Player Matchup

Bakasura
Bakasura
R8D-Eyes_80
Bakasura
Level 29
God Stats
33W - 21L
1,589 SR
Queue Stats
120W - 138L
1,443 Elo+
Solo
Set
Set
ihearthannah
Set
Level 124
God Stats
1W - 1L
1,313 SR
Queue Stats
267W - 131L
1,767 Elo+
Party 2
Medusa
Medusa
tulongess
Medusa
Level 7
God Stats
4W - 5L
1,207 SR
Queue Stats
21W - 29L
1,236 Elo+
Solo
Cu Chulainn
Cu Chulainn
xREGGINMIJx
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 6L
1,756 Elo+
Party 2
Ullr
Ullr
zeronwinja03
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,678 Elo+
Solo
Team Averages
Level 35
1,422 SR
1,576 Elo+

VS

Team Averages
Level 18
1,561 SR
1,432 Elo+
Pele
Pele
KODAlPhA2001
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,136 Elo+
Solo
Tiamat
Tiamat
Legaciezz
Tiamat
Level 27
God Stats
16W - 7L
1,658 SR
Queue Stats
135W - 117L
1,642 Elo+
Party 1
Izanami
Izanami
OvMarco
Izanami
Level 13
God Stats
18W - 17L
1,687 SR
Queue Stats
109W - 130L
1,432 Elo+
Solo
Mulan
Mulan
TresorZinker669
Mulan
Level 23
God Stats
6W - 11L
1,366 SR
Queue Stats
141W - 132L
1,321 Elo+
Solo
Yemoja
Yemoja
ZeroDaPharoah
Yemoja
Level 21
God Stats
59W - 56L
1,595 SR
Queue Stats
108W - 101L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
R8D-Eyes_80
Bakasura
20
4 / 4 / 8
13,181
549
10,193
22,139
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 5
13,651
569
12,178
19,934
9,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
tulongess
Medusa
17
1 / 12 / 6
10,740
448
4,319
15,654
4,984
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
xREGGINMIJx
Cu Chulainn
20
14 / 2 / 8
14,119
588
25,931
21,857
25,683
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

18
9 / 6 / 2
12,719
530
13,512
16,627
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 11 / 4
10,856
452
7,255
22,163
10,693
Tiamat
Legaciezz
Tiamat
20
16 / 3 / 7
15,066
628
32,619
19,472
16,103
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OvMarco
Izanami
17
4 / 8 / 3
11,338
472
10,751
18,742
6,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 12 / 2
10,565
440
7,956
21,840
10,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 2 / 9
11,244
469
4,419
9,398
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
36
Kills
29
29
Deaths
36
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
11
4
0.55
L
Tiamat
Legaciezz
Tiamat
16
3
7
6.5
L
Izanami
OvMarco
Izanami
4
8
3
0.69
W
Bakasura
R8D-Eyes_80
Bakasura
4
4
8
2
L
4
12
2
0.42
L
1
2
9
2.75
W
8
5
5
2.1
W
Medusa
tulongess
Medusa
1
12
6
0.33
W
Cu Chulainn
xREGGINMIJx
Cu Chulainn
14
2
8
9
W
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,133
Damage
63,000
96,211
Taken
91,615
55,569
Mitigated
53,749
17,377
Healing
27,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,255
1,833
0
2,961
22,163
10,693
193
519
21,113
0
59,788
L
Tiamat
Legaciezz
Tiamat
32,619
2,552
500
7,569
19,472
16,103
1,088
863
17,726
114,783
0
L
Izanami
OvMarco
Izanami
10,751
8,198
0
4,992
18,742
6,440
819
1,465
16,484
0
56,291
W
Bakasura
R8D-Eyes_80
Bakasura
10,193
7,089
0
5,231
22,139
8,305
582
7,150
14,805
0
101,216
L
7,956
2,323
0
3,415
21,840
10,048
1,432
1,445
19,810
0
51,193
L
4,419
1,412
6,251
1,720
9,398
10,465
0
446
8,784
17,450
0
W
12,178
6,094
0
6,441
19,934
9,271
2,198
7,751
12,005
0
128,131
W
Medusa
tulongess
Medusa
4,319
2,109
0
956
15,654
4,984
1,679
8,407
6,888
0
45,482
W
Cu Chulainn
xREGGINMIJx
Cu Chulainn
25,931
4,800
0
2,341
21,857
25,683
0
6,533
15,046
16,780
75,383
W
13,512
7,415
0
2,408
16,627
7,326
3,138
6,265
10,195
0
66,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,410
Gold Earned
59,069
676
Minions Killed
498
0
Camps Cleared
0
2,253,011
Distance Traveled
1,991,760
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,856
452
128
5
0
339,147
3
L
Tiamat
15,066
628
177
7
0
452,344
5
L
Izanami
11,338
472
92
4
0
373,363
4
W
Bakasura
13,181
549
184
8
0
498,047
0
L
Mulan
10,565
440
79
3
0
403,639
0
L
Yemoja
11,244
469
22
1
0
423,267
8
W
Set
13,651
569
150
6
0
456,122
2
W
Medusa
10,740
448
85
4
0
398,603
0
W
Cu Chulainn
14,119
588
131
5
0
501,826
4
W
Ullr
12,719
530
126
5
0
398,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role