Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
StrwberyPorkchp
Bellona
Level 100
God Stats
1W - 2L
1,320 SR
Queue Stats
94W - 137L
1,516 Elo+
Solo
Heimdallr
Heimdallr
XxGHOSTxMAST3RxX
Heimdallr
Level 141
God Stats
1W - 0L
1,280 SR
Queue Stats
42W - 22L
1,728 Elo+
Party 2
Team Averages
Level 133
1,367 SR
1,581 Elo+

VS

Team Averages
Level 36
1,463 SR
1,142 Elo+
Cthulhu
Cthulhu
HvG Decay
Cthulhu
Level 38
God Stats
0W - 9L
1,362 SR
Queue Stats
3W - 37L
1,093 Elo+
Party 1
Hades
Hades
Morgan levi
Hades
Level 56
God Stats
2W - 3L
1,698 SR
Queue Stats
6W - 42L
1,155 Elo+
Party 1
Xbalanque
Xbalanque
Yyyyyy7198
Xbalanque
Level 15
God Stats
0W - 2L
1,330 SR
Queue Stats
6W - 40L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 8
8,734
794
13,896
6,110
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 6
8,235
749
5,753
10,794
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
14
7 / 3 / 5
9,404
855
10,006
9,538
4,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HvG Decay
Cthulhu
11
2 / 5 / 4
7,533
685
5,558
14,361
11,016
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 4 / 3
8,011
728
6,891
10,029
6,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
Yyyyyy7198
Xbalanque
10
1 / 5 / 3
6,995
636
7,588
9,984
2,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
6
6
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
Cthulhu
HvG Decay
Cthulhu
2
5
4
0.8
L
3
4
3
1.13
W
3
2
6
3
W
Heimdallr
7
3
5
3.17
L
Xbalanque
Yyyyyy7198
Xbalanque
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,655
Damage
20,037
26,442
Taken
34,374
14,408
Mitigated
19,922
5,743
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,896
1,350
0
807
6,110
1,975
736
3,130
2,980
36,797
0
L
Cthulhu
HvG Decay
Cthulhu
5,558
182
302
2,737
14,361
11,016
0
6,039
7,720
20,257
0
L
6,891
270
672
2,315
10,029
6,000
246
5,108
4,486
26,351
0
W
5,753
1,092
0
1,243
10,794
8,364
0
4,713
6,081
0
21,243
W
Heimdallr
10,006
5,602
0
3,693
9,538
4,069
1,675
4,606
4,932
0
41,153
L
Xbalanque
Yyyyyy7198
Xbalanque
7,588
1,906
110
299
9,984
2,906
92
1,914
7,598
0
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
22,539
148
Minions Killed
93
0
Camps Cleared
0
618,716
Distance Traveled
646,438
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,734
794
59
5
0
190,495
0
L
Cthulhu
7,533
685
20
2
0
210,211
1
L
Hades
8,011
728
58
5
0
224,586
1
W
Bellona
8,235
749
24
2
0
236,023
5
W
Heimdallr
9,404
855
65
6
0
192,198
2
L
Xbalanque
6,995
636
15
1
0
211,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role