Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Freeburgg
Hun Batz
Level 127
God Stats
44W - 10L
1,841 SR
Queue Stats
552W - 181L
1,942 Elo+
Party 2
Poseidon
Poseidon
IIGarfield
Poseidon
Level 154
God Stats
4W - 0L
1,872 SR
Queue Stats
406W - 67L
1,939 Elo+
Party 2
Terra
Terra
Lustx8
Terra
Level 156
God Stats
2W - 1L
1,338 SR
Queue Stats
758W - 173L
1,959 Elo+
Party 2
Horus
Horus
TazerpandUwU
Horus
Level 14
God Stats
68W - 2L
2,176 SR
Queue Stats
78W - 4L
1,990 Elo+
Party 2
Team Averages
Level 119
1,745 SR
1,866 Elo+

VS

Team Averages
Level 72
1,536 SR
1,522 Elo+
Ganesha
Ganesha
Major Perc
Ganesha
Level 44
God Stats
23W - 20L
1,553 SR
Queue Stats
190W - 200L
1,459 Elo+
Party 3
Rama
Rama
SterbensEye
Rama
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,549 Elo+
Party 1
Sol
Sol
TheDarkKing114
Sol
Level 15
God Stats
11W - 14L
1,495 SR
Queue Stats
18W - 24L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
UndoneMisfit
Aphrodite
Level 43
God Stats
2W - 4L
1,468 SR
Queue Stats
198W - 184L
1,474 Elo+
Party 3
Gilgamesh
Gilgamesh
v Blue Moon
Gilgamesh
Level 160
God Stats
12W - 8L
1,664 SR
Queue Stats
172W - 174L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 0 / 28
11,295
1,027
19,790
7,093
3,745
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Freeburgg
Hun Batz
19
12 / 3 / 17
12,591
1,145
15,866
12,427
5,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
IIGarfield
Poseidon
18
10 / 0 / 25
12,344
1,122
28,851
8,280
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Lustx8
Terra
19
9 / 0 / 26
11,939
1,085
13,454
13,630
16,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 1 / 25
11,708
1,064
13,348
13,106
14,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Major Perc
Ganesha
16
0 / 2 / 4
9,776
889
5,505
16,658
16,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 12 / 0
9,333
848
14,109
21,156
8,625
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 9 / 0
9,161
833
9,304
18,743
6,895
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
UndoneMisfit
Aphrodite
15
0 / 3 / 1
8,608
783
2,396
7,574
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
v Blue Moon
Gilgamesh
15
2 / 18 / 1
9,648
877
17,855
35,343
22,418
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
10
44
Kills
4
4
Deaths
44
121
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
28
18
W
Hun Batz
Freeburgg
Hun Batz
12
3
17
6.83
W
Poseidon
IIGarfield
Poseidon
10
0
25
22.5
W
Terra
Lustx8
Terra
9
0
26
22
L
Ganesha
Major Perc
Ganesha
0
2
4
1
L
1
12
0
0.08
W
9
1
25
21.5
L
1
9
0
0.11
L
Aphrodite
UndoneMisfit
Aphrodite
0
3
1
0.17
L
Gilgamesh
v Blue Moon
Gilgamesh
2
18
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,309
Damage
49,169
54,536
Taken
99,474
43,775
Mitigated
58,175
24,775
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,790
8,332
0
1,837
7,093
3,745
0
1,368
5,725
38,935
0
W
Hun Batz
Freeburgg
Hun Batz
15,866
4,827
0
3,794
12,427
5,527
0
3,867
8,560
0
55,981
W
Poseidon
IIGarfield
Poseidon
28,851
3,737
463
1,255
8,280
3,645
0
1,381
6,899
41,237
0
W
Terra
Lustx8
Terra
13,454
2,286
3,333
2,981
13,630
16,837
0
5,778
7,852
16,271
0
L
Ganesha
Major Perc
Ganesha
5,505
95
0
2
16,658
16,101
0
10,644
6,014
12,859
0
L
14,109
10,846
0
167
21,156
8,625
0
10,820
10,336
0
39,178
W
13,348
7,010
5,007
6,105
13,106
14,021
0
4,811
8,295
0
20,375
L
9,304
2,298
0
386
18,743
6,895
0
12,419
6,324
27,182
0
L
Aphrodite
UndoneMisfit
Aphrodite
2,396
436
1,341
1,307
7,574
4,136
0
5,118
2,456
9,344
0
L
Gilgamesh
v Blue Moon
Gilgamesh
17,855
6,622
0
389
35,343
22,418
0
23,094
12,249
0
38,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
46,526
184
Minions Killed
142
14
Camps Cleared
3
1,095,613
Distance Traveled
864,643
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,295
1,027
50
5
2
222,393
0
W
Hun Batz
12,591
1,145
93
8
7
217,796
0
W
Poseidon
12,344
1,122
22
2
4
225,133
0
W
Terra
11,939
1,085
8
1
1
224,031
0
L
Ganesha
9,776
889
0
0
0
184,409
0
L
Rama
9,333
848
58
5
1
166,127
0
W
Horus
11,708
1,064
11
1
0
206,260
0
L
Sol
9,161
833
33
3
0
182,365
0
L
Aphrodite
8,608
783
16
1
1
137,893
1
L
Gilgamesh
9,648
877
35
3
1
193,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role