Player Matchup

Raijin
Raijin
AllMightyTeppei
Raijin
Level 17
God Stats
4W - 0L
1,898 SR
Queue Stats
98W - 20L
1,856 Elo+
Party 1
Chaac
Chaac
HowdyExpresso
Chaac
Level 44
God Stats
52W - 26L
1,637 SR
Queue Stats
510W - 221L
1,733 Elo+
Party 1
Danzaburou
Danzaburou
LilFawn
Danzaburou
Level 25
God Stats
26W - 7L
1,700 SR
Queue Stats
324W - 122L
1,728 Elo+
Party 1
Ymir
Ymir
ProfoundThots
Ymir
Level 128
God Stats
4W - 1L
1,675 SR
Queue Stats
489W - 146L
1,734 Elo+
Party 1
Artemis
Artemis
kilometraje
Artemis
Level 47
God Stats
33W - 17L
1,795 SR
Queue Stats
646W - 581L
1,589 Elo+
Solo
Team Averages
Level 52
1,741 SR
1,728 Elo+

VS

Team Averages
Level 33
1,470 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
Imabeback
Morgan Le Fay
Level 24
God Stats
18W - 18L
1,584 SR
Queue Stats
281W - 213L
1,453 Elo+
Party 3
Rama
Rama
Kenvas
Rama
Level 48
God Stats
87W - 85L
1,549 SR
Queue Stats
1,048W - 876L
1,451 Elo+
Party 3
Thanatos
Thanatos
RogueLock
Thanatos
Level 28
God Stats
0W - 3L
1,212 SR
Queue Stats
0W - 3L
1,196 Elo+
Party 3
Guan Yu
Guan Yu
Slaughterwitz
Guan Yu
Level 37
God Stats
2W - 7L
1,500 SR
Queue Stats
360W - 522L
1,361 Elo+
Party 2
Horus
Horus
dancingcakes
Horus
Level 26
God Stats
8W - 11L
1,504 SR
Queue Stats
393W - 552L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 18
11,770
1,177
18,625
3,174
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 1 / 23
10,810
1,081
18,017
12,725
14,812
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
LilFawn
Danzaburou
17
3 / 0 / 14
9,825
983
6,747
2,270
958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 22
10,851
1,085
7,023
11,560
13,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
kilometraje
Artemis
18
8 / 0 / 21
11,414
1,141
22,950
3,842
2,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

327

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Imabeback
Morgan Le Fay
14
1 / 5 / 2
8,901
890
6,944
12,279
4,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Kenvas
Rama
15
0 / 2 / 3
8,720
872
8,248
14,736
4,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
RogueLock
Thanatos
14
2 / 6 / 1
9,067
907
6,162
12,612
4,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
14
0 / 12 / 0
8,201
820
2,905
21,354
14,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 8 / 0
8,175
818
2,534
19,117
19,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
9
33
Kills
3
3
Deaths
33
98
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
18
19
W
7
1
23
18.5
L
Morgan Le Fay
Imabeback
Morgan Le Fay
1
5
2
0.4
L
Rama
Kenvas
Rama
0
2
3
0.75
W
Danzaburou
LilFawn
Danzaburou
3
0
14
10
W
5
2
22
8
L
Thanatos
RogueLock
Thanatos
2
6
1
0.42
L
Guan Yu
0
12
0
0
L
0
8
0
0
W
Artemis
kilometraje
Artemis
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,362
Damage
26,793
33,571
Taken
80,098
33,107
Mitigated
46,865
8,691
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,625
780
176
1,170
3,174
1,478
0
457
2,717
34,777
0
W
18,017
3,512
0
4,247
12,725
14,812
0
2,670
10,055
0
33,164
L
Morgan Le Fay
Imabeback
Morgan Le Fay
6,944
905
0
108
12,279
4,323
0
4,557
7,580
24,222
0
L
Rama
Kenvas
Rama
8,248
4,545
0
668
14,736
4,539
0
4,903
9,469
0
34,522
W
Danzaburou
LilFawn
Danzaburou
6,747
4,102
0
512
2,270
958
0
348
1,922
0
22,708
W
7,023
1,755
0
689
11,560
13,858
0
2,371
9,189
11,261
0
L
Thanatos
RogueLock
Thanatos
6,162
575
0
3,250
12,612
4,514
0
3,668
8,758
0
19,982
L
Guan Yu
2,905
952
440
1,404
21,354
14,470
0
5,705
15,189
0
17,121
L
2,534
1,105
714
1,299
19,117
19,019
0
5,546
13,244
0
7,058
W
Artemis
kilometraje
Artemis
22,950
9,836
0
1,897
3,842
2,001
0
1,098
2,744
0
48,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,670
Gold Earned
43,064
185
Minions Killed
142
12
Camps Cleared
4
936,717
Distance Traveled
815,266
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,770
1,177
40
4
5
194,779
0
W
Chaac
10,810
1,081
39
4
0
207,242
1
L
Morgan Le Fay
8,901
890
27
3
1
159,720
0
L
Rama
8,720
872
55
6
1
167,460
1
W
Danzaburou
9,825
983
43
4
2
177,560
3
W
Ymir
10,851
1,085
11
1
2
162,945
1
L
Thanatos
9,067
907
27
3
0
168,283
1
L
Guan Yu
8,201
820
24
2
1
164,451
0
L
Horus
8,175
818
9
1
1
155,352
0
W
Artemis
11,414
1,141
52
5
3
194,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role