Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Fenrirx97
Jormungandr
Gold IV
Level 160
God Stats
2W - 3L
1,656 SR
Queue Stats
119W - 125L
1,398 MMR
Solo
Heimdallr
Heimdallr
Gold IV
GenosseDKing
Heimdallr
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,419 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
QGodOfDeathQ
Tsukuyomi
Gold V
Level 141
God Stats
19W - 19L
1,480 SR
Queue Stats
266W - 267L
1,278 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,527 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,463 SR
1,359 MMR
Sol
Sol
Gold IV
KAOSojosazules
Sol
Gold IV
Level 103
God Stats
60W - 43L
1,709 SR
Queue Stats
545W - 548L
1,402 MMR
Solo
Ymir
Ymir
Silver II
Kaori989
Ymir
Silver II
Level 126
God Stats
6W - 11L
1,381 SR
Queue Stats
113W - 124L
1,289 MMR
Solo
Artemis
Artemis
Bronze III
UlalaTru5
Artemis
Bronze III
Level 33
God Stats
1W - 1L
1,243 SR
Queue Stats
66W - 60L
1,409 MMR
Solo
Tyr
Tyr
Gold IV
diazenriquez
Tyr
Gold IV
Level 104
God Stats
7W - 10L
1,483 SR
Queue Stats
47W - 50L
1,425 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
romain06113
Ratatoskr
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 2
8,353
491
5,237
10,390
4,353
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
13
1 / 0 / 1
7,497
441
3,789
6,044
3,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Fenrirx97
Jormungandr
15
0 / 1 / 2
9,041
532
13,180
14,334
14,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
GenosseDKing
Heimdallr
12
0 / 8 / 1
7,224
425
5,908
16,445
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
QGodOfDeathQ
Tsukuyomi
11
1 / 7 / 0
7,167
422
5,997
13,083
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayApolloAthenaTiamatGilgamesh

VS

Bans
SetJanusAnhurGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
10,742
632
8,200
12,132
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 0 / 10
9,625
566
3,709
13,622
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
UlalaTru5
Artemis
18
7 / 0 / 5
11,405
671
16,301
10,526
4,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 0 / 4
10,811
636
7,580
16,799
14,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
romain06113
Ratatoskr
16
2 / 2 / 5
10,187
599
6,756
12,470
4,562
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
19
19
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
2
0.67
L
Horus
 
Horus
1
0
1
1.5
L
Jormungandr
Fenrirx97
Jormungandr
0
1
2
1
L
Heimdallr
GenosseDKing
Heimdallr
0
8
1
0.06
W
6
1
2
7
W
Ymir
1
0
10
6
L
Tsukuyomi
QGodOfDeathQ
Tsukuyomi
1
7
0
0.14
W
Artemis
UlalaTru5
Artemis
7
0
5
9.5
W
3
0
4
5
W
Ratatoskr
romain06113
Ratatoskr
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
42,546
60,296
Taken
65,549
32,928
Mitigated
46,348
13,526
Healing
30,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,237
344
110
2,839
10,390
4,353
0
2,268
8,122
57,912
0
L
Horus
 
Horus
3,789
1,600
441
1,774
6,044
3,466
0
1,664
4,380
0
26,707
L
Jormungandr
Fenrirx97
Jormungandr
13,180
3,881
0
1,586
14,334
14,559
0
1,918
12,416
66,231
0
L
Heimdallr
GenosseDKing
Heimdallr
5,908
2,448
0
3,146
16,445
4,999
0
2,243
14,202
0
45,809
W
8,200
3,382
0
6,792
12,132
4,142
3,408
2,263
9,835
80,134
0
W
Ymir
3,709
680
0
4,155
13,622
17,720
125
2,057
11,499
21,519
0
L
Tsukuyomi
QGodOfDeathQ
Tsukuyomi
5,997
1,358
0
3,630
13,083
5,551
0
3,816
9,267
0
42,334
W
Artemis
UlalaTru5
Artemis
16,301
10,432
0
4,802
10,526
4,984
6,009
1,719
8,763
0
107,310
W
7,580
749
0
12,159
16,799
14,940
254
9,292
6,617
0
70,601
W
Ratatoskr
romain06113
Ratatoskr
6,756
1,865
0
2,094
12,470
4,562
0
4,204
8,170
0
74,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
52,770
452
Minions Killed
594
0
Camps Cleared
0
1,596,372
Distance Traveled
1,813,325
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,353
491
116
7
0
311,904
6
L
Horus
7,497
441
45
3
0
371,167
1
L
Jormungandr
9,041
532
137
8
0
290,248
3
L
Heimdallr
7,224
425
80
5
0
284,923
2
W
Sol
10,742
632
135
8
0
340,790
5
W
Ymir
9,625
566
27
2
0
341,431
9
L
Tsukuyomi
7,167
422
74
4
0
338,130
3
W
Artemis
11,405
671
165
10
0
348,955
2
W
Tyr
10,811
636
164
10
0
373,028
6
W
Ratatoskr
10,187
599
103
6
0
409,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role