Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
El_Gnigno007_
Kali
Level 22
God Stats
5W - 9L
1,554 SR
Queue Stats
122W - 122L
1,424 Elo+
Solo
Chaac
Chaac
FilipS1218537
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 34L
1,203 Elo+
Solo
Anubis
Anubis
MoneyBoyTheG
Anubis
Level 29
God Stats
4W - 8L
1,311 SR
Queue Stats
278W - 283L
1,503 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,426 Elo+

VS

Team Averages
Level 17
1,532 SR
1,427 Elo+
Artemis
Artemis
ChapaBan
Artemis
Level 8
God Stats
9W - 6L
1,594 SR
Queue Stats
51W - 51L
1,440 Elo+
Solo
Ra
Ra
CountFraggers
Ra
Level 21
God Stats
38W - 29L
1,636 SR
Queue Stats
146W - 132L
1,512 Elo+
Solo
Set
Set
PlayboyMauri
Set
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
the_1st_judge
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Крысик
Sylvanus
Level 26
God Stats
27W - 35L
1,427 SR
Queue Stats
73W - 80L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
3 / 0 / 0
4,340
723
1,516
2,662
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
 
Sobek
6
2 / 4 / 0
3,822
637
1,152
5,422
2,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 2
3,814
636
1,215
3,223
793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 3 / 1
2,987
498
1,113
2,203
469
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
6
0 / 1 / 1
3,490
582
86
2,583
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChapaBan
Artemis
6
2 / 1 / 5
4,324
721
2,330
2,814
697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 0
4,610
768
2,164
1,326
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 0
3,761
627
1,038
4,025
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
the_1st_judge
Cu Chulainn
7
0 / 1 / 0
4,231
705
1,573
2,871
784
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Крысик
Sylvanus
6
4 / 1 / 1
4,277
713
1,375
2,165
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
0
0
3
L
Sobek
 
Sobek
2
4
0
0.5
W
Artemis
ChapaBan
Artemis
2
1
5
4.5
W
1
0
0
1
L
0
0
2
1
L
0
3
1
0.17
L
Anubis
0
1
1
0.5
W
1
2
0
0.5
W
Cu Chulainn
the_1st_judge
Cu Chulainn
0
1
0
0
W
Sylvanus
Крысик
Sylvanus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,082
Damage
8,480
16,093
Taken
13,201
5,015
Mitigated
3,586
4,318
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,516
136
0
1,812
2,662
750
0
375
2,201
0
14,137
L
Sobek
 
Sobek
1,152
259
0
532
5,422
2,119
0
802
4,620
8,639
0
W
Artemis
ChapaBan
Artemis
2,330
1,461
0
702
2,814
697
754
620
2,194
0
13,624
W
2,164
423
0
999
1,326
275
56
0
1,326
25,234
0
L
1,215
814
0
1,404
3,223
793
161
0
3,223
0
9,878
L
1,113
238
0
130
2,203
469
0
390
1,813
0
3,452
L
Anubis
86
0
0
440
2,583
884
0
1,551
880
15,220
0
W
1,038
458
0
1,715
4,025
1,016
0
218
3,807
0
9,469
W
Cu Chulainn
the_1st_judge
Cu Chulainn
1,573
623
0
1,297
2,871
784
0
0
2,871
0
17,289
W
Sylvanus
Крысик
Sylvanus
1,375
622
553
771
2,165
814
1,027
400
1,765
10,373
4,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,453
Gold Earned
21,203
97
Minions Killed
184
0
Camps Cleared
0
528,952
Distance Traveled
570,445
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,340
723
40
7
0
134,020
2
L
Sobek
3,822
637
13
2
0
108,535
0
W
Artemis
4,324
721
26
4
0
107,973
0
W
Ra
4,610
768
56
9
0
122,624
1
L
Kali
3,814
636
22
4
0
115,435
0
L
Chaac
2,987
498
1
0
0
68,580
1
L
Anubis
3,490
582
21
4
0
102,382
2
W
Set
3,761
627
25
4
0
119,634
0
W
Cu Chulainn
4,231
705
46
8
0
121,513
0
W
Sylvanus
4,277
713
31
5
0
98,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role