Player Matchup

Neith
Neith
Grolnik
Neith
Level 6
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
XJmBontX
Bakasura
Level 27
God Stats
4W - 9L
1,158 SR
Queue Stats
268W - 289L
1,483 Elo+
Solo
The Morrigan
The Morrigan
nevermore09211
The Morrigan
Level 21
God Stats
5W - 5L
1,295 SR
Queue Stats
61W - 59L
1,461 Elo+
Solo
Cerberus
Cerberus
rognez666
Cerberus
Level 11
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
娇羞大金哥
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,504 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,490 Elo+

VS

Team Averages
Level 20
1,667 SR
1,422 Elo+
Danzaburou
Danzaburou
ANDRESZEW
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Ymir
Ymir
AsuroZeo
Ymir
Level 4
God Stats
5W - 0L
1,732 SR
Queue Stats
17W - 12L
1,204 Elo+
Solo
Ne Zha
Ne Zha
Chat0uille
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,273 Elo+
Solo
Cernunnos
Cernunnos
NormalAvocado
Cernunnos
Level 27
God Stats
13W - 5L
1,815 SR
Queue Stats
324W - 350L
1,437 Elo+
Solo
Bellona
Bellona
SUNBATHING
Bellona
Level 27
God Stats
8W - 2L
1,789 SR
Queue Stats
127W - 86L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grolnik
Neith
15
3 / 8 / 9
10,847
452
12,968
15,507
5,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
XJmBontX
Bakasura
17
7 / 10 / 3
11,390
475
16,478
22,345
13,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
nevermore09211
The Morrigan
16
1 / 8 / 7
10,900
454
7,706
12,193
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
rognez666
Cerberus
15
4 / 6 / 7
9,984
416
7,808
20,536
17,112
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
3 / 6 / 2
10,309
430
5,184
18,469
18,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANDRESZEW
Danzaburou
17
1 / 6 / 12
12,771
532
6,269
14,007
5,182
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
5 / 2 / 7
12,696
529
10,619
19,546
21,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Chat0uille
Ne Zha
20
15 / 3 / 5
14,740
614
16,152
18,067
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
NormalAvocado
Cernunnos
17
2 / 7 / 6
11,806
492
10,933
15,544
6,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SUNBATHING
Bellona
20
15 / 2 / 4
17,045
710
25,509
21,804
21,285
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
18
Kills
38
38
Deaths
20
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ANDRESZEW
Danzaburou
1
6
12
1.17
W
Ymir
5
2
7
4.25
W
Ne Zha
Chat0uille
Ne Zha
15
3
5
5.83
L
Neith
Grolnik
Neith
3
8
9
0.94
W
Cernunnos
NormalAvocado
Cernunnos
2
7
6
0.71
W
Bellona
SUNBATHING
Bellona
15
2
4
8.5
L
Bakasura
XJmBontX
Bakasura
7
10
3
0.85
L
The Morrigan
nevermore09211
The Morrigan
1
8
7
0.56
L
Cerberus
rognez666
Cerberus
4
6
7
1.25
L
Achilles
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,144
Damage
69,482
89,050
Taken
88,968
59,383
Mitigated
64,052
16,697
Healing
28,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ANDRESZEW
Danzaburou
6,269
2,394
0
1,304
14,007
5,182
4,257
3,806
9,848
0
59,818
W
Ymir
10,619
2,164
0
1,505
19,546
21,907
133
5,152
14,017
61,376
0
W
Ne Zha
Chat0uille
Ne Zha
16,152
5,627
0
8,861
18,067
9,666
954
1,656
16,071
0
110,929
L
Neith
Grolnik
Neith
12,968
6,415
556
3,274
15,507
5,589
584
2,545
12,962
0
57,893
W
Cernunnos
NormalAvocado
Cernunnos
10,933
5,992
0
3,933
15,544
6,012
901
3,372
11,649
0
90,719
W
Bellona
SUNBATHING
Bellona
25,509
13,969
0
13,138
21,804
21,285
1,596
1,270
19,013
0
161,283
L
Bakasura
XJmBontX
Bakasura
16,478
10,628
27
6,102
22,345
13,946
0
2,024
20,321
0
66,086
L
The Morrigan
nevermore09211
The Morrigan
7,706
1,866
0
1,025
12,193
4,460
86
876
11,237
50,323
4,940
L
Cerberus
rognez666
Cerberus
7,808
1,093
167
2,520
20,536
17,112
138
4,084
16,452
39,363
0
L
Achilles
5,184
2,042
0
3,026
18,469
18,276
0
1,356
17,113
0
43,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,430
Gold Earned
69,058
433
Minions Killed
720
0
Camps Cleared
0
1,994,274
Distance Traveled
2,205,923
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,771
532
109
5
0
385,184
0
W
Ymir
12,696
529
76
3
0
372,906
3
W
Ne Zha
14,740
614
140
6
0
494,527
9
L
Neith
10,847
452
70
3
0
347,772
2
W
Cernunnos
11,806
492
130
5
0
428,891
8
W
Bellona
17,045
710
265
11
0
524,415
4
L
Bakasura
11,390
475
117
5
0
419,677
0
L
The Morrigan
10,900
454
98
4
0
384,437
2
L
Cerberus
9,984
416
77
3
0
448,071
2
L
Achilles
10,309
430
71
3
0
394,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role