SR
1,205 MMR
Sobek
Sobek
Silver I
EhUh
Sobek
Silver I
Level 128
God Stats
1W - 1L
1,583 SR
Queue Stats
10W - 11L
1,501 MMR
Solo
Chiron
Chiron
Silver IV
Randelpap
Chiron
Silver IV
Level 147
God Stats
35W - 53L
1,421 SR
Queue Stats
237W - 338L
770 MMR
Solo
Ah Puch
Ah Puch
Silver IV
dosquads
Ah Puch
Silver IV
Level 94
God Stats
3W - 5L
1,543 SR
Queue Stats
28W - 49L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sucmadicq
Gilgamesh
19
7 / 4 / 6
14,350
652
23,442
26,086
32,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
meansy
Jing Wei
16
0 / 3 / 8
12,800
582
12,108
14,865
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
sucmabals
Scylla
20
6 / 1 / 4
14,387
654
18,446
12,406
4,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayYemojaAthenaAphroditeThoth

VS

Bans
Hou YiCupidMedusaUllrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EhUh
Sobek
18
5 / 3 / 3
14,882
676
11,243
32,217
55,044
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Randelpap
Chiron
17
0 / 7 / 7
12,741
579
13,313
19,888
8,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
dosquads
Ah Puch
18
3 / 3 / 2
13,180
599
11,134
14,191
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
EhUh
Sobek
5
3
3
2.17
L
Chiron
Randelpap
Chiron
0
7
7
0.5
W
Gilgamesh
Sucmadicq
Gilgamesh
7
4
6
2.5
L
Ah Puch
dosquads
Ah Puch
3
3
2
1.33
W
Jing Wei
meansy
Jing Wei
0
3
8
1.33
W
Scylla
sucmabals
Scylla
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,996
Damage
35,690
53,357
Taken
66,296
41,663
Mitigated
70,512
7,982
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
EhUh
Sobek
11,243
853
0
6,137
32,217
55,044
70
10,065
20,807
24,703
0
L
Chiron
Randelpap
Chiron
13,313
4,885
1,209
6,666
19,888
8,852
2,365
5,586
13,890
0
84,285
W
Gilgamesh
Sucmadicq
Gilgamesh
23,442
7,003
0
2,340
26,086
32,316
416
9,128
16,677
0
62,384
L
Ah Puch
dosquads
Ah Puch
11,134
509
0
1,769
14,191
6,616
356
2,795
11,067
54,569
0
W
Jing Wei
meansy
Jing Wei
12,108
7,181
0
2,344
14,865
4,942
2,148
7,417
7,380
0
55,719
W
Scylla
sucmabals
Scylla
18,446
427
0
3,298
12,406
4,405
599
5,256
6,923
98,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
40,803
307
Minions Killed
250
0
Camps Cleared
0
1,317,562
Distance Traveled
1,222,960
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,882
676
18
1
0
413,471
3
L
Chiron
12,741
579
120
5
0
395,058
5
W
Gilgamesh
14,350
652
67
3
0
456,611
3
L
Ah Puch
13,180
599
112
5
0
414,431
3
W
Jing Wei
12,800
582
106
5
0
423,580
3
W
Scylla
14,387
654
134
6
0
437,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role