Player Matchup

Bellona
Bellona
CurveballKing
Bellona
Level 36
God Stats
4W - 3L
1,415 SR
Queue Stats
227W - 178L
1,656 Elo+
Party 2
Danzaburou
Danzaburou
SpaceCowboy8375
Danzaburou
Level 17
God Stats
11W - 10L
1,575 SR
Queue Stats
123W - 116L
1,504 Elo+
Party 1
Bakasura
Bakasura
StonedTarpan
Bakasura
Level 128
God Stats
5W - 6L
1,510 SR
Queue Stats
356W - 342L
1,511 Elo+
Party 1
Fafnir
Fafnir
champagne_gamer4
Fafnir
Level 81
God Stats
23W - 29L
1,513 SR
Queue Stats
367W - 356L
1,505 Elo+
Party 1
Poseidon
Poseidon
dark_silver2000
Poseidon
Level 140
God Stats
3W - 10L
1,427 SR
Queue Stats
446W - 409L
1,628 Elo+
Party 2
Team Averages
Level 80
1,488 SR
1,561 Elo+

VS

Team Averages
Level 52
1,520 SR
1,516 Elo+
Bellona
Bellona
Sad Jones
Bellona
Level 105
God Stats
102W - 84L
1,527 SR
Queue Stats
327W - 322L
1,425 Elo+
Party 4
Sol
Sol
blackHawk76640
Sol
Level 68
God Stats
1W - 7L
1,149 SR
Queue Stats
395W - 433L
1,417 Elo+
Party 4
Athena
Athena
bluewolf-2002
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,532 Elo+
Party 3
Achilles
Achilles
ibottomhiim
Achilles
Level 66
God Stats
11W - 9L
1,627 SR
Queue Stats
134W - 157L
1,367 Elo+
Party 3
Olorun
Olorun
uNa Deadpool
Olorun
Level 4
God Stats
1W - 2L
1,798 SR
Queue Stats
6W - 8L
1,840 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
2 / 1 / 0
4,685
586
4,030
5,782
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SpaceCowboy8375
Danzaburou
8
0 / 0 / 2
4,738
592
1,026
1,429
402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
StonedTarpan
Bakasura
9
0 / 0 / 3
4,777
597
2,257
4,681
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 0 / 0
4,517
565
769
3,024
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
9
0 / 0 / 0
4,736
592
1,301
1,746
622
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sad Jones
Bellona
8
1 / 1 / 0
4,729
591
3,155
6,564
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 0 / 0
4,068
509
1,805
2,362
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

2
0 / 2 / 0
3,231
404
151
3,230
1,165
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
ibottomhiim
Achilles
6
0 / 1 / 0
3,972
497
987
3,961
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
1
0 / 0 / 0
2,980
373
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
4
Kills
1
1
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
0
2
L
Bellona
Sad Jones
Bellona
1
1
0
1
W
Danzaburou
SpaceCowboy8375
Danzaburou
0
0
2
1
W
Bakasura
StonedTarpan
Bakasura
0
0
3
1.5
L
0
0
0
0
L
0
2
0
0
W
2
0
0
2
W
Poseidon
0
0
0
0
L
Achilles
ibottomhiim
Achilles
0
1
0
0
L
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,383
Damage
6,098
16,662
Taken
16,117
8,063
Mitigated
7,306
7,612
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
4,030
999
0
2,799
5,782
3,671
0
0
5,782
0
20,719
L
Bellona
Sad Jones
Bellona
3,155
1,367
0
2,750
6,564
4,409
67
103
6,296
0
27,223
W
Danzaburou
SpaceCowboy8375
Danzaburou
1,026
581
0
232
1,429
402
1,490
213
1,176
0
25,498
W
Bakasura
StonedTarpan
Bakasura
2,257
1,615
0
2,465
4,681
1,852
126
274
4,381
0
23,158
L
1,805
41
0
1,190
2,362
576
0
970
1,372
18,477
0
L
151
93
0
0
3,230
1,165
0
416
2,814
3,881
0
W
769
234
0
1,083
3,024
1,516
66
619
2,359
4,700
0
W
Poseidon
1,301
218
0
1,033
1,746
622
462
666
1,008
29,296
0
L
Achilles
ibottomhiim
Achilles
987
248
0
751
3,961
1,156
0
581
3,280
0
13,806
L
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
18,980
212
Minions Killed
128
0
Camps Cleared
0
776,096
Distance Traveled
524,962
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,685
586
40
5
0
141,168
2
L
Bellona
4,729
591
53
7
0
156,483
5
W
Danzaburou
4,738
592
53
7
0
147,116
1
W
Bakasura
4,777
597
57
7
0
180,929
3
L
Sol
4,068
509
34
4
0
143,690
0
L
Athena
3,231
404
9
1
0
69,276
0
W
Fafnir
4,517
565
10
1
0
151,265
3
W
Poseidon
4,736
592
52
7
0
155,618
4
L
Achilles
3,972
497
32
4
0
148,369
1
L
Olorun
2,980
373
0
0
0
7,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role