Player Matchup

Tsukuyomi
Tsukuyomi
IRhaastI
Tsukuyomi
Level 28
God Stats
0W - 1L
1,282 SR
Queue Stats
63W - 53L
1,455 Elo+
Solo
Pele
Pele
N0WarInBaSingSe
Pele
Level 4
God Stats
10W - 13L
1,231 SR
Queue Stats
62W - 63L
1,183 Elo+
Solo
Artemis
Artemis
syyyyyyu
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
wanwubukepan
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,477 Elo+
Party 2
Cu Chulainn
Cu Chulainn
我哭着笑着
Cu Chulainn
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
38W - 35L
1,550 Elo+
Party 2
Team Averages
Level 12
1,403 SR
1,428 Elo+

VS

Team Averages
Level 16
1,468 SR
1,469 Elo+
Aphrodite
Aphrodite
Csubiixd
Aphrodite
Level 11
God Stats
14W - 12L
1,582 SR
Queue Stats
34W - 24L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
KafeoCarnaval
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,660 Elo+
Solo
Izanami
Izanami
SolidGround21
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,490 Elo+
Party 1
Loki
Loki
dormi51
Loki
Level 29
God Stats
2W - 2L
1,260 SR
Queue Stats
58W - 39L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
hollolevi
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 45L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IRhaastI
Tsukuyomi
12
5 / 5 / 3
8,210
586
6,999
10,857
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 8 / 2
5,572
398
5,428
11,507
3,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
syyyyyyu
Artemis
9
1 / 9 / 1
6,449
461
4,394
10,532
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
wanwubukepan
Cthulhu
9
0 / 13 / 4
6,200
443
5,198
16,117
12,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
我哭着笑着
Cu Chulainn
12
4 / 6 / 2
8,450
604
7,201
15,140
8,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Csubiixd
Aphrodite
13
4 / 1 / 19
8,845
632
7,291
10,308
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
KafeoCarnaval
Kukulkan
15
8 / 3 / 9
9,297
664
9,094
7,104
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
13
15 / 2 / 10
9,222
659
19,785
12,145
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
dormi51
Loki
14
8 / 3 / 7
8,505
608
5,558
8,324
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
hollolevi
Gilgamesh
13
6 / 1 / 7
7,910
565
11,803
8,805
5,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
41
41
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Csubiixd
Aphrodite
4
1
19
13.5
L
Tsukuyomi
IRhaastI
Tsukuyomi
5
5
3
1.3
W
Kukulkan
KafeoCarnaval
Kukulkan
8
3
9
4.17
L
0
8
2
0.13
W
Izanami
15
2
10
10
W
Loki
dormi51
Loki
8
3
7
3.83
W
Gilgamesh
hollolevi
Gilgamesh
6
1
7
9.5
L
Artemis
syyyyyyu
Artemis
1
9
1
0.17
L
Cthulhu
wanwubukepan
Cthulhu
0
13
4
0.15
L
Cu Chulainn
我哭着笑着
Cu Chulainn
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,220
Damage
53,531
64,153
Taken
46,686
30,580
Mitigated
23,594
9,697
Healing
20,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Csubiixd
Aphrodite
7,291
2,510
1,966
6,335
10,308
8,636
951
2,045
8,263
17,177
0
L
Tsukuyomi
IRhaastI
Tsukuyomi
6,999
1,349
0
2,278
10,857
3,318
0
990
9,867
0
28,285
W
Kukulkan
KafeoCarnaval
Kukulkan
9,094
1,441
0
1,295
7,104
2,637
2,012
952
6,152
56,947
0
L
5,428
689
0
2,549
11,507
3,382
0
3,799
7,708
0
21,941
W
Izanami
19,785
14,322
0
7,219
12,145
4,123
3,212
1,930
10,215
0
72,364
W
Loki
dormi51
Loki
5,558
2,473
0
3,068
8,324
2,676
0
659
7,665
0
39,593
W
Gilgamesh
hollolevi
Gilgamesh
11,803
4,119
0
883
8,805
5,522
180
1,762
7,043
0
40,264
L
Artemis
syyyyyyu
Artemis
4,394
2,269
0
570
10,532
3,076
1,244
4,300
6,232
0
21,500
L
Cthulhu
wanwubukepan
Cthulhu
5,198
480
0
820
16,117
12,296
0
2,781
13,336
18,014
0
L
Cu Chulainn
我哭着笑着
Cu Chulainn
7,201
1,416
0
3,480
15,140
8,508
0
4,515
10,625
5,094
27,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
43,779
216
Minions Killed
377
0
Camps Cleared
0
1,229,472
Distance Traveled
1,305,685
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,845
632
24
2
0
249,871
2
L
Tsukuyomi
8,210
586
49
4
0
281,642
2
W
Kukulkan
9,297
664
103
7
0
227,554
3
L
Pele
5,572
398
31
2
0
228,037
0
W
Izanami
9,222
659
115
8
0
252,601
3
W
Loki
8,505
608
73
5
0
289,326
2
W
Gilgamesh
7,910
565
62
4
0
286,333
4
L
Artemis
6,449
461
54
4
0
212,088
3
L
Cthulhu
6,200
443
26
2
0
265,565
1
L
Cu Chulainn
8,450
604
56
4
0
242,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role