Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KiingIIClutch
Nu Wa
Level 153
God Stats
3W - 0L
1,713 SR
Queue Stats
199W - 204L
1,499 Elo+
Solo
Persephone
Persephone
Phoghawk
Persephone
Level 120
God Stats
3W - 0L
1,621 SR
Queue Stats
76W - 43L
1,650 Elo+
Party 2
Nemesis
Nemesis
Xuelz
Nemesis
Level 124
God Stats
2W - 1L
1,558 SR
Queue Stats
102W - 93L
1,664 Elo+
Party 2
Zhong Kui
Zhong Kui
goldenrold
Zhong Kui
Level 108
God Stats
3W - 5L
1,516 SR
Queue Stats
445W - 447L
1,557 Elo+
Solo
Team Averages
Level 129
1,582 SR
1,574 Elo+

VS

Team Averages
Level 111
1,608 SR
1,609 Elo+
Cernunnos
Cernunnos
J0n4t0r_DG_16
Cernunnos
Level 155
God Stats
0W - 2L
1,579 SR
Queue Stats
13W - 12L
1,687 Elo+
Party 1
Osiris
Osiris
LucioHord
Osiris
Level 126
God Stats
1W - 2L
1,700 SR
Queue Stats
51W - 42L
1,591 Elo+
Party 3
Loki
Loki
OleCowboyJay
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,755 Elo+
Party 3
Tyr
Tyr
carlosloli
Tyr
Level 72
God Stats
0W - 1L
1,761 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Kuzenbo
Kuzenbo
nightmare_max21
Kuzenbo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 4 / 14
10,812
772
15,148
19,166
9,703
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 17
10,795
771
15,964
10,170
4,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Phoghawk
Persephone
20
12 / 1 / 15
12,454
890
21,431
11,288
6,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Xuelz
Nemesis
18
7 / 3 / 12
11,109
794
12,748
12,367
5,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
goldenrold
Zhong Kui
18
3 / 4 / 15
10,874
777
11,190
14,746
14,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J0n4t0r_DG_16
Cernunnos
17
3 / 7 / 9
9,819
701
18,655
17,038
6,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
LucioHord
Osiris
13
1 / 8 / 6
8,121
580
9,327
17,377
17,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 5 / 4
10,787
771
9,246
13,357
5,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 7 / 8
9,195
657
7,294
19,847
25,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 5 / 11
8,681
620
8,981
16,101
29,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
32
Kills
16
17
Deaths
32
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
14
3
L
Cernunnos
J0n4t0r_DG_16
Cernunnos
3
7
9
1.07
W
5
5
17
2.7
L
Osiris
LucioHord
Osiris
1
8
6
0.5
L
8
5
4
2
W
Persephone
Phoghawk
Persephone
12
1
15
19.5
W
Nemesis
Xuelz
Nemesis
7
3
12
4.33
L
3
7
8
1
W
Zhong Kui
goldenrold
Zhong Kui
3
4
15
2.63
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,481
Damage
53,503
67,737
Taken
83,720
41,623
Mitigated
83,915
26,976
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,148
5,602
1,148
8,659
19,166
9,703
2,614
2,417
16,749
39,576
0
L
Cernunnos
J0n4t0r_DG_16
Cernunnos
18,655
5,769
334
3,966
17,038
6,643
0
14,335
2,647
0
48,827
W
15,964
2,614
847
1,361
10,170
4,411
612
1,625
8,545
29,300
0
L
Osiris
LucioHord
Osiris
9,327
2,213
690
1,105
17,377
17,013
0
12,557
4,589
0
13,528
L
9,246
937
815
2,613
13,357
5,436
0
10,631
2,553
0
33,208
W
Persephone
Phoghawk
Persephone
21,431
854
985
3,661
11,288
6,848
736
1,372
9,915
42,447
0
W
Nemesis
Xuelz
Nemesis
12,748
4,736
2,057
4,472
12,367
5,836
985
1,417
10,412
0
21,287
L
7,294
613
1,025
3,391
19,847
25,441
0
13,146
6,451
0
14,657
W
Zhong Kui
goldenrold
Zhong Kui
11,190
595
949
2,837
14,746
14,825
1,348
2,150
12,596
21,867
0
L
8,981
2,207
3,465
4,729
16,101
29,382
0
12,091
3,747
16,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,044
Gold Earned
46,603
164
Minions Killed
137
0
Camps Cleared
0
1,358,565
Distance Traveled
1,285,039
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,812
772
53
4
0
241,131
0
L
Cernunnos
9,819
701
75
5
0
225,634
0
W
Nu Wa
10,795
771
28
2
0
237,692
2
L
Osiris
8,121
580
8
1
0
241,458
0
L
Loki
10,787
771
35
3
0
284,133
0
W
Persephone
12,454
890
39
3
0
303,164
0
W
Nemesis
11,109
794
18
1
0
318,304
6
L
Tyr
9,195
657
9
1
0
258,731
0
W
Zhong Kui
10,874
777
26
2
0
258,274
0
L
Kuzenbo
8,681
620
10
1
0
275,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role