Player Matchup

Tsukuyomi
Tsukuyomi
DrWolf007
Tsukuyomi
Level 20
God Stats
1W - 1L
1,848 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lоik
Nu Wa
Level 8
God Stats
45W - 36L
1,637 SR
Queue Stats
60W - 51L
1,649 Elo+
Solo
Izanami
Izanami
NoNStoP0511
Izanami
Level 12
God Stats
1W - 3L
1,116 SR
Queue Stats
14W - 28L
1,150 Elo+
Solo
Jormungandr
Jormungandr
R0nAnF1rE
Jormungandr
Level 19
God Stats
10W - 9L
1,472 SR
Queue Stats
40W - 30L
1,482 Elo+
Solo
Raijin
Raijin
Tigawarax
Raijin
Level 22
God Stats
35W - 29L
1,513 SR
Queue Stats
75W - 77L
1,387 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,434 Elo+

VS

Team Averages
Level 23
1,520 SR
1,428 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LILRILBIL
Anubis
Level 21
God Stats
9W - 15L
1,417 SR
Queue Stats
61W - 79L
1,284 Elo+
Solo
Aphrodite
Aphrodite
R0ckst4R4
Aphrodite
Level 25
God Stats
4W - 5L
1,958 SR
Queue Stats
48W - 47L
1,546 Elo+
Solo
Skadi
Skadi
SpellWeaverLII
Skadi
Level 28
God Stats
129W - 99L
1,411 SR
Queue Stats
412W - 479L
1,412 Elo+
Solo
Bakasura
Bakasura
maJe51stiK
Bakasura
Level 14
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 15L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrWolf007
Tsukuyomi
13
4 / 1 / 8
8,522
609
5,365
6,728
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Lоik
Nu Wa
15
5 / 0 / 7
9,221
659
8,220
5,603
2,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
NoNStoP0511
Izanami
12
1 / 4 / 3
7,402
529
5,039
9,364
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
R0nAnF1rE
Jormungandr
13
6 / 1 / 5
8,056
575
7,977
9,060
7,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Tigawarax
Raijin
14
8 / 1 / 5
8,832
631
11,882
6,568
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 1
6,644
475
3,710
9,265
3,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
LILRILBIL
Anubis
9
0 / 6 / 2
5,740
410
4,918
10,604
3,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
R0ckst4R4
Aphrodite
10
1 / 4 / 4
6,715
480
4,452
11,832
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
4 / 5 / 1
6,635
474
8,626
11,830
2,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
maJe51stiK
Bakasura
10
2 / 6 / 0
6,584
470
3,084
10,124
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
24
Kills
7
7
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
W
Tsukuyomi
DrWolf007
Tsukuyomi
4
1
8
8
L
Anubis
LILRILBIL
Anubis
0
6
2
0.17
W
Nu Wa
Lоik
Nu Wa
5
0
7
8.5
W
Izanami
NoNStoP0511
Izanami
1
4
3
0.63
L
Aphrodite
R0ckst4R4
Aphrodite
1
4
4
0.75
W
Jormungandr
R0nAnF1rE
Jormungandr
6
1
5
8.5
L
4
5
1
0.9
W
Raijin
Tigawarax
Raijin
8
1
5
10.5
L
Bakasura
maJe51stiK
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,483
Damage
24,790
37,323
Taken
53,655
16,705
Mitigated
19,710
12,730
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,710
998
0
2,418
9,265
3,953
0
4,686
4,490
0
35,781
W
Tsukuyomi
DrWolf007
Tsukuyomi
5,365
1,508
0
3,330
6,728
2,349
0
1,378
5,350
0
39,280
L
Anubis
LILRILBIL
Anubis
4,918
197
0
3,114
10,604
3,793
28
7,923
1,955
21,229
0
W
Nu Wa
Lоik
Nu Wa
8,220
1,482
0
3,773
5,603
2,565
3,312
709
4,894
61,572
0
W
Izanami
NoNStoP0511
Izanami
5,039
3,138
0
1,163
9,364
2,383
827
993
8,261
0
36,731
L
Aphrodite
R0ckst4R4
Aphrodite
4,452
890
2,984
5,139
11,832
5,307
627
5,545
5,872
21,237
0
W
Jormungandr
R0nAnF1rE
Jormungandr
7,977
1,431
0
2,694
9,060
7,749
286
3,567
5,335
32,946
0
L
8,626
4,709
193
2,196
11,830
2,902
626
3,942
7,441
0
34,819
W
Raijin
Tigawarax
Raijin
11,882
1,601
0
1,770
6,568
1,659
1,149
2,723
3,742
39,157
0
L
Bakasura
maJe51stiK
Bakasura
3,084
1,850
0
2,941
10,124
3,755
448
4,366
5,468
0
25,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
32,318
391
Minions Killed
272
0
Camps Cleared
0
1,292,076
Distance Traveled
1,100,035
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,644
475
72
5
0
203,674
1
W
Tsukuyomi
8,522
609
67
5
0
308,997
2
L
Anubis
5,740
410
42
3
0
207,039
1
W
Nu Wa
9,221
659
128
9
0
238,758
1
W
Izanami
7,402
529
74
5
0
226,688
0
L
Aphrodite
6,715
480
32
2
0
212,210
2
W
Jormungandr
8,056
575
48
3
0
283,047
0
L
Skadi
6,635
474
56
4
0
221,849
0
W
Raijin
8,832
631
74
5
0
234,586
2
L
Bakasura
6,584
470
70
5
0
255,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role