Player Matchup

Arachne
Arachne
CowardTheDog
Arachne
Level 12
God Stats
0W - 3L
1,150 SR
Queue Stats
14W - 18L
1,374 Elo+
Party 2
Medusa
Medusa
IT123
Medusa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
VlRAXlTY
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Party 1
Hachiman
Hachiman
dropkcks
Hachiman
Level 3
God Stats
5W - 8L
1,733 SR
Queue Stats
8W - 8L
1,682 Elo+
Party 1
Bellona
Bellona
picguzdi
Bellona
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Team Averages
Level 8
1,477 SR
1,523 Elo+

VS

Team Averages
Level 11
1,617 SR
1,475 Elo+
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Atoksus
Tsukuyomi
Level 7
God Stats
7W - 2L
1,887 SR
Queue Stats
19W - 17L
1,637 Elo+
Solo
Neith
Neith
Kmarl99
Neith
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
OrcustG1ru5
Baron Samedi
Level 6
God Stats
2W - 1L
1,698 SR
Queue Stats
14W - 10L
1,513 Elo+
Solo
Olorun
Olorun
shino702
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CowardTheDog
Arachne
12
1 / 5 / 3
8,298
395
5,082
13,912
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
IT123
Medusa
15
7 / 3 / 1
9,986
476
10,139
16,927
5,601
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
VlRAXlTY
Nu Wa
13
2 / 4 / 5
8,465
403
8,784
10,629
9,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
dropkcks
Hachiman
16
2 / 3 / 1
9,931
473
4,217
10,488
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
picguzdi
Bellona
12
0 / 7 / 2
7,881
375
5,293
13,406
7,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 0 / 1
6,461
308
0
603
197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
Atoksus
Tsukuyomi
17
3 / 1 / 4
10,337
492
7,563
12,812
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Kmarl99
Neith
19
7 / 2 / 2
12,016
572
13,841
12,017
4,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OrcustG1ru5
Baron Samedi
19
9 / 2 / 5
12,319
587
21,298
16,387
18,269
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
shino702
Olorun
10
0 / 7 / 3
7,621
363
2,375
10,270
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
19
22
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
1
0.5
W
Tsukuyomi
Atoksus
Tsukuyomi
3
1
4
5
L
Arachne
CowardTheDog
Arachne
1
5
3
0.5
L
Medusa
IT123
Medusa
7
3
1
2.5
W
Neith
Kmarl99
Neith
7
2
2
4
W
Baron Samedi
OrcustG1ru5
Baron Samedi
9
2
5
5.75
L
Nu Wa
VlRAXlTY
Nu Wa
2
4
5
1.13
L
Hachiman
dropkcks
Hachiman
2
3
1
0.83
L
Bellona
picguzdi
Bellona
0
7
2
0.14
W
Olorun
shino702
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
45,077
65,362
Taken
52,089
31,143
Mitigated
30,893
6,542
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
0
0
0
0
603
197
0
603
0
0
0
W
Tsukuyomi
Atoksus
Tsukuyomi
7,563
2,122
0
5,136
12,812
4,621
0
1,991
10,821
0
78,867
L
Arachne
CowardTheDog
Arachne
5,082
3,823
0
1,798
13,912
4,218
0
4,355
9,557
0
50,904
L
Medusa
IT123
Medusa
10,139
4,632
0
2,168
16,927
5,601
682
9,668
7,259
0
49,313
W
Neith
Kmarl99
Neith
13,841
5,905
0
2,397
12,017
4,684
988
2,331
9,686
0
86,386
W
Baron Samedi
OrcustG1ru5
Baron Samedi
21,298
1,746
216
8,850
16,387
18,269
282
2,159
14,228
97,383
0
L
Nu Wa
VlRAXlTY
Nu Wa
8,784
2,917
0
611
10,629
9,732
390
2,166
8,463
32,345
0
L
Hachiman
dropkcks
Hachiman
4,217
3,142
0
1,889
10,488
3,703
746
1,380
9,108
0
46,391
L
Bellona
picguzdi
Bellona
5,293
1,690
0
76
13,406
7,889
0
5,942
7,464
0
34,596
W
Olorun
shino702
Olorun
2,375
1,492
87
1,256
10,270
3,122
1,786
1,700
8,570
18,790
4,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,561
Gold Earned
48,754
385
Minions Killed
521
0
Camps Cleared
0
1,782,983
Distance Traveled
1,389,028
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,461
308
0
0
0
7,710
0
W
Tsukuyomi
10,337
492
140
7
0
411,572
9
L
Arachne
8,298
395
81
4
0
380,677
3
L
Medusa
9,986
476
87
4
0
363,610
2
W
Neith
12,016
572
164
8
0
358,496
1
W
Baron Samedi
12,319
587
165
8
0
355,255
1
L
Nu Wa
8,465
403
43
2
0
355,250
3
L
Hachiman
9,931
473
100
5
0
375,108
0
L
Bellona
7,881
375
74
4
0
308,338
4
W
Olorun
7,621
363
52
2
0
255,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role