Player Matchup

Cu Chulainn
Cu Chulainn
DravenxDrei
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Ra
Ra
KundiPie-_-
Ra
Level 18
God Stats
4W - 2L
1,499 SR
Queue Stats
26W - 22L
1,504 Elo+
Solo
Cernunnos
Cernunnos
iliketrens
Cernunnos
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 59L
1,817 Elo+
Solo
Bakasura
Bakasura
infinite723
Bakasura
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
172W - 169L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
xma14
Cthulhu
Level 24
God Stats
26W - 20L
1,528 SR
Queue Stats
135W - 124L
1,563 Elo+
Party 1
Team Averages
Level 19
1,506 SR
1,619 Elo+

VS

Team Averages
Level 25
1,510 SR
1,386 Elo+
Fafnir
Fafnir
ITS EVILFRED
Fafnir
Level 24
God Stats
17W - 24L
1,338 SR
Queue Stats
22W - 56L
1,213 Elo+
Party 2
Anubis
Anubis
Kazama90
Anubis
Level 30
God Stats
17W - 15L
1,616 SR
Queue Stats
75W - 128L
1,206 Elo+
Party 2
Guan Yu
Guan Yu
SaltyFoal609844
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 2
Heimdallr
Heimdallr
Thunder Dann
Heimdallr
Level 21
God Stats
1W - 2L
1,715 SR
Queue Stats
26W - 15L
1,559 Elo+
Solo
Loki
Loki
Zackthepuppy
Loki
Level 48
God Stats
8W - 10L
1,382 SR
Queue Stats
78W - 122L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DravenxDrei
Cu Chulainn
15
3 / 5 / 9
10,566
556
5,041
13,312
9,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
9 / 2 / 8
12,959
682
11,920
11,994
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
iliketrens
Cernunnos
20
25 / 1 / 8
14,189
747
31,505
18,507
9,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
infinite723
Bakasura
20
10 / 1 / 2
13,273
699
10,237
11,914
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
xma14
Cthulhu
16
2 / 0 / 25
11,613
611
13,492
13,803
16,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 10 / 1
7,317
385
5,272
18,887
14,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kazama90
Anubis
14
5 / 11 / 1
9,090
478
16,554
21,972
10,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 8 / 1
7,072
372
1,796
13,940
7,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Thunder Dann
Heimdallr
11
1 / 12 / 0
7,206
379
6,464
17,980
4,885
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 8 / 2
7,750
408
6,062
15,083
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
13
49
Kills
8
9
Deaths
49
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DravenxDrei
Cu Chulainn
3
5
9
1.5
L
Fafnir
0
10
1
0.05
L
Anubis
Kazama90
Anubis
5
11
1
0.5
W
9
2
8
6.5
L
1
8
1
0.19
L
Heimdallr
Thunder Dann
Heimdallr
1
12
0
0.08
L
1
8
2
0.25
W
Cernunnos
iliketrens
Cernunnos
25
1
8
29
W
Bakasura
infinite723
Bakasura
10
1
2
11
W
Cthulhu
xma14
Cthulhu
2
0
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,195
Damage
36,148
69,530
Taken
87,862
46,599
Mitigated
46,463
28,821
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DravenxDrei
Cu Chulainn
5,041
847
0
250
13,312
9,501
457
5,333
7,979
7,982
27,547
L
Fafnir
5,272
2,082
0
3,745
18,887
14,705
0
5,686
12,738
31,490
0
L
Anubis
Kazama90
Anubis
16,554
1,199
48
7,657
21,972
10,981
0
10,058
11,072
61,445
0
W
11,920
1,707
4,321
6,549
11,994
4,434
2,742
6,422
5,572
86,076
0
L
1,796
553
145
822
13,940
7,685
245
4,987
8,568
0
19,985
L
Heimdallr
Thunder Dann
Heimdallr
6,464
3,490
0
2,855
17,980
4,885
0
1,730
16,250
0
37,160
L
6,062
1,993
0
1,114
15,083
8,207
0
3,821
10,989
0
44,834
W
Cernunnos
iliketrens
Cernunnos
31,505
19,249
0
9,470
18,507
9,916
6,040
3,239
14,100
0
122,822
W
Bakasura
infinite723
Bakasura
10,237
6,838
0
5,370
11,914
6,366
4,185
1,845
10,069
0
110,490
W
Cthulhu
xma14
Cthulhu
13,492
1,360
1,133
1,728
13,803
16,382
1,057
5,096
8,707
45,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,600
Gold Earned
38,435
618
Minions Killed
305
0
Camps Cleared
0
1,821,812
Distance Traveled
1,498,869
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,566
556
63
3
0
302,671
2
L
Fafnir
7,317
385
44
2
0
337,461
7
L
Anubis
9,090
478
92
5
0
260,489
2
W
Ra
12,959
682
156
8
0
374,894
5
L
Guan Yu
7,072
372
37
2
0
234,399
0
L
Heimdallr
7,206
379
55
3
0
323,889
3
L
Loki
7,750
408
77
4
0
342,631
0
W
Cernunnos
14,189
747
156
8
0
346,615
4
W
Bakasura
13,273
699
181
10
0
400,864
2
W
Cthulhu
11,613
611
62
3
0
396,768
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role