Player Matchup

Pele
Pele
CantOutfoxAFox
Pele
Level 157
God Stats
3W - 1L
1,646 SR
Queue Stats
453W - 297L
1,796 Elo+
Party 1
Jormungandr
Jormungandr
Papa Lucasss
Jormungandr
Level 30
God Stats
2W - 2L
1,202 SR
Queue Stats
117W - 82L
1,675 Elo+
Party 1
Zeus
Zeus
riordan02
Zeus
Level 148
God Stats
2W - 2L
1,233 SR
Queue Stats
120W - 68L
1,814 Elo+
Party 1
Team Averages
Level 112
1,360 SR
1,761 Elo+

VS

Team Averages
Level 87
1,639 SR
1,686 Elo+
He Bo
He Bo
ATRNN
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,869 Elo+
Solo
Medusa
Medusa
Blind Push
Medusa
Level 105
God Stats
4W - 5L
1,918 SR
Queue Stats
176W - 188L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
THE_L3G3ND_0224
Tsukuyomi
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 6
11,685
835
11,643
11,931
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Papa Lucasss
Jormungandr
13
4 / 6 / 9
10,826
773
2,921
11,777
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
15
5 / 2 / 8
10,732
767
16,844
9,100
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ATRNN
He Bo
15
2 / 6 / 7
9,722
694
6,241
11,218
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Blind Push
Medusa
11
2 / 6 / 4
9,012
644
6,443
12,438
4,007
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
THE_L3G3ND_0224
Tsukuyomi
14
6 / 8 / 3
9,747
696
8,891
14,558
7,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
10
11
Deaths
20
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
ATRNN
He Bo
2
6
7
0.92
L
Medusa
Blind Push
Medusa
2
6
4
0.67
W
10
3
6
4.33
W
Jormungandr
Papa Lucasss
Jormungandr
4
6
9
1.42
L
Tsukuyomi
THE_L3G3ND_0224
Tsukuyomi
6
8
3
0.94
W
Zeus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
21,575
32,808
Taken
38,214
19,725
Mitigated
15,478
5,298
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ATRNN
He Bo
6,241
630
0
1,024
11,218
4,198
0
6,145
5,073
41,477
0
L
Medusa
Blind Push
Medusa
6,443
2,278
0
816
12,438
4,007
94
7,335
5,103
0
26,804
W
11,643
2,111
0
678
11,931
4,779
249
3,329
8,602
0
33,917
W
Jormungandr
Papa Lucasss
Jormungandr
2,921
598
0
1,267
11,777
12,722
248
2,041
9,736
13,118
0
L
Tsukuyomi
THE_L3G3ND_0224
Tsukuyomi
8,891
1,954
0
1,276
14,558
7,273
0
6,285
8,273
0
29,797
W
Zeus
16,844
1,107
0
3,353
9,100
2,224
1,898
871
8,229
58,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
28,481
148
Minions Killed
136
0
Camps Cleared
0
753,961
Distance Traveled
700,505
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,722
694
77
6
0
231,514
3
L
Medusa
9,012
644
40
3
0
230,930
2
W
Pele
11,685
835
49
4
0
287,876
0
W
Jormungandr
10,826
773
8
1
0
230,401
0
L
Tsukuyomi
9,747
696
19
1
0
238,061
0
W
Zeus
10,732
767
91
7
0
235,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role