Player Matchup

Cthulhu
Cthulhu
ELLOKODELSMITE
Cthulhu
Level 15
God Stats
20W - 45L
1,353 SR
Queue Stats
26W - 68L
1,272 Elo+
Party 2
Da Ji
Da Ji
jurexr
Da Ji
Level 78
God Stats
10W - 21L
1,336 SR
Queue Stats
54W - 97L
1,322 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kebernooob
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,254 SR
Queue Stats
5W - 7L
1,455 Elo+
Solo
Team Averages
Level 40
1,314 SR
1,350 Elo+

VS

Team Averages
Level 70
1,575 SR
1,531 Elo+
Vulcan
Vulcan
 
Vulcan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FATBOI504
Bacchus
Level 13
God Stats
4W - 1L
1,725 SR
Queue Stats
12W - 8L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,561
656
3,437
8,354
5,810
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
jurexr
Da Ji
8
0 / 7 / 1
5,716
572
2,395
8,684
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
kebernooob
Morgan Le Fay
9
0 / 2 / 0
5,576
558
3,329
5,746
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
6 / 0 / 4
8,044
804
10,915
3,105
1,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
12
2 / 1 / 8
7,646
765
4,166
5,708
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
FATBOI504
Bacchus
11
3 / 1 / 7
7,827
783
3,833
4,957
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
4
8
W
Izanami
 
Izanami
2
1
8
6
L
2
2
0
1
W
Bacchus
FATBOI504
Bacchus
3
1
7
6.5
L
Da Ji
jurexr
Da Ji
0
7
1
0.07
L
Morgan Le Fay
kebernooob
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,161
Damage
18,914
22,784
Taken
13,770
9,825
Mitigated
8,504
1,610
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,915
6,568
0
0
3,105
1,000
582
1,834
1,271
32,410
0
W
Izanami
 
Izanami
4,166
2,729
0
1,222
5,708
2,127
0
2,415
3,293
0
38,818
L
3,437
83
85
413
8,354
5,810
0
5,038
3,316
12,650
0
W
Bacchus
FATBOI504
Bacchus
3,833
158
0
849
4,957
5,377
0
2,517
2,440
6,025
0
L
Da Ji
jurexr
Da Ji
2,395
339
169
919
8,684
2,523
0
5,294
3,390
0
8,955
L
Morgan Le Fay
kebernooob
Morgan Le Fay
3,329
40
0
24
5,746
1,492
0
4,416
1,330
19,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,853
Gold Earned
23,517
69
Minions Killed
128
0
Camps Cleared
0
486,808
Distance Traveled
577,404
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,044
804
57
6
0
208,263
4
W
Izanami
7,646
765
66
7
0
170,125
3
L
Cthulhu
6,561
656
24
2
0
163,676
0
W
Bacchus
7,827
783
5
1
0
199,016
3
L
Da Ji
5,716
572
8
1
0
160,547
3
L
Morgan Le Fay
5,576
558
37
4
0
162,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role