Player Matchup

Ratatoskr
Ratatoskr
Ericsanic
Ratatoskr
Level 22
God Stats
0W - 2L
1,557 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Athena
Athena
JustinBetter
Athena
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
UrbanUnicorn414
Anubis
Level 126
God Stats
0W - 1L
1,734 SR
Queue Stats
4W - 4L
1,737 Elo+
Party 1
Hou Yi
Hou Yi
WellHelloMaMa
Hou Yi
Level 17
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,559 Elo+

VS

Team Averages
Level 92
1,638 SR
1,502 Elo+
Rama
Rama
Chameleon-Eyes2K
Rama
Level 68
God Stats
3W - 0L
1,562 SR
Queue Stats
89W - 90L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
JoJo_2K__
Gilgamesh
Level 28
God Stats
1W - 0L
1,658 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
KatstrOlOgical
Ah Puch
Level 129
God Stats
3W - 1L
1,599 SR
Queue Stats
28W - 32L
1,536 Elo+
Party 3
Hera
Hera
O1player2another
Hera
Level 142
God Stats
3W - 3L
1,732 SR
Queue Stats
135W - 144L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ericsanic
Ratatoskr
15
1 / 8 / 1
9,734
649
3,431
14,505
5,629
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
17
5 / 5 / 3
10,863
724
10,306
26,753
22,811
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 6 / 4
10,528
702
8,139
19,441
9,726
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 5 / 4
10,675
712
6,581
13,311
4,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 8
12,481
832
16,455
12,914
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JoJo_2K__
Gilgamesh
16
0 / 4 / 10
11,450
763
5,363
13,138
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
4 / 2 / 10
12,028
802
15,738
12,991
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 1 / 7
14,120
941
26,419
9,762
4,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
24
24
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Ratatoskr
Ericsanic
Ratatoskr
1
8
1
0.19
W
Gilgamesh
JoJo_2K__
Gilgamesh
0
4
10
1.25
L
Athena
5
5
3
1.3
W
4
2
10
4.5
W
14
1
7
17.5
L
2
6
4
0.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,457
Damage
63,975
74,010
Taken
48,805
42,721
Mitigated
25,044
8,512
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,455
13,337
0
4,941
12,914
5,111
4,258
3,148
9,527
0
62,188
L
Ratatoskr
Ericsanic
Ratatoskr
3,431
733
256
1,373
14,505
5,629
127
9,695
4,405
0
26,036
W
Gilgamesh
JoJo_2K__
Gilgamesh
5,363
2,051
0
72
13,138
6,199
1,208
5,506
5,876
0
15,995
L
Athena
10,306
1,618
0
1,244
26,753
22,811
53
13,467
12,841
29,328
0
W
15,738
1,060
0
5,686
12,991
9,686
1,271
5,187
7,702
41,380
0
W
26,419
7,035
144
2,462
9,762
4,048
2,500
4,729
4,782
70,487
0
L
8,139
118
355
4,636
19,441
9,726
223
11,878
7,170
47,792
0
L
6,581
2,681
0
648
13,311
4,555
582
6,459
6,561
0
44,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,800
Gold Earned
50,079
242
Minions Killed
266
9
Camps Cleared
12
1,026,379
Distance Traveled
1,198,884
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,481
832
74
5
3
285,137
0
L
Ratatoskr
9,734
649
48
3
3
269,137
0
W
Gilgamesh
11,450
763
20
1
3
307,273
0
L
Athena
10,863
724
31
2
4
279,166
1
W
Ah Puch
12,028
802
57
4
3
287,685
1
W
Hera
14,120
941
115
8
3
318,789
0
L
Anubis
10,528
702
73
5
1
213,847
0
L
Hou Yi
10,675
712
90
6
1
264,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role