Player Matchup

Nu Wa
Nu Wa
DankGod99
Nu Wa
Level 104
God Stats
11W - 13L
1,462 SR
Queue Stats
420W - 444L
1,532 Elo+
Party 2
Neith
Neith
OG_GasMonkey
Neith
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 87L
1,447 Elo+
Party 2
Ymir
Ymir
SOUTHSIDENINJA14
Ymir
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 61
1,487 SR
1,493 Elo+

VS

Team Averages
Level 39
1,323 SR
1,264 Elo+
Cu Chulainn
Cu Chulainn
AI_Izanagi
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
977 Elo+
Party 1
Nemesis
Nemesis
Pun-Szu
Nemesis
Level 60
God Stats
0W - 1L
1,142 SR
Queue Stats
33W - 40L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
Unknown_Wildshot
Kuzenbo
Level 28
God Stats
10W - 12L
1,327 SR
Queue Stats
59W - 85L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DankGod99
Nu Wa
15
7 / 2 / 7
11,274
752
18,950
8,784
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 6
11,250
750
16,027
9,109
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 11
10,174
678
4,611
13,369
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AI_Izanagi
Cu Chulainn
12
2 / 9 / 3
9,177
612
7,161
16,818
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Pun-Szu
Nemesis
13
3 / 4 / 4
9,623
642
7,350
17,951
10,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
8,458
564
7,662
14,109
17,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
7
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AI_Izanagi
Cu Chulainn
2
9
3
0.39
W
Nu Wa
DankGod99
Nu Wa
7
2
7
5.25
W
8
1
6
11
L
Nemesis
Pun-Szu
Nemesis
3
4
4
1.25
W
0
4
11
1.38
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
22,173
31,262
Taken
48,878
17,680
Mitigated
34,394
9,726
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AI_Izanagi
Cu Chulainn
7,161
1,823
0
41
16,818
6,406
0
8,490
8,328
0
24,242
W
Nu Wa
DankGod99
Nu Wa
18,950
7,048
0
2,927
8,784
3,420
686
2,015
6,349
67,102
0
W
16,027
6,817
790
4,113
9,109
3,298
1,300
1,943
6,871
0
49,740
L
Nemesis
Pun-Szu
Nemesis
7,350
2,581
0
4,049
17,951
10,329
0
8,708
9,243
0
29,556
W
4,611
757
0
1,896
13,369
10,962
0
2,478
10,380
13,930
0
L
7,662
2,173
0
1,151
14,109
17,659
0
6,363
7,746
26,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
27,258
178
Minions Killed
96
0
Camps Cleared
0
774,647
Distance Traveled
738,089
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,177
612
40
3
0
198,468
1
W
Nu Wa
11,274
752
85
6
0
248,162
0
W
Neith
11,250
750
68
5
0
285,226
3
L
Nemesis
9,623
642
36
2
0
296,255
1
W
Ymir
10,174
678
25
2
0
241,259
0
L
Kuzenbo
8,458
564
20
1
0
243,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role