Player Matchup

Fafnir
Fafnir
Boomh3adShot1
Fafnir
Level 22
God Stats
8W - 4L
1,516 SR
Queue Stats
35W - 39L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
Matko19
Gilgamesh
Level 5
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 1L
1,461 Elo+
Solo
Zeus
Zeus
SwordofBlood1
Zeus
Level 13
God Stats
40W - 32L
1,397 SR
Queue Stats
85W - 72L
1,537 Elo+
Solo
Thor
Thor
mclovinxx22
Thor
Level 24
God Stats
7W - 8L
1,272 SR
Queue Stats
17W - 32L
1,346 Elo+
Solo
Olorun
Olorun
sunaiqi1008
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,520 Elo+

VS

Team Averages
Level 9
1,457 SR
1,380 Elo+
Jormungandr
Jormungandr
Akariichan
Jormungandr
Level 8
God Stats
4W - 7L
1,323 SR
Queue Stats
7W - 17L
1,247 Elo+
Party 1
Medusa
Medusa
Cancercows
Medusa
Level 17
God Stats
2W - 6L
1,528 SR
Queue Stats
62W - 75L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
DasPelleIshus
Tsukuyomi
Level 6
God Stats
4W - 8L
1,365 SR
Queue Stats
4W - 12L
1,231 Elo+
Party 1
Jing Wei
Jing Wei
NotHayden13
Jing Wei
Level 4
God Stats
21W - 15L
1,807 SR
Queue Stats
79W - 72L
1,795 Elo+
Solo
Scylla
Scylla
Sherilynz
Scylla
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
7W - 17L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 20
14,795
1,057
11,625
16,964
25,897
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Matko19
Gilgamesh
19
2 / 4 / 13
12,056
861
7,425
12,313
7,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 4 / 20
15,354
1,097
36,716
15,354
6,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 2 / 19
16,340
1,167
20,299
13,761
7,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
20
4 / 2 / 19
13,620
973
12,464
9,368
4,553
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akariichan
Jormungandr
19
1 / 6 / 9
12,800
914
11,329
23,403
24,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Cancercows
Medusa
19
4 / 7 / 4
12,521
894
7,203
16,580
10,391
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
DasPelleIshus
Tsukuyomi
19
3 / 13 / 3
12,932
924
12,339
22,580
7,276
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
NotHayden13
Jing Wei
19
2 / 6 / 6
12,865
919
10,572
18,001
6,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Sherilynz
Scylla
19
2 / 3 / 3
12,804
915
19,696
13,628
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
37
35
Kills
12
13
Deaths
35
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akariichan
Jormungandr
1
6
9
0.92
W
7
1
20
17
L
Medusa
Cancercows
Medusa
4
7
4
0.86
L
Tsukuyomi
DasPelleIshus
Tsukuyomi
3
13
3
0.35
W
Gilgamesh
Matko19
Gilgamesh
2
4
13
2.13
L
Jing Wei
NotHayden13
Jing Wei
2
6
6
0.83
L
Scylla
Sherilynz
Scylla
2
3
3
1.17
W
10
4
20
5
W
12
2
19
10.75
W
Olorun
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,529
Damage
61,139
67,760
Taken
94,192
51,650
Mitigated
52,826
6,817
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akariichan
Jormungandr
11,329
3,229
0
410
23,403
24,720
0
16,287
7,116
35,354
0
W
11,625
3,331
0
2,072
16,964
25,897
0
8,749
8,215
22,014
0
L
Medusa
Cancercows
Medusa
7,203
3,404
0
0
16,580
10,391
0
8,529
7,835
0
19,161
L
Tsukuyomi
DasPelleIshus
Tsukuyomi
12,339
3,018
0
24
22,580
7,276
0
15,180
7,248
0
36,625
W
Gilgamesh
Matko19
Gilgamesh
7,425
1,564
0
106
12,313
7,155
0
5,429
6,884
0
17,091
L
Jing Wei
NotHayden13
Jing Wei
10,572
7,851
0
1,739
18,001
6,349
0
10,693
7,308
0
42,112
L
Scylla
Sherilynz
Scylla
19,696
2,223
0
0
13,628
4,090
0
9,748
3,880
45,503
0
W
36,716
4,451
0
1,174
15,354
6,710
0
7,540
7,814
77,660
0
W
20,299
4,030
0
1,005
13,761
7,335
0
6,664
7,097
0
39,275
W
Olorun
12,464
5,448
642
1,818
9,368
4,553
0
2,643
6,725
38,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,165
Gold Earned
63,922
247
Minions Killed
269
10
Camps Cleared
10
1,245,582
Distance Traveled
1,397,361
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,800
914
46
3
1
272,620
0
W
Fafnir
14,795
1,057
24
2
0
250,343
1
L
Medusa
12,521
894
29
2
1
292,913
0
L
Tsukuyomi
12,932
924
51
4
5
272,826
0
W
Gilgamesh
12,056
861
16
1
2
230,476
1
L
Jing Wei
12,865
919
60
4
1
261,012
0
L
Scylla
12,804
915
83
6
2
297,990
0
W
Zeus
15,354
1,097
100
7
0
258,161
0
W
Thor
16,340
1,167
34
2
4
277,262
0
W
Olorun
13,620
973
73
5
4
229,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role