Player Matchup

Jormungandr
Jormungandr
ThatHape
Jormungandr
Level 120
God Stats
2W - 1L
1,794 SR
Queue Stats
67W - 23L
1,622 Elo+
Party 2
Danzaburou
Danzaburou
ThatReiter
Danzaburou
Level 149
God Stats
7W - 5L
1,745 SR
Queue Stats
87W - 38L
1,631 Elo+
Party 2
Ra
Ra
nrs2002
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 84L
1,622 Elo+
Party 2
Team Averages
Level 95
1,680 SR
1,625 Elo+

VS

Team Averages
Level 59
1,691 SR
1,460 Elo+
Athena
Athena
Greysenwolf9027
Athena
Level 29
God Stats
19W - 12L
1,646 SR
Queue Stats
84W - 67L
1,477 Elo+
Party 1
Odin
Odin
WSTRBABYFACE
Odin
Level 6
God Stats
1W - 2L
1,706 SR
Queue Stats
4W - 7L
1,417 Elo+
Party 1
Vamana
Vamana
xii Sparxx iix
Vamana
Level 143
God Stats
8W - 5L
1,722 SR
Queue Stats
458W - 368L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ThatHape
Jormungandr
12
3 / 0 / 12
8,647
786
8,126
10,163
10,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ThatReiter
Danzaburou
14
9 / 1 / 6
9,686
881
13,571
7,024
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 8
8,849
804
12,724
7,504
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,271
661
4,535
16,997
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 1
7,334
667
4,174
13,874
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,773
616
5,209
14,575
11,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
1
2
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Jormungandr
ThatHape
Jormungandr
3
0
12
9
W
Danzaburou
ThatReiter
Danzaburou
9
1
6
12
L
1
7
1
0.21
W
5
1
8
9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
13,918
24,691
Taken
45,446
16,684
Mitigated
41,702
8,360
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,535
1,005
272
1,522
16,997
17,656
0
8,307
8,690
13,313
0
W
Jormungandr
ThatHape
Jormungandr
8,126
2,272
0
1,623
10,163
10,608
455
2,096
7,731
22,404
0
W
Danzaburou
ThatReiter
Danzaburou
13,571
7,257
0
1,613
7,024
2,960
868
1,787
5,027
0
36,380
L
4,174
940
0
407
13,874
12,188
0
6,703
7,171
0
16,324
W
12,724
746
1,667
3,457
7,504
3,116
160
1,529
5,890
38,649
0
L
5,209
1,399
156
2,772
14,575
11,858
0
5,840
8,735
2,921
20,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
21,378
137
Minions Killed
71
0
Camps Cleared
0
612,358
Distance Traveled
575,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,271
661
16
1
0
199,031
0
W
Jormungandr
8,647
786
27
2
0
188,547
0
W
Danzaburou
9,686
881
60
5
0
198,117
0
L
Odin
7,334
667
29
3
0
172,783
0
W
Ra
8,849
804
50
5
0
225,694
0
L
Vamana
6,773
616
26
2
0
203,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role