Player Matchup

Osiris
Osiris
GodzillaLover
Osiris
Level 27
God Stats
6W - 4L
1,582 SR
Queue Stats
52W - 60L
1,533 Elo+
Solo
Awilix
Awilix
Sucio_Platoon
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
The_Big_Bonanza
Heimdallr
Level 103
God Stats
13W - 23L
1,400 SR
Queue Stats
436W - 390L
1,531 Elo+
Party 1
Ymir
Ymir
reesemoney
Ymir
Level 8
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo
Cthulhu
Cthulhu
zoobaboy
Cthulhu
Level 8
God Stats
1W - 2L
1,495 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo
Team Averages
Level 30
1,540 SR
1,546 Elo+

VS

Team Averages
Level 37
1,630 SR
1,573 Elo+
Nemesis
Nemesis
NiKsDiL
Nemesis
Level 109
God Stats
5W - 0L
1,658 SR
Queue Stats
56W - 46L
1,795 Elo+
Party 2
Cthulhu
Cthulhu
Ormendahl11
Cthulhu
Level 6
God Stats
5W - 3L
1,593 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2
Skadi
Skadi
PrairieZombie
Skadi
Level 28
God Stats
19W - 5L
1,878 SR
Queue Stats
107W - 103L
1,515 Elo+
Solo
Aphrodite
Aphrodite
fen10
Aphrodite
Level 15
God Stats
106W - 53L
1,732 SR
Queue Stats
210W - 102L
1,694 Elo+
Solo
Chaac
Chaac
メタリックブラック
Chaac
Level 27
God Stats
4W - 7L
1,288 SR
Queue Stats
442W - 463L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 0
10,669
464
6,605
16,668
15,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 9 / 3
11,117
483
8,729
22,246
8,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
The_Big_Bonanza
Heimdallr
19
2 / 2 / 1
11,495
500
7,982
14,303
5,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 5 / 1
8,789
382
4,287
13,636
11,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
zoobaboy
Cthulhu
8
0 / 14 / 0
7,106
309
2,407
17,996
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NiKsDiL
Nemesis
20
16 / 1 / 2
16,189
704
13,817
15,192
10,182
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Ormendahl11
Cthulhu
17
3 / 0 / 4
12,371
538
3,324
14,306
14,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 5
13,361
581
12,090
10,295
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
fen10
Aphrodite
20
10 / 0 / 4
14,995
652
20,663
13,033
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 1 / 5
13,379
582
9,026
17,877
15,880
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
36
38
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Nemesis
NiKsDiL
Nemesis
16
1
2
17
W
Cthulhu
Ormendahl11
Cthulhu
3
0
4
5
W
6
3
5
2.83
L
1
9
3
0.28
L
Heimdallr
The_Big_Bonanza
Heimdallr
2
2
1
1.25
W
Aphrodite
fen10
Aphrodite
10
0
4
12
L
0
5
1
0.1
L
Cthulhu
zoobaboy
Cthulhu
0
14
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,010
Damage
58,920
84,849
Taken
70,703
54,916
Mitigated
50,542
11,864
Healing
31,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,605
2,286
0
1,760
16,668
15,774
0
1,101
15,567
0
68,688
W
Nemesis
NiKsDiL
Nemesis
13,817
6,411
0
5,353
15,192
10,182
4,586
994
13,559
0
163,762
W
Cthulhu
Ormendahl11
Cthulhu
3,324
322
0
1,747
14,306
14,558
473
1,709
12,359
41,200
0
W
12,090
5,799
0
3,940
10,295
4,072
3,962
1,069
9,145
0
96,278
L
8,729
4,023
0
4,700
22,246
8,805
0
7,183
15,063
0
114,681
L
Heimdallr
The_Big_Bonanza
Heimdallr
7,982
3,112
0
4,621
14,303
5,666
0
3,080
11,132
0
83,057
W
Aphrodite
fen10
Aphrodite
20,663
3,568
1,454
11,784
13,033
5,850
3,874
1,792
11,044
119,446
0
L
4,287
1,369
0
500
13,636
11,511
130
4,809
8,827
19,459
0
L
Cthulhu
zoobaboy
Cthulhu
2,407
167
0
283
17,996
13,160
0
8,085
9,911
12,965
0
W
9,026
584
0
7,592
17,877
15,880
1,507
1,108
16,769
175
82,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
70,295
468
Minions Killed
736
0
Camps Cleared
0
1,752,393
Distance Traveled
2,358,571
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,669
464
133
6
0
340,811
7
W
Nemesis
16,189
704
203
9
0
512,942
8
W
Cthulhu
12,371
538
71
3
0
499,385
4
W
Skadi
13,361
581
136
6
0
503,291
4
L
Awilix
11,117
483
141
6
0
422,425
5
L
Heimdallr
11,495
500
146
6
0
412,240
6
W
Aphrodite
14,995
652
183
8
0
437,603
3
L
Ymir
8,789
382
27
1
0
309,761
3
L
Cthulhu
7,106
309
21
1
0
267,156
0
W
Chaac
13,379
582
143
6
0
405,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role