Player Matchup

Ra
Ra
CrozerKiller
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,702 Elo+
Party 2
Neith
Neith
LISOp
Neith
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 14L
1,086 Elo+
Party 1
Hun Batz
Hun Batz
Sencys
Hun Batz
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,702 Elo+
Party 2
Nike
Nike
Shimomile
Nike
Level 15
God Stats
6W - 2L
1,619 SR
Queue Stats
61W - 77L
1,311 Elo+
Party 1
Yemoja
Yemoja
megan11210
Yemoja
Level 27
God Stats
4W - 3L
1,676 SR
Queue Stats
177W - 215L
1,454 Elo+
Solo
Team Averages
Level 34
1,559 SR
1,451 Elo+

VS

Team Averages
Level 20
1,457 SR
1,383 Elo+
Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IIIDiarmuidIII
Scylla
Level 18
God Stats
9W - 13L
1,544 SR
Queue Stats
39W - 38L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
chajra
Sun Wukong
Level 13
God Stats
0W - 3L
1,157 SR
Queue Stats
0W - 7L
999 Elo+
Solo
Pele
Pele
nikzero
Pele
Level 26
God Stats
73W - 73L
1,584 SR
Queue Stats
168W - 182L
1,499 Elo+
Solo
Danzaburou
Danzaburou
samuraiddf
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 17
11,111
1,010
16,400
14,096
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
LISOp
Neith
17
0 / 2 / 15
10,034
912
10,536
10,777
4,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Sencys
Hun Batz
20
19 / 3 / 7
15,306
1,391
35,445
12,667
6,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
19
4 / 2 / 17
11,716
1,065
10,863
14,236
18,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
megan11210
Yemoja
17
2 / 1 / 8
10,010
910
4,372
10,340
11,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

201

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 5 / 7
10,636
967
9,743
18,638
20,979
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 7
10,680
971
15,254
12,416
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
chajra
Sun Wukong
17
2 / 3 / 6
10,124
920
8,574
16,383
14,218
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
nikzero
Pele
17
3 / 6 / 5
11,537
1,049
13,449
23,482
14,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
samuraiddf
Danzaburou
17
2 / 6 / 4
10,567
961
10,013
14,243
5,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
27
Kills
12
12
Deaths
27
64
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
7
1.1
W
2
4
17
2.63
L
3
7
7
0.93
W
Neith
LISOp
Neith
0
2
15
3.75
W
Hun Batz
Sencys
Hun Batz
19
3
7
7.5
W
Nike
4
2
17
6.25
L
Sun Wukong
chajra
Sun Wukong
2
3
6
1.67
W
Yemoja
megan11210
Yemoja
2
1
8
6
L
Pele
nikzero
Pele
3
6
5
0.92
L
Danzaburou
samuraiddf
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,616
Damage
57,033
62,116
Taken
85,162
46,139
Mitigated
58,728
12,558
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,743
1,133
0
275
18,638
20,979
0
4,493
14,145
22,175
0
W
16,400
2,519
4,016
1,678
14,096
5,933
0
6,956
7,140
56,860
0
L
15,254
916
0
0
12,416
3,779
0
1,928
10,488
34,754
0
W
Neith
LISOp
Neith
10,536
4,256
0
1,113
10,777
4,840
0
3,351
7,426
0
21,383
W
Hun Batz
Sencys
Hun Batz
35,445
18,158
0
2,016
12,667
6,027
0
4,213
8,454
0
67,876
W
Nike
10,863
1,214
0
0
14,236
18,121
0
6,610
7,626
0
17,066
L
Sun Wukong
chajra
Sun Wukong
8,574
924
0
329
16,383
14,218
0
5,770
10,613
0
17,681
W
Yemoja
megan11210
Yemoja
4,372
968
3,495
240
10,340
11,218
0
3,867
6,473
13,562
0
L
Pele
nikzero
Pele
13,449
1,519
282
1,489
23,482
14,397
0
2,950
20,532
0
43,245
L
Danzaburou
samuraiddf
Danzaburou
10,013
2,946
0
1,774
14,243
5,355
0
5,631
8,612
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
53,544
209
Minions Killed
212
13
Camps Cleared
2
1,072,856
Distance Traveled
1,063,581
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,636
967
18
2
0
223,680
2
W
Ra
11,111
1,010
96
9
1
214,745
0
L
Scylla
10,680
971
54
5
0
181,876
0
W
Neith
10,034
912
18
2
1
205,430
0
W
Hun Batz
15,306
1,391
67
6
11
246,157
0
W
Nike
11,716
1,065
8
1
0
246,839
0
L
Sun Wukong
10,124
920
18
2
0
236,758
0
W
Yemoja
10,010
910
20
2
0
159,685
0
L
Pele
11,537
1,049
69
6
0
230,234
3
L
Danzaburou
10,567
961
53
5
2
191,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role