Player Matchup

Ymir
Ymir
Angel 8v5027
Ymir
Level 16
God Stats
21W - 10L
1,709 SR
Queue Stats
64W - 55L
1,571 Elo+
Party 3
Izanami
Izanami
Caspdonitas
Izanami
Level 17
God Stats
54W - 44L
1,582 SR
Queue Stats
68W - 56L
1,471 Elo+
Party 3
Bellona
Bellona
EyeAmNotASmurf
Bellona
Level 8
God Stats
16W - 11L
1,533 SR
Queue Stats
141W - 108L
1,397 Elo+
Party 1
Loki
Loki
InwardBog649377
Loki
Level 27
God Stats
61W - 44L
1,631 SR
Queue Stats
384W - 399L
1,571 Elo+
Party 3
Sol
Sol
MSkyeee
Sol
Level 27
God Stats
22W - 23L
1,309 SR
Queue Stats
119W - 145L
1,392 Elo+
Party 1
Team Averages
Level 19
1,553 SR
1,480 Elo+

VS

Team Averages
Level 8
1,509 SR
1,475 Elo+
Anubis
Anubis
MataViejitas7u7r
Anubis
Level 27
God Stats
13W - 7L
1,813 SR
Queue Stats
45W - 29L
1,504 Elo+
Solo
Neith
Neith
PaolaNekoChan
Neith
Level 4
God Stats
5W - 4L
1,230 SR
Queue Stats
119W - 129L
1,370 Elo+
Solo
Susano
Susano
Swichkaz
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
marcosmantis
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
polution07
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
7,292
608
2,082
6,189
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Caspdonitas
Izanami
11
4 / 0 / 4
7,145
595
3,975
4,868
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 1 / 5
7,644
637
6,396
7,166
4,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
10 / 2 / 9
8,010
668
5,543
8,051
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
12
10 / 1 / 11
7,870
656
12,132
7,359
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,916
576
8,964
9,132
3,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,895
408
2,659
4,082
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Swichkaz
Susano
5
0 / 6 / 2
4,838
403
691
5,439
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
5
0 / 12 / 0
4,364
364
1,394
10,052
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
polution07
Cu Chulainn
7
2 / 12 / 0
5,491
458
3,870
13,078
6,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
36
Kills
4
4
Deaths
37
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Izanami
Caspdonitas
Izanami
4
0
4
6
W
6
1
5
8.5
W
10
2
9
7.25
W
Sol
10
1
11
15.5
L
2
4
2
0.75
L
0
3
0
0
L
Susano
Swichkaz
Susano
0
6
2
0.17
L
Fenrir
0
12
0
0
L
Cu Chulainn
polution07
Cu Chulainn
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
17,578
33,633
Taken
41,783
15,567
Mitigated
15,059
12,073
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,082
926
0
843
6,189
5,316
28
278
5,911
19,920
0
W
Izanami
Caspdonitas
Izanami
3,975
2,282
0
2,520
4,868
1,467
2,151
276
4,592
0
42,436
W
6,396
2,335
0
2,452
7,166
4,617
0
3,398
3,768
121
43,762
W
5,543
1,659
54
2,246
8,051
2,201
279
3,468
4,583
0
39,448
W
Sol
12,132
6,613
0
3,958
7,359
1,966
1,347
3,095
4,264
31,608
0
L
8,964
234
0
4,097
9,132
3,800
124
2,836
6,044
35,930
0
L
2,659
1,231
0
122
4,082
982
0
580
3,456
0
15,874
L
Susano
Swichkaz
Susano
691
312
0
336
5,439
1,233
0
944
4,495
0
4,138
L
Fenrir
1,394
590
0
1,152
10,052
2,658
0
3,513
6,472
0
11,703
L
Cu Chulainn
polution07
Cu Chulainn
3,870
815
0
0
13,078
6,386
46
5,845
6,981
3,179
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
26,504
361
Minions Killed
133
0
Camps Cleared
0
1,126,428
Distance Traveled
984,206
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,292
608
24
2
0
229,881
2
W
Izanami
7,145
595
94
8
0
209,708
1
W
Bellona
7,644
637
120
10
0
267,586
0
W
Loki
8,010
668
71
6
0
204,862
1
W
Sol
7,870
656
52
4
0
214,391
0
L
Anubis
6,916
576
54
5
0
194,667
0
L
Neith
4,895
408
30
3
0
203,488
0
L
Susano
4,838
403
7
1
0
176,856
0
L
Fenrir
4,364
364
22
2
0
199,669
0
L
Cu Chulainn
5,491
458
20
2
0
209,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role