Player Matchup

Bakasura
Bakasura
AnaISimulator
Bakasura
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 80L
1,785 Elo+
Party 1
Chaac
Chaac
CrusaderGrom115
Chaac
Level 140
God Stats
23W - 15L
1,495 SR
Queue Stats
785W - 746L
1,568 Elo+
Party 1
Sol
Sol
IIIKazIII
Sol
Level 104
God Stats
6W - 5L
1,372 SR
Queue Stats
362W - 337L
1,640 Elo+
Party 1
Chiron
Chiron
hauntedoni
Chiron
Level 127
God Stats
2W - 0L
1,516 SR
Queue Stats
67W - 69L
1,575 Elo+
Party 1
Sobek
Sobek
iFLAME95
Sobek
Level 129
God Stats
16W - 19L
1,550 SR
Queue Stats
527W - 404L
1,637 Elo+
Party 1
Team Averages
Level 104
1,487 SR
1,641 Elo+

VS

Team Averages
Level 71
1,538 SR
1,659 Elo+
Geb
Geb
AbominableSnowmn
Geb
Level 129
God Stats
9W - 6L
1,694 SR
Queue Stats
344W - 261L
1,665 Elo+
Party 2
Vulcan
Vulcan
BigYungas
Vulcan
Level 81
God Stats
2W - 7L
1,339 SR
Queue Stats
136W - 100L
1,651 Elo+
Party 2
Neith
Neith
MachineFoot
Neith
Level 7
God Stats
3W - 3L
1,722 SR
Queue Stats
6W - 8L
1,672 Elo+
Party 2
Fenrir
Fenrir
Tacomnivore
Fenrir
Level 114
God Stats
3W - 7L
1,515 SR
Queue Stats
389W - 327L
1,638 Elo+
Party 2
Tyr
Tyr
saword
Tyr
Level 25
God Stats
1W - 3L
1,421 SR
Queue Stats
71W - 57L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AnaISimulator
Bakasura
16
15 / 2 / 2
9,888
659
17,203
12,772
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 7
7,859
524
5,222
12,383
6,681
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 1 / 2
7,369
491
1,969
3,054
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
hauntedoni
Chiron
13
2 / 2 / 8
7,945
530
6,973
8,278
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iFLAME95
Sobek
11
4 / 1 / 6
7,583
506
3,381
12,125
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
7,172
478
3,380
11,658
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
BigYungas
Vulcan
13
0 / 3 / 3
7,724
515
4,210
5,601
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 4 / 0
6,909
461
7,125
6,661
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
0 / 5 / 3
5,885
392
4,676
12,807
5,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
saword
Tyr
12
2 / 6 / 1
7,471
498
7,541
13,468
8,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
23
Kills
7
8
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Bakasura
AnaISimulator
Bakasura
15
2
2
8
L
Vulcan
BigYungas
Vulcan
0
3
3
0.5
W
1
2
7
2.25
W
1
1
2
2
L
3
4
0
0.75
L
Fenrir
0
5
3
0.3
W
Chiron
hauntedoni
Chiron
2
2
8
3
W
Sobek
iFLAME95
Sobek
4
1
6
7
L
Tyr
saword
Tyr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,748
Damage
26,932
48,612
Taken
50,195
28,645
Mitigated
21,644
21,044
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,380
719
0
3,317
11,658
4,219
0
977
10,103
37,195
0
W
Bakasura
AnaISimulator
Bakasura
17,203
11,546
0
6,363
12,772
6,192
0
4,033
8,635
0
53,312
L
Vulcan
BigYungas
Vulcan
4,210
2,192
0
358
5,601
1,776
69
607
4,517
40,634
0
W
5,222
842
0
5,463
12,383
6,681
0
1,114
11,229
0
39,750
W
1,969
0
0
480
3,054
829
0
0
3,054
37,374
0
L
7,125
3,807
0
1,219
6,661
1,684
0
1,555
4,392
0
40,148
L
Fenrir
4,676
1,598
150
2,890
12,807
5,241
0
2,111
10,111
0
16,528
W
Chiron
hauntedoni
Chiron
6,973
3,419
778
2,445
8,278
2,738
1,522
574
7,631
0
53,140
W
Sobek
iFLAME95
Sobek
3,381
358
583
4,932
12,125
12,205
309
1,623
10,400
15,642
0
L
Tyr
saword
Tyr
7,541
1,981
0
3,090
13,468
8,724
0
390
12,251
0
45,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
35,161
377
Minions Killed
361
0
Camps Cleared
0
1,395,190
Distance Traveled
1,451,242
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,172
478
75
5
0
287,687
1
W
Bakasura
9,888
659
94
6
0
355,658
1
L
Vulcan
7,724
515
96
6
0
279,848
0
W
Chaac
7,859
524
91
6
0
289,593
0
W
Sol
7,369
491
70
5
0
204,590
2
L
Neith
6,909
461
75
5
0
284,064
2
L
Fenrir
5,885
392
16
1
0
306,758
6
W
Chiron
7,945
530
108
7
0
271,272
0
W
Sobek
7,583
506
14
1
0
274,077
3
L
Tyr
7,471
498
99
7
0
292,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role