Player Matchup

King Arthur
King Arthur
MerLynn-02
King Arthur
Level 96
God Stats
0W - 2L
1,476 SR
Queue Stats
10W - 10L
1,535 Elo+
Solo
Danzaburou
Danzaburou
NightmareRises
Danzaburou
Level 16
God Stats
15W - 4L
1,880 SR
Queue Stats
208W - 72L
1,727 Elo+
Party 1
Hel
Hel
xsadmonkey
Hel
Level 85
God Stats
14W - 13L
1,664 SR
Queue Stats
673W - 423L
1,736 Elo+
Party 1
Team Averages
Level 66
1,673 SR
1,666 Elo+

VS

Team Averages
Level 75
1,571 SR
1,567 Elo+
Achilles
Achilles
AcanxUwU
Achilles
Level 76
God Stats
9W - 7L
1,391 SR
Queue Stats
48W - 38L
1,574 Elo+
Party 2
Scylla
Scylla
GovMode
Scylla
Level 123
God Stats
9W - 4L
1,745 SR
Queue Stats
126W - 112L
1,571 Elo+
Party 2
Ne Zha
Ne Zha
XxKorpzXx
Ne Zha
Level 27
God Stats
14W - 11L
1,577 SR
Queue Stats
96W - 58L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MerLynn-02
King Arthur
11
1 / 9 / 6
8,739
624
5,011
17,322
9,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
NightmareRises
Danzaburou
14
3 / 4 / 3
9,988
713
8,062
11,203
3,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 6 / 3
9,387
671
9,069
9,315
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AcanxUwU
Achilles
15
8 / 3 / 10
10,986
785
8,282
10,231
8,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
GovMode
Scylla
16
6 / 1 / 11
10,894
778
13,852
8,726
3,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
XxKorpzXx
Ne Zha
14
5 / 3 / 11
10,419
744
10,535
10,727
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
19
19
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
AcanxUwU
Achilles
8
3
10
4.33
W
Scylla
GovMode
Scylla
6
1
11
11.5
L
King Arthur
MerLynn-02
King Arthur
1
9
6
0.44
L
Danzaburou
NightmareRises
Danzaburou
3
4
3
1.13
W
Ne Zha
XxKorpzXx
Ne Zha
5
3
11
3.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
32,669
37,840
Taken
29,684
17,604
Mitigated
16,298
6,773
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AcanxUwU
Achilles
8,282
1,809
0
3,564
10,231
8,174
882
2,697
7,312
0
26,654
W
Scylla
GovMode
Scylla
13,852
2,606
0
3,618
8,726
3,572
588
3,207
5,213
57,105
0
L
King Arthur
MerLynn-02
King Arthur
5,011
1,166
0
101
17,322
9,867
0
5,327
11,995
0
20,064
L
Danzaburou
NightmareRises
Danzaburou
8,062
4,201
0
2,579
11,203
3,446
372
4,283
6,920
0
42,595
W
Ne Zha
XxKorpzXx
Ne Zha
10,535
4,782
0
2,049
10,727
4,552
1,161
2,443
8,090
0
38,710
L
9,069
193
2,229
1,864
9,315
4,291
0
4,242
5,073
26,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
32,299
154
Minions Killed
189
0
Camps Cleared
0
723,912
Distance Traveled
838,275
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,986
785
41
3
0
292,663
4
W
Scylla
10,894
778
93
7
0
252,201
1
L
King Arthur
8,739
624
22
2
0
217,089
5
L
Danzaburou
9,988
713
83
6
0
259,874
4
W
Ne Zha
10,419
744
55
4
0
293,411
3
L
Hel
9,387
671
49
4
0
246,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role