Player Matchup

Anubis
Anubis
Armurh
Anubis
Level 107
God Stats
7W - 2L
1,795 SR
Queue Stats
184W - 176L
1,536 Elo+
Party 3
Cerberus
Cerberus
MajiiinJay
Cerberus
Level 29
God Stats
32W - 19L
1,663 SR
Queue Stats
80W - 68L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
OmiRx
Danzaburou
Level 101
God Stats
15W - 5L
1,763 SR
Queue Stats
66W - 68L
1,533 Elo+
Party 3
Set
Set
kezyintheclutch
Set
Level 100
God Stats
12W - 10L
1,549 SR
Queue Stats
261W - 236L
1,556 Elo+
Party 3
Odin
Odin
slickbebo_
Odin
Level 37
God Stats
14W - 6L
1,841 SR
Queue Stats
138W - 108L
1,585 Elo+
Solo
Team Averages
Level 75
1,722 SR
1,551 Elo+

VS

Team Averages
Level 73
1,585 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
Awstin36teen
Morgan Le Fay
Level 26
God Stats
1W - 5L
1,268 SR
Queue Stats
97W - 120L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
SmeedaL44
Sylvanus
Level 119
God Stats
3W - 4L
1,791 SR
Queue Stats
209W - 216L
1,501 Elo+
Party 2
Bakasura
Bakasura
Wrendell
Bakasura
Level 28
God Stats
9W - 4L
1,619 SR
Queue Stats
76W - 46L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
claytonp
Heimdallr
Level 109
God Stats
7W - 6L
1,633 SR
Queue Stats
167W - 187L
1,527 Elo+
Party 2
Camazotz
Camazotz
deathstrike707
Camazotz
Level 85
God Stats
12W - 14L
1,612 SR
Queue Stats
291W - 290L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Armurh
Anubis
20
15 / 2 / 5
12,692
705
20,034
14,629
8,799
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MajiiinJay
Cerberus
14
3 / 4 / 12
9,445
525
5,923
17,571
14,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
OmiRx
Danzaburou
15
3 / 5 / 7
10,146
564
12,961
11,861
3,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 2 / 9
11,068
615
14,022
14,365
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 5
10,280
571
4,809
9,913
9,966
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Awstin36teen
Morgan Le Fay
13
1 / 9 / 2
7,961
442
4,265
11,890
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SmeedaL44
Sylvanus
14
5 / 7 / 4
9,113
506
11,665
15,121
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Wrendell
Bakasura
14
5 / 6 / 2
9,162
509
7,984
15,885
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
claytonp
Heimdallr
12
2 / 4 / 6
8,242
458
5,917
15,318
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
15
2 / 4 / 3
9,526
529
10,645
16,037
10,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
30
Kills
15
15
Deaths
30
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Armurh
Anubis
15
2
5
8.75
L
Morgan Le Fay
Awstin36teen
Morgan Le Fay
1
9
2
0.22
W
Cerberus
MajiiinJay
Cerberus
3
4
12
2.25
W
Danzaburou
OmiRx
Danzaburou
3
5
7
1.3
L
Sylvanus
SmeedaL44
Sylvanus
5
7
4
1
L
Bakasura
Wrendell
Bakasura
5
6
2
1
L
Heimdallr
claytonp
Heimdallr
2
4
6
1.25
L
Camazotz
2
4
3
0.88
W
8
2
9
6.25
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,749
Damage
40,476
68,339
Taken
74,251
47,747
Mitigated
41,480
25,873
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Armurh
Anubis
20,034
916
0
9,985
14,629
8,799
502
4,543
9,313
96,943
0
L
Morgan Le Fay
Awstin36teen
Morgan Le Fay
4,265
386
0
82
11,890
2,364
0
7,189
4,701
34,068
0
W
Cerberus
MajiiinJay
Cerberus
5,923
674
0
2,307
17,571
14,083
89
3,856
13,421
21,686
0
W
Danzaburou
OmiRx
Danzaburou
12,961
5,832
0
4,141
11,861
3,755
2,510
3,630
7,881
0
81,731
L
Sylvanus
SmeedaL44
Sylvanus
11,665
4,604
2,519
3,552
15,121
7,531
630
2,820
12,301
44,985
8,836
L
Bakasura
Wrendell
Bakasura
7,984
5,390
0
4,137
15,885
6,707
0
5,108
10,777
0
49,589
L
Heimdallr
claytonp
Heimdallr
5,917
1,395
327
1,867
15,318
14,432
274
6,146
9,172
3,402
23,217
L
Camazotz
10,645
2,749
0
6,245
16,037
10,446
924
5,027
11,010
0
55,606
W
14,022
6,811
0
6,382
14,365
11,144
0
2,772
11,351
0
75,450
W
4,809
1,136
281
2,777
9,913
9,966
752
930
8,603
204
58,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
44,004
571
Minions Killed
409
0
Camps Cleared
0
1,814,291
Distance Traveled
1,524,643
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,692
705
140
8
0
348,553
2
L
Morgan Le Fay
7,961
442
66
4
0
292,166
2
W
Cerberus
9,445
525
44
2
0
350,049
0
W
Danzaburou
10,146
564
116
6
0
343,509
1
L
Sylvanus
9,113
506
102
6
0
282,767
1
L
Bakasura
9,162
509
109
6
0
336,784
1
L
Heimdallr
8,242
458
33
2
0
299,488
2
L
Camazotz
9,526
529
99
6
0
313,438
3
W
Set
11,068
615
127
7
0
406,172
4
W
Odin
10,280
571
144
8
0
366,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role