Player Matchup

Hachiman
Hachiman
DumpiTruck
Hachiman
Level 25
God Stats
8W - 15L
1,234 SR
Queue Stats
98W - 96L
1,389 Elo+
Party 4
Persephone
Persephone
MethTortoise
Persephone
Level 7
God Stats
1W - 1L
1,192 SR
Queue Stats
3W - 4L
1,240 Elo+
Party 1
Sun Wukong
Sun Wukong
Snakgawd
Sun Wukong
Level 7
God Stats
2W - 1L
1,492 SR
Queue Stats
3W - 8L
1,315 Elo+
Party 1
Arachne
Arachne
Swayze87
Arachne
Level 26
God Stats
7W - 10L
1,618 SR
Queue Stats
83W - 92L
1,371 Elo+
Party 4
Da Ji
Da Ji
falconpetal
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,315 Elo+
Party 1
Team Averages
Level 15
1,407 SR
1,326 Elo+

VS

Team Averages
Level 18
1,410 SR
1,419 Elo+
Cerberus
Cerberus
BrodieSlayer
Cerberus
Level 19
God Stats
1W - 5L
1,052 SR
Queue Stats
107W - 125L
1,241 Elo+
Party 3
Vamana
Vamana
PhoenixTheory
Vamana
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 239L
1,438 Elo+
Party 2
Ah Puch
Ah Puch
SERGEANTSMOOTH
Ah Puch
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 97L
1,443 Elo+
Party 2
Mercury
Mercury
darky_222
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Izanami
Izanami
jimmylongshlong
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DumpiTruck
Hachiman
20
23 / 2 / 8
15,422
701
36,295
11,770
4,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
MethTortoise
Persephone
16
2 / 2 / 1
10,321
469
3,781
9,886
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Snakgawd
Sun Wukong
17
7 / 0 / 4
11,941
543
10,777
12,985
13,821
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Swayze87
Arachne
19
9 / 3 / 12
13,037
593
12,654
15,645
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 3
10,442
475
5,169
16,763
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrodieSlayer
Cerberus
11
1 / 11 / 0
7,983
363
1,954
21,837
16,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 2 / 3
10,856
493
9,101
20,993
17,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 7 / 1
11,462
521
18,068
16,029
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
darky_222
Mercury
14
0 / 10 / 1
9,291
422
4,557
17,096
7,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 15 / 2
8,715
396
1,735
15,687
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
44
Kills
14
14
Deaths
45
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BrodieSlayer
Cerberus
1
11
0
0.09
W
Hachiman
DumpiTruck
Hachiman
23
2
8
13.5
W
Persephone
MethTortoise
Persephone
2
2
1
1.25
L
5
2
3
3.25
L
8
7
1
1.21
W
Sun Wukong
Snakgawd
Sun Wukong
7
0
4
9
W
Arachne
Swayze87
Arachne
9
3
12
5
L
Mercury
darky_222
Mercury
0
10
1
0.05
W
3
7
3
0.64
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,676
Damage
35,415
67,049
Taken
91,642
38,064
Mitigated
51,643
20,659
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BrodieSlayer
Cerberus
1,954
353
0
2,411
21,837
16,215
86
0
21,837
23,687
0
W
Hachiman
DumpiTruck
Hachiman
36,295
23,825
0
7,316
11,770
4,335
2,275
4,449
7,292
0
122,124
W
Persephone
MethTortoise
Persephone
3,781
735
0
699
9,886
3,666
1,999
5,976
3,908
42,969
0
L
9,101
3,802
0
7,236
20,993
17,602
276
1,541
19,452
0
55,199
L
18,068
1,708
0
3,157
16,029
5,994
1,307
2,240
13,789
56,543
0
W
Sun Wukong
Snakgawd
Sun Wukong
10,777
2,507
0
1,899
12,985
13,821
3,183
1,771
11,182
0
62,533
W
Arachne
Swayze87
Arachne
12,654
8,462
0
6,062
15,645
8,708
451
2,905
12,740
0
86,363
L
Mercury
darky_222
Mercury
4,557
1,851
0
1,888
17,096
7,312
2,833
0
17,096
0
50,193
W
5,169
2,000
0
4,683
16,763
7,534
0
5,236
11,527
0
54,685
L
1,735
1,410
0
1,099
15,687
4,520
500
281
15,406
0
32,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,163
Gold Earned
48,307
520
Minions Killed
383
0
Camps Cleared
0
1,908,363
Distance Traveled
1,593,530
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,983
363
41
2
0
260,479
0
W
Hachiman
15,422
701
172
8
0
423,468
0
W
Persephone
10,321
469
83
4
0
344,217
0
L
Vamana
10,856
493
98
4
0
364,608
5
L
Ah Puch
11,462
521
92
4
0
311,091
1
W
Sun Wukong
11,941
543
95
4
0
389,751
0
W
Arachne
13,037
593
94
4
0
420,985
0
L
Mercury
9,291
422
85
4
0
361,429
1
W
Da Ji
10,442
475
76
3
0
329,942
0
L
Izanami
8,715
396
67
3
0
295,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role