Player Matchup

Bacchus
Bacchus
Chykuu
Bacchus
Level 28
God Stats
3W - 6L
1,460 SR
Queue Stats
109W - 106L
1,546 Elo+
Solo
Hel
Hel
Fallen Fox9027
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,919 Elo+
Solo
Merlin
Merlin
KOKOpuffs315
Merlin
Level 20
God Stats
2W - 4L
1,520 SR
Queue Stats
2W - 4L
1,557 Elo+
Party 2
Izanami
Izanami
Twerkasaurus413
Izanami
Level 28
God Stats
19W - 18L
1,607 SR
Queue Stats
96W - 107L
1,459 Elo+
Solo
Chaac
Chaac
ipuq
Chaac
Level 36
God Stats
1W - 1L
1,471 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 2
Team Averages
Level 24
1,512 SR
1,588 Elo+

VS

Team Averages
Level 22
1,539 SR
1,580 Elo+
Ares
Ares
Elpepoxx9
Ares
Level 17
God Stats
5W - 2L
1,437 SR
Queue Stats
88W - 82L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
Level 28
God Stats
9W - 3L
1,811 SR
Queue Stats
135W - 134L
1,659 Elo+
Solo
Odin
Odin
Legit_Mark-
Odin
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 207L
1,577 Elo+
Solo
Olorun
Olorun
Mr_Guwop2122
Olorun
Level 22
God Stats
2W - 2L
1,413 SR
Queue Stats
86W - 67L
1,617 Elo+
Party 1
The Morrigan
The Morrigan
niceCap3
The Morrigan
Level 14
God Stats
8W - 11L
1,533 SR
Queue Stats
52W - 51L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chykuu
Bacchus
8
1 / 2 / 2
5,221
522
2,791
8,258
3,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 0
5,674
567
2,817
5,283
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
9
1 / 4 / 1
4,827
483
1,177
4,243
1,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 5 / 0
4,682
468
2,935
5,431
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Chaac
ipuq
Chaac
8
0 / 5 / 1
4,676
468
1,731
7,798
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 5
5,483
548
2,144
5,303
2,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
11
6 / 2 / 1
6,371
637
6,308
7,322
2,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 0 / 0
7,077
708
5,488
3,876
2,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
10
4 / 2 / 2
6,377
638
3,212
4,919
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
niceCap3
The Morrigan
9
2 / 1 / 0
5,529
553
2,722
5,454
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
18
18
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chykuu
Bacchus
1
2
2
1
W
Ares
1
0
5
3.5
L
2
2
0
1
W
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
6
2
1
3.25
L
Merlin
1
4
1
0.38
W
5
0
0
5
W
Olorun
4
2
2
2.5
L
1
5
0
0.2
L
Chaac
ipuq
Chaac
0
5
1
0.1
W
The Morrigan
niceCap3
The Morrigan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,451
Damage
19,874
31,013
Taken
26,874
11,080
Mitigated
10,960
5,794
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chykuu
Bacchus
2,791
283
0
1,380
8,258
3,431
0
2,806
5,452
14,704
0
W
Ares
2,144
288
0
1,552
5,303
2,052
187
1,144
4,135
9,762
0
L
2,817
236
167
1,802
5,283
1,311
0
939
4,298
26,045
0
W
Ah Muzen Cab
JJDOOM93
Ah Muzen Cab
6,308
3,053
0
2,994
7,322
2,435
2,473
1,782
5,480
0
37,981
L
Merlin
1,177
145
0
545
4,243
1,954
0
2,775
1,468
15,906
0
W
5,488
1,335
0
1,485
3,876
2,752
0
154
3,720
4,942
36,115
W
Olorun
3,212
1,028
0
1,465
4,919
2,128
1,694
1,899
2,964
24,626
3,000
L
2,935
2,210
0
480
5,431
1,164
0
852
4,579
0
21,621
L
Chaac
ipuq
Chaac
1,731
556
0
1,420
7,798
3,220
0
919
6,490
0
16,470
W
The Morrigan
niceCap3
The Morrigan
2,722
540
0
2,151
5,454
1,593
0
1,564
3,790
24,208
1,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
30,837
200
Minions Killed
291
0
Camps Cleared
0
870,089
Distance Traveled
914,957
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,221
522
27
3
0
167,300
0
W
Ares
5,483
548
17
2
0
193,684
0
L
Hel
5,674
567
59
6
0
166,386
0
W
Ah Muzen Cab
6,371
637
68
7
0
161,776
1
L
Merlin
4,827
483
33
3
0
167,986
3
W
Odin
7,077
708
94
9
0
187,889
2
W
Olorun
6,377
638
58
6
0
182,438
2
L
Izanami
4,682
468
45
5
0
178,564
2
L
Chaac
4,676
468
36
4
0
189,853
2
W
The Morrigan
5,529
553
54
5
0
189,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role