Player Matchup

Osiris
Osiris
Kаne
Osiris
Level 146
God Stats
9W - 3L
1,672 SR
Queue Stats
101W - 66L
1,706 Elo+
Party 1
Thor
Thor
VastEVOL
Thor
Level 27
God Stats
4W - 0L
1,639 SR
Queue Stats
5W - 2L
1,559 Elo+
Party 1
Zeus
Zeus
lilcadet101
Zeus
Level 65
God Stats
2W - 1L
1,507 SR
Queue Stats
13W - 11L
1,521 Elo+
Party 1
Team Averages
Level 79
1,606 SR
1,595 Elo+

VS

Team Averages
Level 88
1,361 SR
1,377 Elo+
Athena
Athena
MephistophelesXP
Athena
Level 109
God Stats
0W - 1L
1,556 SR
Queue Stats
12W - 22L
1,465 Elo+
Party 2
Olorun
Olorun
Miclipsa
Olorun
Level 15
God Stats
0W - 8L
1,105 SR
Queue Stats
1W - 11L
1,104 Elo+
Party 2
Da Ji
Da Ji
NoxTimore
Da Ji
Level 141
God Stats
1W - 2L
1,423 SR
Queue Stats
166W - 151L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kаne
Osiris
18
9 / 2 / 8
12,696
747
23,611
22,012
30,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
14
3 / 2 / 8
10,854
638
6,484
8,305
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
5 / 4 / 8
11,868
698
14,281
12,630
5,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
10,091
594
6,823
22,777
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
Miclipsa
Olorun
15
3 / 5 / 2
10,639
626
5,838
14,331
7,464
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
NoxTimore
Da Ji
14
5 / 9 / 3
11,050
650
13,395
15,618
10,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
8
8
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Kаne
Osiris
9
2
8
6.5
L
0
3
5
0.83
L
Olorun
Miclipsa
Olorun
3
5
2
0.8
L
Da Ji
NoxTimore
Da Ji
5
9
3
0.72
W
Thor
3
2
8
3.5
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
26,056
42,947
Taken
52,726
43,277
Mitigated
43,473
15,678
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Kаne
Osiris
23,611
6,287
0
7,837
22,012
30,225
918
7,420
14,592
10,598
58,441
L
6,823
1,920
0
1,056
22,777
25,828
0
9,628
11,926
28,090
0
L
Olorun
Miclipsa
Olorun
5,838
3,454
765
2,801
14,331
7,464
0
3,610
10,014
37,061
0
L
Da Ji
NoxTimore
Da Ji
13,395
2,256
0
460
15,618
10,181
0
4,048
10,950
0
36,862
W
Thor
6,484
576
0
1,251
8,305
7,969
145
2,992
5,313
0
19,666
W
14,281
2,046
604
5,986
12,630
5,083
1,169
2,249
10,381
62,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,418
Gold Earned
31,780
187
Minions Killed
150
0
Camps Cleared
0
908,076
Distance Traveled
799,967
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,696
747
65
4
0
341,993
5
L
Athena
10,091
594
46
3
0
307,666
2
L
Olorun
10,639
626
67
4
0
262,585
3
L
Da Ji
11,050
650
37
2
0
229,716
4
W
Thor
10,854
638
16
1
0
286,550
1
W
Zeus
11,868
698
106
6
0
279,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role