Player Matchup

Sol
Sol
AmIaPhySCO666
Sol
Level 123
God Stats
41W - 33L
1,381 SR
Queue Stats
1,063W - 1,192L
1,383 Elo+
Solo
Awilix
Awilix
DreadManager355
Awilix
Level 84
God Stats
1W - 0L
1,314 SR
Queue Stats
10W - 8L
1,476 Elo+
Solo
Izanami
Izanami
PossumPeriod
Izanami
Level 37
God Stats
4W - 0L
1,748 SR
Queue Stats
54W - 61L
1,339 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,399 Elo+

VS

Team Averages
Level 48
1,471 SR
1,353 Elo+
Heimdallr
Heimdallr
FuegoFlameMBP
Heimdallr
Level 38
God Stats
30W - 28L
1,447 SR
Queue Stats
67W - 85L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
JoeyWaka
Baron Samedi
Level 43
God Stats
18W - 17L
1,465 SR
Queue Stats
133W - 191L
1,284 Elo+
Solo
Fenrir
Fenrir
KasPRFafa
Fenrir
Level 63
God Stats
13W - 14L
1,503 SR
Queue Stats
152W - 160L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 5
12,226
873
20,544
17,733
8,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 1 / 10
10,031
717
5,205
8,771
5,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
PossumPeriod
Izanami
14
4 / 5 / 8
9,954
711
7,193
8,492
2,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FuegoFlameMBP
Heimdallr
11
2 / 9 / 3
8,605
615
8,106
15,329
5,175
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
JoeyWaka
Baron Samedi
12
3 / 7 / 1
9,419
673
14,315
13,202
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KasPRFafa
Fenrir
11
2 / 5 / 2
8,426
602
5,174
9,281
3,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
7
7
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
W
3
1
10
8
L
Heimdallr
FuegoFlameMBP
Heimdallr
2
9
3
0.39
L
Baron Samedi
JoeyWaka
Baron Samedi
3
7
1
0.5
L
Fenrir
KasPRFafa
Fenrir
2
5
2
0.6
W
Izanami
PossumPeriod
Izanami
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
27,595
34,996
Taken
37,812
17,453
Mitigated
15,024
12,391
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,544
6,358
0
10,913
17,733
8,744
1,511
8,031
9,702
64,492
0
W
5,205
1,458
105
598
8,771
5,738
216
3,145
5,626
0
31,897
L
Heimdallr
FuegoFlameMBP
Heimdallr
8,106
4,072
0
2,543
15,329
5,175
0
8,183
7,146
0
30,507
L
Baron Samedi
JoeyWaka
Baron Samedi
14,315
716
924
3,453
13,202
5,920
0
8,678
4,524
36,723
0
L
Fenrir
KasPRFafa
Fenrir
5,174
470
0
0
9,281
3,929
0
3,683
5,598
0
15,249
W
Izanami
PossumPeriod
Izanami
7,193
3,234
0
775
8,492
2,971
576
3,139
5,353
0
32,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
26,450
196
Minions Killed
115
0
Camps Cleared
0
878,688
Distance Traveled
661,644
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,226
873
90
6
0
289,502
2
W
Awilix
10,031
717
40
3
0
311,460
3
L
Heimdallr
8,605
615
45
3
0
212,779
4
L
Baron Samedi
9,419
673
51
4
0
193,596
3
L
Fenrir
8,426
602
19
1
0
255,269
4
W
Izanami
9,954
711
66
5
0
277,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role